Age | Commit message (Collapse) | Author | Files | Lines |
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- Added a Sql patch to clear all deleted mails. (There is no need to keep that data)
- Added more code for Auctions. Not implemented but just for study.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12278 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the @auction command to open the auctions. Just to start working on it and if someone wants to help.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12270 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Optimized the castle lookup functions (direct dbmap enumeration, and no redundant operations inside the searching loop).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11918 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql)
- removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full)
- tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore
The whole thing is experimental, use at your own risk (seems to work though...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- cleaned up npc event execution code
- cleaned up guild data loading/saving code; to be improved later
- removed dummy 'account name' expulsion list management code
- removed columns 'rsv1' and 'rsv2' from guild member data
- removed columns 'rsv1' 'rsv2' 'rsv3' and 'acc' from guild expulsion data
- added upgrade_svn11895.sql for SQL
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
- Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power).
- Since I am unable to fully test, watch out for any bugs~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
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a bit clearer...
- now party_db is iterated instead of using foreach()
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11761 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11731 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added picklog to mail.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11721 54d463be-8e91-2dee-dedb-b68131a5f0ec
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until someone resolves that include mess...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11705 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Expanded weapon_type enum with dual-wield constants (bugreport:384).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11704 54d463be-8e91-2dee-dedb-b68131a5f0ec
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indicate where such values are to be used (replaces usage of 'int')
* removed MIN_/MAX_PORTAL_MEMO, set MAX_MEMOPOINTS from 10 to 3
* removed support for @go-ing to your memo points
* simplified the overly verbose @memo command; now re-uses pc_memo()
* cleaned up pc_memo(), now uses semi-correct packet replies
* Minor code cleaning/formatting
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11625 54d463be-8e91-2dee-dedb-b68131a5f0ec
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giving enums a variable-sized type, thus making forward declarations impossible.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11587 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* fixed wrong sql upgrade file name, added svn:eol-style native
* made 'status' variable directly use the mail_status enum
* replaced some hardcoded numbers in mail queries with references to the enum
* fixed a query which still used 'read_flag'
* fixed all new mails being displayed as 'already read'
* removed sd nullpo checks from parse_ functions as that can never happen
* fixed mapserver sending (and charserver saving) junk item fields when there is no item attached to a mail
* fixed wrong mail send packet interpretation saving random memory after message body ('body_len' doesn't include the terminating zero)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11584 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a sql patch, renaming "read_flag" column to "status" on the mail db.
- Need more testing.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11583 54d463be-8e91-2dee-dedb-b68131a5f0ec
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which are the max valid classes.
- @/#jobchange no longer strip your equipment since pc_jobchange removes any unequippables already.
- removed the wasteful define MAX_PC_CLASS and replaced it by the CLASS_COUNT define (which is automatically updated using the previous JOB_MAX* defines) + pc_class2idx function (which converts high class IDs into values that fit in CLASS_COUNT)
- Made status_charge a function rather than a define to get rid of those warnings that have been there since forever.
- Merged the CELL_NOVENDING code (see topic #129209)
- Small check that disables the pet catching process if you try to use another item.
- Added a check to fix a warning and prevent a crash in the npc duplicate check (even though I have no idea what this check is supposed to do, therefore I can't fix it properly other than to avoid the crash)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11572 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
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anymore.
- MailDB is now an integral part of the MainDB.
- To Server Admins, use mysql tools to move your mail data to the new structure.
- You can get the maildb structure from main.sql.
- Renamed some vars (recomendation of Ultramage :D)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11557 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated the maildb sql structure.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11548 54d463be-8e91-2dee-dedb-b68131a5f0ec
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taken char names, and (in TXT's case) even cause a crash.
Closes bugreport:234.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11530 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Merged improved/cleaned up (WiP) code for clif_parse_WisMessage
* Removed the requirement to provide a character name in the message string when calling is_atcommand() (needed for the previous fix)
- currently both ways work, but old will be removed in the upcoming command cleanup so please adjust your custom code if you use this!
* Added clif_process_message(), an unified way to validate all four types of player message packets and retrieve their components
* Applied the new checking function to clif code, this fixes various length mismatches caused by incomplete code in r11386 (bugreport:198)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11507 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a compile problem when hotkey saving is disabled (topic:167265)
* Added script source error reporting to countitem() (topic:167165)
* Removed integer mob skill state/target definition support (unused)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed some nonsense code in skill_dance_switch() (from r8876)
- removed 'security system to prevent forgetting timer removal' (r1213)
- renamed some skill-related data structs (had same name as variables)
- commented out custom Venom Splasher countdown messaging code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles.
* Added constants for Summer Outfit and updated the Summer_Event_Suit item script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Redid the buildin_query_sql function. (fixes bugreport:81).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11268 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(http://www.eathena.ws/board/index.php?s=&showtopic=159388&view=findpost&p=884453)
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h
- Fixed a few compilation warnings/errors.
- Apply upgrade_svn11018.sql to create the hotkey table.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the latest packet version is now 22 instead of 21.
* Added a charserver config option for the character renaming flag, along with a detailed comment on what it's supposed to be. This eliminates all that "change PACKETVER to 8 and recompile" mess.
* Moved PACKETVER back to clif.h, cleaned the related code a bit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10888 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added missing char_id insert which totally messed up the conversion
- Fixed login converter ignoring many columns (although it had the data)
- Pointed out that Login-stored account variable conversion is MISSING!
- Pointed out that Status, Homunculus and Mapreg conversion is MISSING!
- Blocked the config functions from exiting server when file not found
- Finally added VS8 project files for this thing
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10835 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10389 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- login_sql was doing stupid things like re-using one pre-generated key for all connections, and escaping binary md5 data (destroying it)
- added missing code to login_txt when creating new accounts, showing that storing passwords as md5 hashes never really worked for txt
- removed PASSWORDENC's conditional compilation effect, now just a flag
- greatly simplified md5 password checking code, credits to eapp
* login server will now bind only after finishing the init phase
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10384 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed inverted vending tax equation (venders getting only 2% zeny instead of 98%), and made it more precise
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10182 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed a bunch of unused stuff
- Moved SIGILL to unix-only defines since tests and docs show that Windows doesn't issue SIGILL
- Fixed several annoying compilation warnings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10177 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Major edit to the way the servers handle ip addresses, making them obey the "host byte order inside, network byte order outside" rule
- hopefully covered all entry- and exit-points for IP address data
- discovered several places where Gravity's client breaks the convention, will need to come up with a suitable countermeasure for that
- other than that, the code should be portable, except for printing and ipban mask testing (those still assume a specific byte order)
- tested both txt and sql in all usual situations; tested single- and multi-server setups, all seems to work (but watch out for hidden bugs!)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10162 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10054 54d463be-8e91-2dee-dedb-b68131a5f0ec
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different amount of characters per account (however, there is still the issue of hexing the client to support this change)
- Updated msg_athena.conf so it no longer uses broken english on several entries. Thanks to Scerez for the updated file.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10044 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed the check_ip_flag from login&char (there since r1)
- removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1)
- removed dynamic_account_ban, gm_db settings, weren't doing anything at all
- modified the date_format setting to take the format string directly
- removed overly verbose config loading messages
- removed/simplified many more useless actions
- renamed the dynamic_pass_failure_ban_ settings to make more sense
- collected relevant config settings into a login_config structure and documented their purpose
- allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option)
- fixed dnsbl which was always taking only the first entry into account
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Merged packet 2b22 (from my server) to handle quick fame updates whenever someone's fame in the ranking changes, but no position swaps take place (prevents having to resend the whole fame list in such events, you lazy Draco <.<)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9936 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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can no longer get past the char-server unless you change it back to 7.
- Fixed Storm Gust counter freezing on fourth hit instead of third.
- Fixed @homstats not taking into consideration that the stat growth decimals get discarded on level up (so the real minimum/maximum displayed was off).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9868 54d463be-8e91-2dee-dedb-b68131a5f0ec
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no longer required on the mob_db.
- Removed homunculus entries from mob_db.
- Added the status icon to NPC_CHANGEUNDEAD and the Flee/Hit foods
- Corrected the check that lets you walk when vending/chatting/etc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9697 54d463be-8e91-2dee-dedb-b68131a5f0ec
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info window on the char-server when PACKETVER is above 7.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9539 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to cbasetypes.h
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9435 54d463be-8e91-2dee-dedb-b68131a5f0ec
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changed clif_guess_PacketVer to use that.
- Made the script engine big-endian compatible. (i know it's pointless because of the move to eApp, but just couldn't resist :S)
- Commented out the remnants of ladmin packet parsing in map-server.
- Added a warning when a player has an invalid packet version (shouldn't happen)
PS- also added info on clif_guild_basicinfo packet fields, if anyone is interested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9408 54d463be-8e91-2dee-dedb-b68131a5f0ec
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fixes the option values for xmas/sightblaster not getting set, which could explain why some people crash when equipping weapons while in xmas suit.
- Also did the same to opt3 since the new packet version uses LONG to store the opt3 values.
- Made the clif weapon view function use the EQI constants instead of ints.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9337 54d463be-8e91-2dee-dedb-b68131a5f0ec
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files so that it should get auto-updated with any code changes in the later.
- The converter will now also convert: account-wide variables, parties, guilds, guild storage and guild castles. At this point the only two things not converted are login-server-wide account variables (##, they belong to the login converter) and homunculus (the SQL save function is messy and doesn't lends itself to be integrated with the converter the way all the other functions are).
- Modified the char servers so they are compatible with the converter, the define TXT_SQL_CONVERT identifies sections unique to each char-server mode (this would had been a hella lot easier if both char servers where the same code-base instead of duplicated code <.<)
- Updated the Makefiles as per the new compiling requirements for the converter.
- misceffect2 will no longer cause the effect on top of the source object when it is the fake npc.
- Added check so that Frost Nova doesn't hides hitting animation on targets.
- Added the missing brackets around the trade logs condition check, thanks to Coltaro.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8908 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
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