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path: root/src/map/battle.c
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2006-03-22- Merged the unit_data structure from jA for handling unit-related data (atta...skotlex1-323/+96
2006-03-22fixed Piercing shot, desperado, fullbuster damageVicious1-3/+3
2006-03-22- Some cleanups in irc.cskotlex1-2/+4
2006-03-22* Fixed compiler warnings in battle.c Lance1-1/+1
2006-03-22[reddozen's fix]Lance1-5/+6
2006-03-21Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).LuzZza1-3/+5
2006-03-20- Small fix to prevent killer/killable states from allowing you to target you...skotlex1-2/+2
2006-03-17- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)skotlex1-0/+5
2006-03-16Update NJ_ZENYNAGE to deal a random ammount of damage depending on its skill ...MasterOfMuppets1-2/+6
2006-03-15- Added battle config options item_rate_adddrop, item_drop_add_min and item_d...skotlex1-0/+6
2006-03-14- Fixed incorrect range check in autospell2 triggers.skotlex1-12/+14
2006-03-14- Status_check_skilluse again does the status_isdead check, but only on non-s...skotlex1-1/+1
2006-03-13- HW_GRAVITATION now ignores elemental modifiers.skotlex1-1/+4
2006-03-13- Added function battle_calc_gvg_damage for gvg related damage reductions. Fi...skotlex1-48/+91
2006-03-13- Corrected char-server parameters so that the subnet config file is the thir...skotlex1-0/+1
2006-03-11more ninja/gs workVicious1-3/+1
2006-03-10- Cleaned up the Skillbreaker implementation, HP gaining happens at level 5 now.skotlex1-2/+3
2006-03-10- Changed div behaviour. Skills with div above zero will get their total dama...skotlex1-39/+46
2006-03-10GS_MAGICALBULLET implementation: declaring variables after case: without defi...blackhole891-3/+5
2006-03-10some ninja/gs workVicious1-5/+21
2006-03-09fixing max_weapon_sizeVicious1-1/+1
2006-03-09- Made Magic Crasher a BF_WEAPON attack.skotlex1-1/+1
2006-03-09more ninja/gs updateVicious1-3/+6
2006-03-09- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage...skotlex1-0/+10
2006-03-09* included MAX_WEAPON_SIZE for flexible weapon typesVicious1-17/+24
2006-03-09more skill fix.Vicious1-0/+25
2006-03-08Some more skill fix.Vicious1-2/+17
2006-03-07some random battle.c edit. /hoVicious1-1/+59
2006-03-07- skill_blown flag&0x40000 now knocks back in a random direction.skotlex1-0/+3
2006-03-07- Some corrections due to the guild skill position change.skotlex1-1/+1
2006-03-06- Fixed a debug message showing up on skill castend nodamage id when using a ...skotlex1-0/+2
2006-03-04- Fixed missing baby-dancer job in exp2.txtskotlex1-45/+39
2006-03-04- The rate passed to status_change_start must now be in 0->10000 range.skotlex1-4/+4
2006-03-03- Added event 8 for mobspawns that should spawn with special ai set.skotlex1-2/+4
2006-03-03- Added the skill-related variables to pet_data, removed the pet skill delay ...skotlex1-2/+1
2006-03-02- Gospel no longer blocks item usage of whoever is in the area of effect.skotlex1-0/+6
2006-03-01- Turn Undead and Offensive Resurrection should now work on undead players.skotlex1-4/+9
2006-02-23- Modified the way autospells stack to mimic official servers. Cards of the s...skotlex1-0/+2
2006-02-22- Removed pc_break_equip, added function skill_break_equip which handles rate...skotlex1-24/+14
2006-02-21- Vending is now cancelled on a pc_setposskotlex1-1/+1
2006-02-20- Fixed Taekwon stances not triggering.skotlex1-2/+1
2006-02-18* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)Komurka1-1/+14
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-35/+19
2006-02-15- Added battle config option pk_level_range for specifying valid level ranges...skotlex1-8/+19
2006-02-15- Fixed the char servers to store correctly exp as uints. They are also cappe...skotlex1-1/+1
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-13/+24
2006-02-15- Some cleaning of the slave moving code.skotlex1-1/+1
2006-02-14- Hiding cancels Close Confine.skotlex1-2/+2
2006-02-13- Added battle config sc_def_rate which adjusts natural defense of characters...skotlex1-0/+2
2006-02-13- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.skotlex1-1/+4