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2013-05-17MOTD redesignshennetsind1-1/+0
much more flexible, as per community suggestion in http://hercules.ws/board/topic/320-motd-change-suggestion/ dropped motd_type config new motd is at npc/MOTD.txt dropped @motd, @gmotd commands Signed-off-by: shennetsind <ind@henn.et>
2013-05-10* Implemented suggestion in topic:528, related to GMs being able to warp to ↵Matheus Macabu1-0/+2
non-walkable cells; also added configuration. * Few changes to gitignore and gitattributes. Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
2013-04-27Fixed Bug #7193 and ...shennetsind1-1/+1
http://hercules.ws/board/tracker/issue-7193-monsterhp/ -- Follow up 0f4a50d13538c3e5d3ca4d3822f92217c8da0479 re-introduced mob_max_skilllvl -- Updated some packet intro dates (special thanks to yommy! <33) Signed-off-by: shennetsind <ind@henn.et>
2013-04-27Skill ID Processing Overhaulshennetsind1-1/+0
http://hercules.ws/board/topic/512-skill-id-processing-overhaul/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-24Hanbok & Costumes Updateshennetsind1-0/+1
http://hercules.ws/board/topic/485-hanbok-costumes-update/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-17Fixed Bug #7060shennetsind1-2/+0
Magical Reflection behavior is finally 100% official (or so we hope) http://hercules.ws/board/tracker/issue-7060-bmagicdamagereturn/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-16Fixed Bug #7060shennetsind1-0/+2
When using official magical reflection, the damage is no longer reduceable by mdef items or cards (elemental armors work), assumption doesnt reduce either when used in pre-re mode and energy coat is capable of reducing the damage. http://hercules.ws/board/tracker/issue-7060-bmagicdamagereturn/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-11- Strongly improved the structure of status_get_sc_def so it's a lot easier ↵playtester1-2/+0
to apply official formulas and make sure the checks are applied in the correct order - In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials) - As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations - Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50) Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it. Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-07PacketDB Overhaulshennetsind1-1/+0
Feature Design by GreenBox Special Thanks to mkbu95 for bringing this topic up! (packet db) http://hercules.ws/board/topic/353-packetdb-overhaul/ Signed-off-by: shennetsind <ind@henn.et>
2013-04-02Introducing 5 new/official mapflags.shennetsind1-15/+0
They're: - weapon_damage_rate - magic_damage_rate - misc_damage_rate - long_damage_rate - short_damage_rate Dropped 15 battle settings that became pointless with this upgrade. Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%. Special Thanks to Muad_Dib. Signed-off-by: shennetsind <ind@henn.et>
2013-03-09Hercules Renewal: battle.c completeshennetsind1-0/+17
Added the last missing functions into the interface, all functions in battle.c are now wired to the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-03-08Fixed Bug #7114malufett1-1/+1
-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-03-02Hercules Renewal: skill.cshennetsind1-2/+1
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-03-01Hercules Renewal: battle.cshennetsind1-107/+138
http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-27Fixed Bug #6527malufett1-0/+1
-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
2013-02-16Updating the Headers across source filesshennetsind1-1/+1
And adding missing ones. Signed-off-by: shennetsind <ind@henn.et>
2013-02-15Fixed Bug #7039shennetsind1-1/+1
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen) http://hercules.ws/board/tracker/issue-7039-frost-diver/ Signed-off-by: shennetsind <ind@henn.et>
2013-02-07Fixing mistake in modified source code headersshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Updating Headers of modified filesshennetsind1-2/+6
Signed-off-by: shennetsind <ind@henn.et>
2013-02-05Fix Bug # 7049malufett1-0/+1
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see 'doc/item_bonus.txt' for info) Added new conf for max walk path.(Bug Report # 7042) http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
2013-02-03item_noequip overhaul / Fixed Bug #7048shennetsind1-0/+1
Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified. Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type http://hercules.ws/board/tracker/issue-7048-requestreport-regarding-to-item-noequiptxt/ Signed-off-by: shennetsind <ind@henn.et>
2013-01-28New skill configshennetsind1-0/+1
After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used Signed-off-by: shennetsind <ind@henn.et>
2013-01-25Dropping _athena file suffixesshennetsind1-1/+1
Signed-off-by: shennetsind <ind@henn.et>
2012-12-30-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for ↵glighta1-13/+13
skill_lv -Optimise type from int to int16 in order to reduce ram consumtion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Re-committed r16981/trunk/src/ and follow up r16988/trunk/src/ (pid:161281).glighta1-0/+1
-Fix previous recommit since r16995 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).brianluau1-425/+425
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-29Fixed bugreport:5689 recoded/reimplement RE Matk formula(including RE Heal)rud0lp201-0/+1
Fixed bugreport:5745 WL_RECOGNIZED us now functional. Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window. Fixed bugreport:6759 where items granting matk bonus didn't work. Follow up r16980 small performance enhancement...:) Done some TODO in skill_cast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25Applied AStyle code formating as discussed on tid:74602.greenboxal21-425/+424
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-10- Added configuration to wheter the monster size would change experience ↵momacabu1-0/+2
earned, drop rates and the monster status (such as hp, strength etc). Awesome suggestion by Euphy :) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16905 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-10-29-Add some src basic documentation.glighta1-12/+12
-Change some remaining -1 for status ending timer. -Move some hardcoded msg in msg_athena -Small optimisation on battle_attr_fix git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-18Implemented Renewal Casting System.rud0lp201-0/+1
Fixed bugreport:2018 where CH_PALMSTRIKE deals damage to hidden targets. Fixed bugreport:6473, bugreport:6325 SC_DEADLYINFECT should now spread status ailments properly. Fixed bugreport:5541, bugreport:6179, bugreport:6281 where self buff skill is transfer to targets when doing a combo. Updated AC_VULTURE where in renewal it doesn't show the hit bonus anymore in the status window. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16661 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-22Added a new configuration option to allow either weapon switching to cancel ↵cookiecrumbs1-0/+1
SC_DANCING or not. Fixed an issue where movement is frozen (caster) with Longing for Freedom (walking outside of the cast). Added checks related to dancing/ensemble skills to prevent frozen characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16470 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-14- Added new script command hommutate which changes an Homunculus into an ↵masao871-0/+2
Homunculus S Class. Super special thanks to Xantara for doing the command! - Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus. - Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S. - Updated script_commands.txt with description of the new script command. - Added Homunculus S Quest. bugreport:5641 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-05Implemented Renewal ASPD formula(bugreport:5644)rud0lp201-0/+1
- all suggestions/contributions/comments regarding RE ASPD ATM will be entertained in [tid:63256] Fixed bugreport:6176 where WM_LULLABY_DEEPSLEEP doesn't target all party and guild members. Temporarily disable the official walk path until the right algorithm is formulated. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16378 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-24Fixed bugreport:5295 Added a config so each server owner may decide whether ↵shennetsind1-0/+1
their users are to view the actual data or not, requires RENEWAL_DROP git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-03Adding new config min_npc_vending_distance which simulates the official 'no ↵shennetsind1-0/+1
vending near npcs' feature. super mega credits to masao git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-03* Implemented an atcommand suggestion system.xazax-hun1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16071 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-29- Updated the unit engine to cache attacker count rather than utilise CPU ↵epoque111-4/+1
intensive block iterations - This update removes two unofficial settings, nothing that will go amiss git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16011 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21Added mvp tomb system.greenboxal21-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15908 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20=Generaltechnote241-0/+2
*Added CANNONBALL and THROWWEAPON item types as ammo types. -IT_THROWWEAPON will be removed soon as all ammo equiptable -items should be fully treated as ammo type in rAthena and -not as a item type. =Jobs *Added a config to set max stat limit for baby 3rd's. Default is 108. *Kagerou/Oboro stat limit is now set to whatever the limit is set to for 3rd jobs. -Which is the default 120. *Added item job masks for Gangsi, Death Knight, Dark Collector, and Kagerou/Oboro. -Note: Backwards compatibility was added to allow Kagerou/Oboro to use all the equips -the Ninja job can use to prevent needing to edit a chunk of the item database. -The job also has its own exclusive mask which will be used on their exclusive equips soon. *Kagerou/Oboro jobs can now duel weld daggers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15882 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-17Fixed bShortWeaponDamage to work against cart termination, bugreport:5328shennetsind1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15593 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-13 - Added `libconfig` (configuration file library: ↵gepard19841-27/+0
http://www.hyperrealm.com/libconfig/): - Updated VS9/10 project files. - Updated `configure` & `Makefile`s. - New GM, Commands & Permissions system: - '''This is a backwards compatibility breaking update''', please read tid:58877 - Replaced GM levels with Player Groups. - Commands permissions & other privileges now depend on group, not GM level. - `@help` command improvements: requires "commandname" param and shows more detailed info about commands. - Modified GM whisper system to deliver messages basing on permissions, not GM level. - Remote trade request is now possible only if player is allowed to use `@trade` command as well. - Added a proper permission to use `/changemaptype` command. - `clif_displaymessage` is now capable of displaying multiline messages. - All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster). - Removed nonsense "bot check" triggering when player blocked (`/ex`) Server. - Merged `@monster`, `@monsterbig` and `@monstersmall`. - Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players. - Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`). - Fixed `atcommand` script function reading unknown memory area (possible access violation). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-02Removed `gvg_eliminate_time` battle config, as it was only used by scripts. ↵gepard19841-1/+0
Replaced its occurences in War of Emperium script with default value (7000ms) (bugreport:137). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15538 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-02-02Removed `party_skill_penalty` battle config, unused since r996 (bugreport:137).gepard19841-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15537 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-31Removed obsolete `mob_clear_delay` config (since r5707) (bugreport:137)gepard19841-1/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15532 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-30- Removed more trailing tabs.brianluau1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-30- Removed trailing tabs, and fixed some spacing.brianluau1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-07Initial support for Royal Guard and some adjustments here and there.shennetsind1-0/+4
- credits to 3ceam for the base. - should you step by any bugs let us know, http://rathena.org/board/tracker/ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-23- Removed unused "save_log" setting (addepted from char server, used to ↵GodLesZ1-1/+0
debug save/load of objects) (bugreport:3218) - Fixed tabs in message output (bugreport:5156) - * change - Ai4rei was faster :P git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-14- Added new check conditions to prevent abuse from no-delay .act files ↵epoque111-0/+1
(bugreport:4249) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15105 54d463be-8e91-2dee-dedb-b68131a5f0ec