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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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src
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map
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battle.c
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2008-03-24
* Reorganized the contents of the mapserver's header files.
ultramage
1
-0
/
+1
2008-03-22
Cart Termination now bypasses Parrying and Energy Coat (bugreport:476)
ultramage
1
-5
/
+7
2008-03-13
- Added a fix for Abracadabra, this skills allways should use minimum a Yello...
zephyrus
1
-0
/
+4
2008-03-09
- Modified attack_walk_delay so it behaves on a 'per-object' basis, and chang...
skotlex
1
-5
/
+7
2008-03-07
- Added config settings mob_active_time and boss_active_time, what they do is...
skotlex
1
-1
/
+5
2008-03-05
- Merged Auction Search and Register. It seen to work fine, so you can test t...
zephyrus
1
-0
/
+2
2008-03-05
- Implemented Firepillar's 'target cannot move for 0.2 sec x hit' property.
skotlex
1
-9
/
+6
2008-03-04
- Updated firepillar so it cannot be placed on top of others.
skotlex
1
-2
/
+2
2008-02-27
* Removed NODAMAGE and ICEWALL cell types (mem usage back to normal)
ultramage
1
-3
/
+0
2008-02-26
- Added new settings for autotrade on battle/misc.conf (you can read descript...
zephyrus
1
-0
/
+2
2008-02-14
- Added some new config settings: homunculus_autoloot, idle_no_autoloot, max_...
zephyrus
1
-16
/
+22
2008-02-07
- Fixed Freezing Trap doing no damage (changed type from misc to weapon)
skotlex
1
-1
/
+1
2008-02-04
- Some code cleanups.
zephyrus
1
-0
/
+3
2008-01-22
- Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity so...
skotlex
1
-4
/
+0
2008-01-21
Fixed battle config loading not applying the side-effects of battle_adjust_co...
ultramage
1
-14
/
+16
2008-01-20
- Fixed a comparison whn doing item searches
skotlex
1
-2
/
+3
2008-01-17
- Made battle_check_range fail whenever the distance between src/target is gr...
skotlex
1
-1
/
+5
2008-01-14
Simplified the BL_CAST macro (see topic:166795)
ultramage
1
-9
/
+9
2008-01-13
- Updated Safety wall so it does not blocks melee magic.
skotlex
1
-1
/
+1
2008-01-11
- Implemented the extra damage bonus to TK_JUMPKICK when it is used while run...
skotlex
1
-1
/
+3
2008-01-10
- Fixed getmonsterinfo to return "null" when returning the name of a non-exis...
skotlex
1
-1
/
+1
2008-01-10
- Removed 'skill_steal_type' from skill.conf as said config no longer exists.
skotlex
1
-8
/
+0
2008-01-06
- Fixed Overthrust's timer not being able to be refreshed when recasting it (...
skotlex
1
-1
/
+1
2008-01-03
Changes to reduce the number of map cell types
ultramage
1
-8
/
+6
2007-12-29
Implemented THE official Steal skill equation and game mechanics (basically v...
ultramage
1
-1
/
+0
2007-12-22
Path code cleaning...
ultramage
1
-7
/
+8
2007-12-19
- Corected the SC_MIRACLE + Anger code using the wrong skill level to calcula...
skotlex
1
-2
/
+2
2007-12-14
Guardian hp handling code removal (see bugreport:342)
ultramage
1
-3
/
+1
2007-12-12
* Some preparations for the guild script update
ultramage
1
-2
/
+2
2007-12-10
- Cleared up npc shop id when warping a player.
skotlex
1
-1
/
+1
2007-12-05
- Made the struct weapon_atk lhw in status_data a static member rather than a...
skotlex
1
-6
/
+6
2007-12-05
- Fixed a possible crash when the memory manager is disabled and a non-respaw...
skotlex
1
-1
/
+4
2007-11-29
- Probably fixed splash damage.
skotlex
1
-5
/
+1
2007-11-29
- Integrated the SG related info of hate_mob and feel_map into a single struc...
skotlex
1
-12
/
+6
2007-11-28
- Applied the required changes to handle def as a signed char (allows for neg...
skotlex
1
-3
/
+3
2007-11-27
- Overpowered some more NPC_EARTHQUAKE as per Gravity retardation.
skotlex
1
-0
/
+2
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-135
/
+127
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-8
/
+5
2007-11-15
Fixed Divine Protection working against players (bugreport:410)
ultramage
1
-1
/
+1
2007-11-12
Fixed homunculus skills having unlimited range instead of being capped to vie...
ultramage
1
-1
/
+1
2007-11-11
- hom_setting&0x2 now disables skill range checks for homunculus. For the lov...
skotlex
1
-0
/
+3
2007-11-08
- Ooops! Adding a missing comma (,).
zephyrus
1
-1
/
+1
2007-11-08
- Added a new setting 'guild_skill_relog_delay' to activate the guild skills ...
zephyrus
1
-0
/
+1
2007-11-05
Corrected the max. allowed skill name length, and optimized code that works w...
ultramage
1
-3
/
+3
2007-11-02
Removed some long-unneccessary debug messages (from r1105).
ultramage
1
-5
/
+4
2007-10-29
Fixed a compilation problem and warning (maybe).
ultramage
1
-1
/
+1
2007-10-28
- Corrected the firewall/kaensin knockback code to how it is supposed to be d...
skotlex
1
-1
/
+1
2007-10-26
- Removed the config setting firewall_hits_on_undead setting, Firewall and ka...
skotlex
1
-1
/
+0
2007-10-18
Fixed numerous /W4 warnings (and created more :)
ultramage
1
-24
/
+15
2007-10-18
* Further optimization of the skill unit code
Playtester
1
-0
/
+1
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