Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-03-14 | Remove map_session_data->state.autocast and use ↵ | Kenpachi Developer | 1 | -13/+1 | |
map_session_data->autocast.type instead | |||||
2020-03-14 | Add map_session_data->autocast.type assignments | Kenpachi Developer | 1 | -0/+12 | |
2020-03-08 | Do not split assignment on comma | Leo Pflug | 1 | -2/+2 | |
2020-03-08 | Refactor code using directions to use enum unit_dir | skyleo | 1 | -12/+11 | |
This removes a lot of duplicated code, especially related to people not using the arrays dirx and diry. Assertions for whenever these arrays are used have been added as well, to ensure valid index range. Some trailing white space has been removed as well. | |||||
2020-03-08 | Merge pull request #2612 from skyleo/basilica_target_check | Haru | 1 | -4/+5 | |
Fix Basilica unintentionally restraining boss mobs | |||||
2020-02-06 | Fix W_RIFLE damage calculation being too low than intended | skyleo | 1 | -0/+1 | |
Rifle type weapons had a broken call to battle_calc_base_damage2 since they were passing the flag value 18 and flag&16 != 0 as stated by the documentation shall only be the case when no gun or bow is equipped. This bug existed since 2006 and got introduced by the commit e24d467f1ae47475e3441d7453f549e22f46f541 . | |||||
2020-01-16 | Update src/map/battle.c | skyleo | 1 | -1/+1 | |
Co-Authored-By: Kenpachi2k13 <Kenpachi.Developer@gmx.de> | |||||
2020-01-16 | Update src/map/battle.c | skyleo | 1 | -1/+1 | |
Co-Authored-By: Kenpachi2k13 <Kenpachi.Developer@gmx.de> | |||||
2020-01-14 | Fix Basilica unintentionally restraining boss mobs | skyleo | 1 | -4/+5 | |
Thanks to Marida from oRO Dev Team for fixing this. | |||||
2020-01-13 | Update copyright headers for year 2020 | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2019-11-26 | Fix racial crit bonuses not being affected by katar crit bonus | skyleo | 1 | -2/+6 | |
2019-11-06 | Dehardcode Status Icons | Asheraf | 1 | -1/+1 | |
2019-10-19 | Merge pull request #2561 from skyleo/slave_anklesnare_fix | Haru | 1 | -1/+2 | |
Make slave mobs react to master's chase target | |||||
2019-10-18 | Make slave mobs react to master's chase target | skyleo | 1 | -1/+2 | |
This fixes slaves not chasing after master's chase target, when master was immobilized by an Ankle Snare for example midway. | |||||
2019-10-08 | Removed jAthena 1082 legacy code related to Castle Defense Rate. | kisuka | 1 | -6/+0 | |
2019-07-28 | Merge pull request #2507 from Emistry/homun_exp | Haru | 1 | -0/+1 | |
Update Homunculus obtain EXP from master | |||||
2019-07-28 | Merge pull request #2510 from Emistry/mobdb_dmg_taken_rate | Haru | 1 | -0/+12 | |
Update mob_db - DamageTakenRate field | |||||
2019-07-28 | Update Homunculus obtain EXP from master | Emistry Haoyan | 1 | -0/+1 | |
- homunculus will obtain a portion or full EXP from master. - fixes #2313 | |||||
2019-07-24 | Update mob_db - DamageTakenRate field | Emistry Haoyan | 1 | -0/+12 | |
- adjust the damage taken by monster. (default = `100 = 1x`) - ref: https://github.com/idathena/trunk/commit/e267d2e2dada6196b479a6f2f35e9d25291ef22b | |||||
2019-07-14 | Added battle config autoloot_adjust | Emistry Haoyan | 1 | -0/+1 | |
Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account. | |||||
2019-05-06 | Merge pull request #2232 from guilherme-gm/201810-trap-visibility | Haru | 1 | -1/+6 | |
Added option to make hunter traps invisible | |||||
2019-05-06 | Add configurable limits for attack related functions | Andrei Karas | 1 | -2/+16 | |
2019-05-05 | Implement Refinery UI | Ibrahim Zidan | 1 | -0/+14 | |
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-05-05 | Add option for drop connection on disconnect packet from client | Andrei Karas | 1 | -0/+1 | |
New configuration option drop_connection_on_quit. | |||||
2019-04-20 | Added support for mobs to drop items with Random Options | Guilherme G. Menaldo | 1 | -0/+1 | |
2019-04-07 | Add ZC_PING and CZ_PING packets | Andrei Karas | 1 | -0/+2 | |
For supported packet version, from now server send ping packets to client. | |||||
2019-04-07 | Fix possible null pointers | Andrei Karas | 1 | -1/+1 | |
2019-04-07 | Added configuration to enable/disable achievement system | Dastgir | 1 | -0/+1 | |
2019-02-28 | Adds configuration for Magic Rod behavior (official/eAthena). | EyesOfAHawk | 1 | -0/+1 | |
2019-02-11 | Change type for class variables from short to int | Andrei Karas | 1 | -2/+2 | |
2018-11-14 | Merge pull request #1233 from dastgirp/r5-defense | Haru | 1 | -30/+35 | |
Fixed defense overflow exploit | |||||
2018-11-14 | Clarify the code around the def/flee reduction for multiple attackers | Haru | 1 | -31/+35 | |
This is just a clarification/sanitization, no functional changes intended. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Use an enum as flag for status->heal() and related functions | Haru | 1 | -3/+3 | |
This introduces the `enum status_heal_flag`. No functional changes are made. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Fixes #889 & #840 | Jedzkie | 1 | -0/+1 | |
- Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-10-21 | Merge pull request #2182 from guilherme-gm/201808-trapfix | Haru | 1 | -0/+35 | |
Fixes some issues with traps | |||||
2018-10-20 | Added setting to keep traps invisible when triggered | Guilherme G. Menaldo | 1 | -1/+2 | |
2018-10-20 | add a warning for `traps_setting` in battle conf | gumi | 1 | -0/+4 | |
2018-10-20 | Added option to make hunter traps invisible | Guilherme G. Menaldo | 1 | -1/+1 | |
2018-10-13 | Fixed Issue #2177 | Dastgir | 1 | -0/+2 | |
If Item Price is 0, it is now changed to 1. | |||||
2018-08-30 | Makes trap damage possible to be reflected | Guilherme G. Menaldo | 1 | -0/+35 | |
2018-08-04 | Fixed defense overflow exploit | Dastgir | 1 | -0/+1 | |
* The defense penalty for being attacked by many enemies at the same time can no longer make DEF go negative * Fixed two potential overflow exploits When being hit by a lot of monsters, your DEF will become negative and then eventually overflow, making you almost invincible. On official servers the simultaneous attacker count is limited to 22. So at max, your def is reduced by ((22-2)*5%) = 100%. So it should neither be able to make your DEF negative nor cause an overflow. Merge from https://github.com/rathena/rathena/commit/590f42cd15c58de78cff8be6053109852375bce1#diff-d96b6365b4bdad78139e676d6e7e3295R4589 | |||||
2018-07-24 | Merge pull request #2088 from guilherme-gm/fix-ghostmonsters | Haru | 1 | -0/+1 | |
Fixed monsters not disappearing from some clients upon death | |||||
2018-07-12 | Fixed clearunit packet not being sent to clients going out of the view range ↵ | Guilherme G. Menaldo | 1 | -0/+1 | |
when monster dies | |||||
2018-07-12 | Split btype and item_id parameters in function clif_skill_fail. | Andrei Karas | 1 | -4/+4 | |
2018-07-01 | Change functions to static where possible (Part 4 - map) | Haru | 1 | -60/+112 | |
This fixes issues with plugins defining symbols with the same names Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-06-25 | Implemented Pet Autofeeding | Dastgir | 1 | -0/+1 | |
2018-05-04 | Add setpcblock & checkpcblock script commands | AnnieRuru | 1 | -1/+1 | |
thanks to @MishimaHaruna for the updated syntax | |||||
2018-04-25 | Merge pull request #2023 from MishimaHaruna/remove-stat-server | Haru | 1 | -171/+2 | |
Remove stat server | |||||
2018-04-23 | Merge pull request #2005 from guilherme-gm/guildskillcd | Haru | 1 | -1/+1 | |
Allow guild skills cooldown to continue when logged out | |||||
2018-04-22 | Remove the stat-reporting mechanism | Haru | 1 | -171/+2 | |
Signed-off-by: Haru <haru@dotalux.com> |