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path: root/src/map/battle.c
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2006-07-04- Added battle config setting emergency_recall, specifies behaviour of that s...skotlex1-0/+2
2006-07-04- Cleared up the bAutoSpellWhenHit description in doc/item_bonus.txtskotlex1-1/+6
2006-07-03- Char-server SQL won't perform the reconnect cleanup routines when kick_on_d...skotlex1-4/+4
2006-07-03- Fixed a compile warning in login sql/txtskotlex1-1/+1
2006-06-28- Corrected Musical Strike having a different damage equation from Throw Arrow.skotlex1-2/+0
2006-06-26- Forgot to add Tatami Gaeshi's 3 sec block of ranged attacks.skotlex1-0/+4
2006-06-26- Corrected unit id of desperado and Ground Drift using jA's info.skotlex1-0/+8
2006-06-26- Merged Mitternacht's max_heal/max_heal_lv config settings.skotlex1-0/+4
2006-06-23- Corrected ASC_BREAKER. Int-based damage is applied after attribute fixes an...skotlex1-7/+12
2006-06-22- Restored the "Secret" behaviour of Blast Mine and Claymore Trap where each ...skotlex1-1/+0
2006-06-22- Fixed the compile error in mob.cskotlex1-1/+1
2006-06-20- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.skotlex1-1/+3
2006-06-19- Some more cleanups of battle_calc_damage to account for absorbed damage red...skotlex1-12/+10
2006-06-19- Some cleanups and corrections in battle.c to account for negative (absorbed...skotlex1-13/+14
2006-06-18* [Removed]: Lance1-0/+19
2006-06-17- Fixed the party HP packets to send max HP 10000 and scale HP accordingly wh...skotlex1-1/+1
2006-06-16- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. ...skotlex1-14/+14
2006-06-14- Modified how luk reduces status changes by reducing the gap. Eg: resist = v...skotlex1-4/+9
2006-06-09- Fixed @mapinfo displaying incorrectly maps with nosave which send you back ...skotlex1-2/+0
2006-06-07- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...skotlex1-0/+2
2006-06-05- Corrected cloaking not ending on attack if you are near a wall.skotlex1-3/+3
2006-06-02Updated offensive use of Sanctuary to function like on the official servers.MasterOfMuppets1-0/+1
2006-06-02Removed the walk delay from firewall and changed its knockback to 1 tile to m...MasterOfMuppets1-3/+3
2006-05-30- Call Slave now invokes slaves on a 5x5 area around master.skotlex1-0/+2
2006-05-30- Fixed Absorb Spirit Spheresskotlex1-0/+2
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex1-34/+1
2006-05-30- Small optimization in battle_check_targetskotlex1-5/+5
2006-05-30- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...skotlex1-6/+6
2006-05-30[Fixed] Lance1-3/+3
2006-05-30- Changed status_heal and status_damage to receive signed int values. They wi...skotlex1-13/+8
2006-05-29- Updated max_def parameter to not apply to mdef if magic_defense_type is set...skotlex1-5/+3
2006-05-29- Cleaned up some status_get functions.skotlex1-1/+15
2006-05-29[Optimized] Lance1-1/+1
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance1-1/+1
2006-05-27- Addded missing include of limits.h to battle.cskotlex1-0/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-4621/+4265
2006-05-27Fix possible compile mistakes in there. >_>blackhole891-6/+30
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6773 54...Lance1-0/+3
2006-05-26git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6771 54...Lance1-0/+4
2006-05-26* Mob control engine tested 99% working so far.Lance1-1/+17
2006-05-26* Change scripting engine's NPC scope vars to dot (.) style.Lance1-1/+3
2006-05-25- Simplified ASC_BREAKER by making it a BF_WEAPON attack with an additional i...skotlex1-11/+6
2006-05-25* Fixed mob control commands.Lance1-1/+1
2006-05-23- Modified battle_calc_weapon_attack to use new flags pdef/pdef (pierce defen...skotlex1-13/+19
2006-05-22- Fixed a possible null pointer in script command misc_effectskotlex1-7/+12
2006-05-18- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)skotlex1-8/+24
2006-05-18- Fixed mob_max_skilllvl being capped to 11!skotlex1-2/+2
2006-05-16- Modified "hide woe damage" to send the number of hits rather than 1 as dama...skotlex1-1/+1
2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-1/+4
2006-05-15- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...skotlex1-1/+2