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path: root/src/map/atcommand.c
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2013-10-31No error after compilation, but when logging in at map server it will crash.sevenzz231-17/+61
Im pretty sure its on the clif.c Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
2013-10-30Official Font Supportshennetsind1-4/+4
Fonts are now relog-persistent. Font items are now toggle-on/off, they no longer go away on use, they go away when their rental duration is over (and the font effect goes back to original). Special Thanks to Yommy for all the data! Signed-off-by: shennetsind <ind@henn.et>
2013-10-26Changed 'tick' variables to 64 bitHaru1-11/+19
- This fixes an issue with timers that stop working after about 24-49 days when the tick overflows (note that this may happen much earlier than that, and at hard to predict times, on some systems) - Updated the RDTSC help message in the configure script to also warn users about issues with SpeedStep enabled systems. - On Windows, tick() still has a resolution of 10~15ms (or even as low as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added for a follow-up patch, as I want this one to be as small as possible) - Note: on Windows versions earlier than 6.x (Vista, Server 2008), the tick overflow issue is NOT fixed, since they don't support the function used to retrieve a 64 bit tick. This isn't a big issue, since those platforms are already - or going soon to be - out of their extended support period, and it's already advisable to upgrade, for other reasons. If you're the unfortunate user of such a system, it is recommended that you reboot your machine at least once every 49 days for Hercules to work reliably. - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine. Signed-off-by: Haru <haru@dotalux.com>
2013-10-25nocashshop mapflagshennetsind1-3/+3
As requested by the community in http://hercules.ws/board/topic/1477-mapflag-for-cash-shop/ and http://hercules.ws/board/topic/1476-disable-cashshop-in-pvp-woe/ 'nocashshop' mapflag disables the usage of the cashshop button as well as any attempts to purchase (in case the flag is turned on after someone gets the shop open). Signed-off-by: shennetsind <ind@henn.et>
2013-10-24Fixed @cash/@points displayshennetsind1-18/+21
message would be displayed twice, when cashshop_show_points was enabled, with positive values Merge from e71a6cc7eca7d0c003c9cc6bf1965a0e07fdf505 Closes #157 Signed-off-by: shennetsind <ind@henn.et>
2013-10-24Added idletime optionsshennetsind1-0/+3
There have been requests for the extension of the feature, I was reluctant given more options would cause features relying on the feature to be easier to counter (less accurate), with the modification of the feature to employ options the feature is now configurable at the server owners discretion. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-10-24Fixed Bug #7759shennetsind1-27/+28
Modified how @commands from HPM plugins are handled so that they are persistent to @reloadatcommand (also prepares for the future load/unload during runtime feature) http://hercules.ws/board/tracker/issue-7759-reloadatcommand/ Signed-off-by: shennetsind <ind@henn.et>
2013-10-18Minor atcommand.c cleanupshennetsind1-284/+51
Removed many wrong/pointless nullpo_ calls, Special Thanks to Haruna, ossi0110 Signed-off-by: shennetsind <ind@henn.et>
2013-10-16Fixed Bug#7374malufett1-1/+7
-Hercules now fully support Monster Transformation. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-10-10Added code to disable auction for clients it is no longer stableshennetsind1-2/+6
Regarding http://hercules.ws/board/topic/414-auction-feature-all-screwed-up Signed-off-by: shennetsind <ind@henn.et>
2013-10-10Homun-S Quest Updatedshennetsind1-1/+1
Partial Merge of 0b68607 Quest Changelog: - 1.2 Replaced with official script. [Euphy] Closes #177 Closes #178 Signed-off-by: shennetsind <ind@henn.et>
2013-10-02HPM: Map.c Completedshennetsind1-151/+151
Fully Interfaced. Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to. Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*. Signed-off-by: shennetsind <ind@henn.et>
2013-09-28HPM: pc.c Completedshennetsind1-3/+3
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27HPM: Elemental.c Completedshennetsind1-1/+1
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of elemental within calls to shorten wherever it made sense to. And on a minor thing updated the duel.h header given the file had been previously modified (when the duel interface was implemented) Signed-off-by: shennetsind <ind@henn.et>
2013-09-27HPM: Atcommand.c Completedshennetsind1-64/+76
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27HPM: Skill.c Completedshennetsind1-6/+6
Moved missing vars and declarations of interest into the interface. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Renamed iMap interface to mapHaru1-265/+224
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Renamed iStatus interface to statusHaru1-21/+18
Signed-off-by: Haru <haru@dotalux.com>
2013-09-26Renamed variables that would conflict with a rename of iMap to mapHaru1-219/+190
Note to plugin developers: if you were importing the "map", you'll need to change it to "maplist" Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed local variables that would conflict with a rename of iStatus to statusHaru1-42/+38
Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-97/+75
Conflicts: src/map/chrif.c src/map/clif.c src/map/homunculus.c src/map/pet.c src/map/script.c src/map/skill.c src/map/status.c All clear.
2013-09-25Renamed iTimer interface to timer.shennetsind1-26/+26
Also removed duplicate mentions of timer within calls to shorten.
2013-09-25Renamed iDuel interface to duelHaru1-25/+20
- Note to plugin developers: change your GET_SYMBOL("iDuel") to GET_SYMBOL("duel"). Signed-off-by: Haru <haru@dotalux.com>
2013-09-25Renamed more forgotten variables during interface conversionsHaru1-1/+1
(related: b9c8f57) Most renames are trivial (just to avoid shadowing global variables, even if they currently did no harm), but there were some cases of partly renamed variables that caused some NULL checks to always pass and who knows what could have been happened when they were too subtle to make the application crash. Also corrected some potentially unsafe macro definitions Signed-off-by: Haru <haru@dotalux.com>
2013-09-21Corrected invalid values assigned to enum homun_type variablesHaru1-8/+7
- Fixes a warning in clang-5.0.0 (and a potentially incorrect/undefined behavior of the related code) Signed-off-by: Haru <haru@dotalux.com>
2013-09-21Fixed a potentially negative array subscript causing a mapserver crashHaru1-63/+47
- Fixes bugreport:7717, special thanks to quesoph http://hercules.ws/board/tracker/issue-7717-map-crash-when-warping-on-a-floating-npc/ - Also changed various map[foo].index to the map_id2index(foo) macro. Signed-off-by: Haru <haru@dotalux.com>
2013-09-17HPM: Itemdb.c Interfaceshennetsind1-3/+3
Fully Integrated. Closes #110 Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Quest.c Interfaceshennetsind1-1/+1
Fully Integrated Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Pet.c Interfaceshennetsind1-9/+9
Fully Integrated. Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mapreg_sql.c Interfaceshennetsind1-2/+2
Fully Integrated Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Npc.c Interfaceshennetsind1-20/+20
Fully Interfaced. Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Unit.c Interfaceshennetsind1-4/+4
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-16HPM: Mob.c Interfaceshennetsind1-66/+66
Fully Interfaced Signed-off-by: shennetsind <ind@henn.et>
2013-09-11Fixed announce script command support for bc_blue and bc_woeHaru1-4/+4
- Fixes an issue where it wasn't possible to use bc_blue or bc_woe at the same time as bc_map, bc_area or bc_self. (this partly works around bugreport:7693 - http://hercules.ws/board/tracker/issue-7693-character-with-name ) - Replaced bc_* related values from various places through the sources with constants. Signed-off-by: Haru <haru@dotalux.com>
2013-08-26Fixed Bug#7584malufett1-5/+5
-Where HW_SOULDRAIN should work only in single target. Fixed Bug#7670 -Where PA_GOSPEL is not working properly. Fixed Bug#7668 -Bonus 'bLongAtkRate' is not working properly. Fixed Bug#7512 -Bonus 'bCritAtkRate' is not working properly. Fixed Bug#7515 -Fixed MO_EXTREMITYFIST animation. -Fixed RE armor/weapon storage tab positioning. -Fixed HW_MAGICPOWER cast time. -Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters. -Added NC_DISJOINT cast time hidden modifier. -Updated RE ATK for post damage modifier. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-08-14Fix for Bug #7471shennetsind1-0/+14
HELLO WORLD. DADDY IS BACK. Fixed ancient pc_calc_skillpoint bug that'd count guild skills towards the player's total. Special Thanks to malufett and the countless who provided us with debug information on this issue. This commit implements a temporary command @skdebug, in case there are people still reproducing the issue please include the output of this command in your new report, it displays the information required for us to adjust any possible oddities. http://hercules.ws/board/tracker/issue-7471-skill-points-not-evenly-distributed-anymore/ Signed-off-by: shennetsind <ind@henn.et>
2013-08-02Fixed @reloadatcommand breaking all @-commandsHaru1-9/+12
- Follow-up to e7750ec - Fixes bugreport:7618 http://hercules.ws/board/tracker/issue-7618-reloadatcommand/ Thanks to kyeme, Via for the report. Signed-off-by: Haru <haru@dotalux.com>
2013-07-31Fixed Bug #7453shennetsind1-7/+39
Added the missing support for conf/battle/gm.conf::atcommand_mobinfo_type on @mobinfo (partially from rathena) Modified @ii to stop always displaying 'monsters dont drop this item' while the configuration is on. Special Thanks to Napster. http://hercules.ws/board/tracker/issue-7453-mobinfo-iteminfo-not-showing-the-correct-information-depending-the-level/ Follow up 2fbec282b9b3eb84f710d5537f70e6bc221187b3 Missing messages.conf entry Signed-off-by: shennetsind <ind@henn.et>
2013-07-31Fixed Bug #7602shennetsind1-6/+34
@homlvup/@homlevel now functions for homun-s http://hercules.ws/board/tracker/issue-7602-homlevel-homlvup/ Also adjusted @makehomun so that it resurrects the homun when call isn't possible (for when used with -1), prior to this it'd do nothing when homun was dead and not vaporised. Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Permission cache overhaulPiotr HaƂaczkiewicz1-91/+136
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc) * Removed duplicated information from session data in favor of direct pointer to group settings. * Added getters for all group data required to process permissions and related stuff. * Added new functions to PC interface and updated calls everywhere. * Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group). * Moved command permission config parsing to atcommand module. * Improved dummy map session handling. * Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function. * Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`). * Various minor improvements and cleanups. * Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function. * Moved definition of global array holding PC permission names from header file to source file. * Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator. * Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out). * Removed fixed length restriction on group names.
2013-07-29Fixed Bug #7597 / Follow up b7171479a47490ff80bf04849f763158d6d96facshennetsind1-1/+1
http://hercules.ws/board/tracker/issue-7597-server-crash/ Signed-off-by: shennetsind <ind@henn.et>
2013-07-29Added mercenary interfaceSusu1-3/+3
2013-07-29Added intif interfaceSusu1-10/+10
2013-07-29Added elemental interfaceSusu1-2/+2
2013-07-29Added iDuel interface (duel.c)Susu1-14/+14
2013-07-26Merge branch 'master' of https://github.com/HerculesWS/Herculesshennetsind1-2/+2
2013-07-25Expanding script.c interfaceshennetsind1-7/+7
Hercules Renewal Phase One. Signed-off-by: shennetsind <ind@henn.et>
2013-07-23Refactored map_foreach* functions.Piotr HaƂaczkiewicz1-2/+2
Removed a lot of duplicated code. Added some documentation & comments.
2013-07-17Added missing initialization of some functions in the homunculus interfaceHaru1-1/+1
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
2013-07-08Fixed Bug #7493shennetsind1-1/+1
Special Thanks to quesoph http://hercules.ws/board/tracker/issue-7493-compiling-with-cygwin/ Signed-off-by: shennetsind <ind@henn.et>