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- Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased.
- Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not.
- Added GrandCross's can't move delay of 900ms to skill_cast_db
- Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added macros sc_start and sc_start4 to simplify invocation of status_change_start.
- Cleaned the active guild skills, requirements moved to skill_check_require, should now be usable by non-players as well (pets/mobs).
- Updated skill_cast_db time info. Magnum's time2 is skill-block time, St. Recovery/ Cure's time2 is the confuse/blind duration, added NPC_POWERUP/NPC_AGIUP durations, Napalm Vulcan's time2 is curse length, and most of Tarot Card's effects last time2 as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5454 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified battle_check_target so that mobs with special ai's default enemy are mobs with no special ai.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5448 54d463be-8e91-2dee-dedb-b68131a5f0ec
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structure.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5440 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the long/near attack_def_rate card effects to battle_calc_magic
- Cleaned up a bit the slim pitcher code.
- Elemental fields should vanish on map-change now.
- Land Protector only blocks magical skills.
- Adjusted the duration of blind/bleeding of Meteor Assault
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5426 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the range checking of Repair weapon
- Rude attacked is now also triggered when you hit a target that can't move out of their melee attack range.
- Mob ai will attempt to do a long-range attacked condition skill before unlocking a target when it is attacked and said target is out of melee range of a non-walking mob.
- Corrected mobskill event to set the target_id before triggering.
- Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in battle_calc_damage. It is also triggered on skill_castend_nodamage_id
- Added party_share_loot for handling party-share loot. it should now work with autoloot as well.
- Fixed skill_break_rate breaking stuff even if the rate is 0.
- pc_stopwalking will not send a fixpos packet if you are sitting.
- mob_can_reach rude-attacked condition now uses the mob's field of view.
- SC_NOCHAT is automatically started on pc_authok if manner is negative.
- Map server now refuses to start if you try to define a label with the same name as some const.txt defined character parameter.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5414 54d463be-8e91-2dee-dedb-b68131a5f0ec
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same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
- Added battle_config autospell_stacking to enable stacking of cards of same ID.
- Moved card-specific battle options to items.conf
- Autospells triggered when hit will check the range to the target.
- Some cleaning up of status_calc_pc
- In status_change_start capped the passed success chance to 100%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
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rates, defenses and all that. On non-players it causes the strip effect for the corresponding skill lv1.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5374 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Pressure again ignores Basilica.
- Fixed attacker's sc being nulled when the target's sc is empty.
- Slaves now do a battle_check_target to check if the new target is an enemy when acquired through sd->skilltarget.
- Fixed SC_SKE halving defense2 twice.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added atcommand @exp
- Added error reporting when add_timer_interval receives a negative/0 interval value.
- Fixed a possible infinite recursion bug with splash self skills.
- Modified the way firewall_hits_on_undead works, to loop and invoke multiple skill_attacks based on the value.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5338 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- duration is stored in battle_config.sg_miracle_skill_duration (currently it's set to 10 minutes)
- ratio is stored in battle_config.sg_miracle_skill_ratio (currently it's set to 0.01% chance per character move)
- this skill enables you usage of all Warmth skills, Comfort skills, and also
all mobs will be target of the Stars regardless of the day and map
- you'll see message "[Miracle of the Sun, Moon and Stars]" when skill kicks in
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5323 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the double-cast specific code and made it use skill_addtimerskill instead.
- Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map.
- Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea.
- map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it.
- Updated most skills to use skill_get_splash instead of hardcoded ranges.
- Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id.
- self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects).
- Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills)
- Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db
- Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
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ranges to engage in PK
- Added battle config allow_es_magic_player to enable SL_S* skills to work on non-mobs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5290 54d463be-8e91-2dee-dedb-b68131a5f0ec
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capped to LONG_MAX before being sent to the client.
- TK_DODGE now dodges all ranged attacks, when used with SPURT, dodges everything.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5289 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Also changed their pl to -1 so they carry the elemeso they carry the element.
- Warm skills now damage other players for 60sp per hit.
- Warm skill damage interval decreased to 100ms instead of 1000ms.
- TK_DODGE now only dodges ranged weapon attacks, while under Spurt mode it dodges everything.
- Cleaned up and expanded the sc_def_rate battle config. The new battle flags are mob_sc_def_rate, pc_sc_def_rate, mob_max_sc_def, pc_max_sc_def
- Modified Marionette Control so that the max bonus stats you get is capped to your server's defined max stats instead of 99.
- Mobs are no longer affected by the vs_traps_bctall switch.
- Added function pc_damage_sp to damage the SP of players.
- Modified Warm skills so that it only hurts SP of players while attacking/knocking back mobs.
- Autospell loop breaks after one skill is successful.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5288 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the icon for Provoke not showing.
- Fixed skill_timerskills (type was not being stored, water-ball at least got broken, doing only 1 hit always)
- pc_setinventorydata won't try to set data for positions with no item.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5283 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the move enable condition to High Jump and Jump Kick.
- ST_MOVE_ENABLE now also checks for pc_can_move(), and only perform a walk check if the skill is ground targetted.
- Moved the berserk_cancel_buffs code to status_change_start.
- Moved most checks of status_isimmune() to status_get_sc_def
- Allowed Endow skills to go through status_isinmune characters.
- Added variable type to skill_castend_nodamage_id which holds the value of SkillStatusChangeTable[skillid] to simplify code reading afterwards.
- Fixed PR_BENEDICTIO not taking away all SP
- Fixed the most horrible typo ever. (SC_STAN -> SC_STUN)
- Added StatusSkillChangeTable which returns the Skill for a given SC. Used in skill_additional_effect for SC cards.
- Removed the whole ugly static implementation of SkillStatusChangeTable, see status_initChangeTables() for new format which is much easier to read.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5278 54d463be-8e91-2dee-dedb-b68131a5f0ec
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characters against status changes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5275 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added pc_resetskill when lowering job level and there's not enough skpoints to substract.
- Fixed compile error of SG_FUSION in pc.c
- Modified pc_resetskill to receive a flag to indicate if it should or not do status_calc_pc and send skill block updates. Meant to optimize performance when used in the middle of a larger update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5269 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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single kill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5239 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- skill_caster_check (does a status_checkskilluse on all skill attacks)
- status_cast_cancel (invokes skill_castcancel for opt1 type status changes)
- Fixed the death exp penalty underflow bug
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5229 54d463be-8e91-2dee-dedb-b68131a5f0ec
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success % rate (0->100)
- Added local function status_get_sc_tick which takes care of reducing the effect duration as need is be.
- Modified status_get_sc_def to handle defense against all related statuses, now returns defense on a scale where 10000 is 100%.
- Added time2 to pangvoice, it is the player effect's duration while time1 is for the mon's effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5227 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected exp2.txt's job lines for novice/baby novice.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5225 54d463be-8e91-2dee-dedb-b68131a5f0ec
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range checking, as the range_bl aproximations can lead to situations where battle_check_range returns true while the attack function range check fails >.>
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5223 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5216 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5189 54d463be-8e91-2dee-dedb-b68131a5f0ec
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piercing bonuses.
- Loki's weil is now ignored by bosses.
- Land Protector and Gantantein should now ignore traps.
- Fixed Shinobi card so that it fails when you aren't next to a wall.
- Cleaned up the function skill_landprotector.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5174 54d463be-8e91-2dee-dedb-b68131a5f0ec
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out.
- Applied the entry reusage system to the battle delay damage structure.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5166 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Falcon Assault only does 1 hit now.
- Soul Burn is not affected by Lex Aeterna, not affected by target's cards.
- Freeze and Stone take preference over Benedictio
- Opt1 inducing SCs fail if the target has already another Opt1
- Fixed areamonster when the passed class is negative
- Removed the clear screen when launching the server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5156 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a possible crash bug in SC_POISONREACT handling.
- Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT
- Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff.
- TK_DODGE now won't trigger if your opt1 is set ;)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- HW_GRAVITATION should now invoke auto spells.
- Added function battle_calc_return_damage to unify the return damage code.
- Added autospell triggering to returned damage from normal attacks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5141 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5135 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sd->sp_vanish_per/100 -> tsd->status.sp * sd->sp_vanish_per/100)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5111 54d463be-8e91-2dee-dedb-b68131a5f0ec
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I get '[Warning]: pc_bonus2: unknown type 0 50 10!' ~.~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5109 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a crash in Deluge, Volcano and Violent Gale
* Allow super novices to rent carts from the Kafra
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1420 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed damage reflecting
* Fixed Backstab to not have a push back effect
* Fixed auto spell to not taking SP
* Fixed Sanctuary to have proper healing count
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1412 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Updated Fogwall, Spiderweb, and HP Conversion
* Adding saving character online/offline for TXT char and login (unfinished)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1411 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added 'idle_no_share' to battle_athena.conf
* Added item_findingore.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some tidying up in mob.c and skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1334 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed #item not working properly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1331 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1311 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed the 'show_mob_hp' option not updating when a monster is healed
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1306 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Set the Emperium to be immune to Sacrifice
* Set the Emperium to be have max status effects immunity
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Changed monster damage logging to save char ID's
* Implemented 'event_script_type'
* Set Emsolute Develop as a learnable skill
* Updated 'require_glory_guild'
* Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes'
* Print number of online users in online.txt/.html even if there's only 1 user
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1278 54d463be-8e91-2dee-dedb-b68131a5f0ec
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