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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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battle.c
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2006-04-13
- Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attack
skotlex
1
-1
/
+1
2006-04-12
- Simplified the mob-drops structure by using a single timer with a linked li...
skotlex
1
-5
/
+6
2006-04-12
- Fixed Landmine's level 1 duration.
skotlex
1
-6
/
+5
2006-04-11
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...
skotlex
1
-30
/
+37
2006-04-11
- You don't get critical'ed when in counter-attack stance anymore.
skotlex
1
-2
/
+3
2006-04-11
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...
skotlex
1
-2
/
+2
2006-04-11
- Modified battle_check_range to do a path-check on distances less than 2 (ra...
skotlex
1
-1
/
+1
2006-04-11
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...
skotlex
1
-2
/
+2
2006-04-09
- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...
skotlex
1
-1
/
+1
2006-04-07
- Moved the devotion damage reduction to the block that only executes if flag...
skotlex
1
-47
/
+55
2006-04-05
- Modified the ammo checks so that ammo is consumed at the end of battle_calc...
skotlex
1
-17
/
+46
2006-04-05
- Added a define list for weapon types in pc.h
skotlex
1
-45
/
+33
2006-04-03
- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attem...
skotlex
1
-1
/
+1
2006-04-03
- Fixed a typo in battle.c (status_get_atk invoked instead of status_get_atk_...
skotlex
1
-1
/
+1
2006-04-03
- Modified Rude-Attacked behaviour so that such skills only triggers when the...
skotlex
1
-0
/
+2
2006-04-03
- Moved skill_counter_additional_effect calls to trigger right after skill_ad...
skotlex
1
-6
/
+15
2006-03-31
- Changed the terminology from arrow to ammo for the last update.
skotlex
1
-1
/
+1
2006-03-31
- Changed the look field of all arrows to 1.
skotlex
1
-34
/
+19
2006-03-31
- Cleaned up battle_check_target to use the jA structure defines and get rid ...
skotlex
1
-27
/
+24
2006-03-30
- Added a missing "return 0" that fixes a crash on failed lookups on status_c...
skotlex
1
-3
/
+3
2006-03-30
- the auth function in login.c won't jstrescapecpy passwords that were encryp...
skotlex
1
-14
/
+31
2006-03-23
- Fixed Potion Pitcher sometimes crashing the server.
skotlex
1
-7
/
+7
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-323
/
+96
2006-03-22
fixed Piercing shot, desperado, fullbuster damage
Vicious
1
-3
/
+3
2006-03-22
- Some cleanups in irc.c
skotlex
1
-2
/
+4
2006-03-22
* Fixed compiler warnings in battle.c
Lance
1
-1
/
+1
2006-03-22
[reddozen's fix]
Lance
1
-5
/
+6
2006-03-21
Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).
LuzZza
1
-3
/
+5
2006-03-20
- Small fix to prevent killer/killable states from allowing you to target you...
skotlex
1
-2
/
+2
2006-03-17
- Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)
skotlex
1
-0
/
+5
2006-03-16
Update NJ_ZENYNAGE to deal a random ammount of damage depending on its skill ...
MasterOfMuppets
1
-2
/
+6
2006-03-15
- Added battle config options item_rate_adddrop, item_drop_add_min and item_d...
skotlex
1
-0
/
+6
2006-03-14
- Fixed incorrect range check in autospell2 triggers.
skotlex
1
-12
/
+14
2006-03-14
- Status_check_skilluse again does the status_isdead check, but only on non-s...
skotlex
1
-1
/
+1
2006-03-13
- HW_GRAVITATION now ignores elemental modifiers.
skotlex
1
-1
/
+4
2006-03-13
- Added function battle_calc_gvg_damage for gvg related damage reductions. Fi...
skotlex
1
-48
/
+91
2006-03-13
- Corrected char-server parameters so that the subnet config file is the thir...
skotlex
1
-0
/
+1
2006-03-11
more ninja/gs work
Vicious
1
-3
/
+1
2006-03-10
- Cleaned up the Skillbreaker implementation, HP gaining happens at level 5 now.
skotlex
1
-2
/
+3
2006-03-10
- Changed div behaviour. Skills with div above zero will get their total dama...
skotlex
1
-39
/
+46
2006-03-10
GS_MAGICALBULLET implementation: declaring variables after case: without defi...
blackhole89
1
-3
/
+5
2006-03-10
some ninja/gs work
Vicious
1
-5
/
+21
2006-03-09
fixing max_weapon_size
Vicious
1
-1
/
+1
2006-03-09
- Made Magic Crasher a BF_WEAPON attack.
skotlex
1
-1
/
+1
2006-03-09
more ninja/gs update
Vicious
1
-3
/
+6
2006-03-09
- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage...
skotlex
1
-0
/
+10
2006-03-09
* included MAX_WEAPON_SIZE for flexible weapon types
Vicious
1
-17
/
+24
2006-03-09
more skill fix.
Vicious
1
-0
/
+25
2006-03-08
Some more skill fix.
Vicious
1
-2
/
+17
2006-03-07
some random battle.c edit. /ho
Vicious
1
-1
/
+59
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