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2015-01-24Moved the Hercules Channel System to its own file/interfaceHaru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2015-01-15Changed Zeny Limit in Bank to 2,147,483,647Dastgir1-1/+1
2014-12-10RENEWAL Updates:malufett1-0/+8
-Homunculus Official Statuses -Updated RE @mobinfo to show proper status data.(Follow up 28a8b0f7b06a6af86aff6ececf7d9541d457e297) -Some official behaviors. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-11-16Whitespace cleanup (no code changes)Haru1-11/+11
This includes, and is not limited to: mixed or wrong indentation, excess whitespace (horizontal and vertical), misalignment, trailing spaces. Signed-off-by: Haru <haru@dotalux.com>
2014-11-03Introducing 2014-10-22, Roulette and Per-Char Gender!shennetsind1-1/+1
Details in http://hercules.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/ Special Thanks to the all-mighty Yommy, Ziu and Haruna! Signed-off-by: shennetsind <ind@henn.et>
2014-08-20Follow-up to b294026e6614a652c23bb0cea8a0d4dc69d8b125Haru1-0/+1
- Added documentation for the pc->search_item function and formalized its return values. If the searched item is not found, now it returns the newly introduced constant INDEX_NOT_FOUND. - Updated pc->search_item checks to make use of INDEX_NOT_FOUND. - Fixed an issue with anvils not detected by the weapon forginc code, if they were in the first position of the inventory. - Added ITEMID constants for the four anvil types. Signed-off-by: Haru <haru@dotalux.com>
2014-07-11Fixed reserved __identifier violationsHaru1-3/+3
- Complies with CERT DCL37-C - Fixes issue #293 (special thanks to elfring) Signed-off-by: Haru <haru@dotalux.com>
2014-07-07Follow up to 2e6016fdastgir1-2/+2
Increased MAX_SKILL_TREE to comply with WE_CALLPARENT and WE_BABY in Extended Super Novice. issue: 8250 http://hercules.ws/board/tracker/issue-8250-latest-rev-warning/
2014-07-06Fixed issue with getlookpanikon1-3/+2
Follow up to 2e6016f, increased MAX_SKILL_TREE in order to fit WE_BABY in Expanded Super Novice
2014-05-30Fixed typos inside src/Shido1-2/+2
2014-05-17Renamed incuvate of Pet System.Shido1-1/+1
2014-05-10Moved MAX_CARTS and NEW_CARTS defines into common/mmo.hHaru1-0/+8
- Fixes bugreport:8184, allowing re-commit of 94657284973f4037596bae468ebfbee5c217e02b Signed-off-by: Haru <haru@dotalux.com>
2014-05-10Re-commit of "Fixed order of includes in all source files"Haru1-2/+4
This reverts commit 94657284973f4037596bae468ebfbee5c217e02b.
2014-05-10Revert "Fixed order of includes in all source files"panikon1-4/+2
This reverts commit b6b3f58795288701d0e162d43fa6f0a47af913b3. Fixes issue 8184 http://hercules.ws/board/tracker/issue-8184-cart-related/
2014-05-09Fixed order of includes in all source filesHaru1-2/+4
- Changed order according to the (upcoming) code style guidelines. - Fixes several issues caused by missing headers when their include order is changed or in plugins. Signed-off-by: Haru <haru@dotalux.com>
2014-05-06Bug fixes and other changespanikon1-2/+12
#Fixed issue where a corrupted map cache would lead to a crash *Moved Big-endian compatibility functions to common/utils.h #Fixed issue 8162 *http://hercules.ws/board/tracker/issue-8162-loadnpc-doesnt-trigger-oninit-of-duplicate-npcs/ *Added options to npc_parse_duplicate #Fixed issue 8169 *http://hercules.ws/board/tracker/issue-8169-script-command-guildskill-skill-idlevel-not-working-as-intended/ *Changed *guildskill behavior, now it behaves exactly as depicted in the documentation *Updated *guildskill documentation #Added missing GBI types to mapif_parse_GuildBasicInfoChange now it's possible to change guild exp, lv, skill point and skill information #GeoIP revamp *GeoIP module was partially rewritten *Added several data checks to prevent corruption and crashes *Updated GeoIP database *See https://github.com/maxmind/geoip-api-c/blob/master/libGeoIP/GeoIP.c for more information #Added packetver checks regarding NST_MARKET *Now *tradertype warns if user is trying to use this feature with older clients
2014-04-19Merge pull request #272 from hemagx/masterHaruna1-0/+2
Rewritten NSI_UNIQUE_ID system
2014-04-18Rewritten NSI_UNIQUE_ID system to get rid of the cross-database interreg ↵Ibrahim Hossam1-0/+2
dependency - Removes the need for map-server to access the interreg table to store the last used ID. - Login, char and map databases can now be hosted separately. - Note: the unique_id structure has changed, and it now contains the generator character ID in its upper 32 bits. - Now NSI_UNIQUE_ID System is enabled always Special thanks to Haruna.
2014-04-17Whitespace cleanupHaru1-58/+58
Replaced some tabs in the middle of the line with spaces. Thanks to KeiKun for pointing out #ifdef<tab>_COMMON_SYSINFO_H_ and making me realize how many of them were there. Signed-off-by: Haru <haru@dotalux.com>
2014-04-10Fixed issue: 7936panikon1-0/+26
http://hercules.ws/board/tracker/issue-7936-guildparty-item-bounded/
2014-04-04Fixed issue: 8131panikon1-1/+1
http://hercules.ws/board/tracker/issue-8131-sc-chat/ -Documented SC_NOCHAT -Corrected the way that pc_setparam was handling SP_MANNER -Added documentation on *sc_status regarding SC_NOCHAT, to mute a user via script you should set Manner
2014-03-07Fixed some warnings on ARMHaru1-8/+7
Now Hercules is officially able to compile and run on a Raspberry Pi. Signed-off-by: Haru <haru@dotalux.com>
2014-02-02Introducing HPM Datacheckshennetsind1-3/+3
http://hercules.ws/board/topic/4283-introducing-hpm-datacheck/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-21Fixed --disable-packetver-re / --enable-packetver-re in ./configureHaru1-3/+5
- Follow-up to c50e094dff1898badd4136d9cdeb7318c803cb61 Signed-off-by: Haru <haru@dotalux.com>
2014-01-19HPM Custom Data Struct Expansion: map/instance/party/guildshennetsind1-3/+9
As requested by the community in http://hercules.ws/board/topic/3832-hpm-custom-data-struct-for-instance-data-guild-data-and-party-data/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-15Fixed Bug 7973shennetsind1-2/+2
Changed PACKETVER_RE to be commented out by default since 20131223 is not ragexere. Thanks to evilpuncker http://hercules.ws/board/tracker/issue-7973-missed-update-at-mmoh/ Signed-off-by: shennetsind <ind@henn.et>
2014-01-12Changed some void* to the correct data types where applicableHaru1-1/+2
Signed-off-by: Haru <haru@dotalux.com>
2014-01-11Hercules 1st 2014 MegaPatchshennetsind1-22/+19
http://hercules.ws/board/topic/3886-hercules-1st-2014-megapatch/ Signed-off-by: shennetsind <ind@henn.et>
2013-12-30Fixed account expiration timeshennetsind1-1/+1
Login server no longer insta-denies expired accounts, as there may be free to play (or non paying) char server modes in the list, also made sure type 3 is sent as normal mode to non-expired accounts (client has a hardcoded if type == 3 => "claim need to pay & deny message" Special Thanks to Beret. Signed-off-by: shennetsind <ind@henn.et>
2013-12-24Christmas Patch - 2013-12-23 Supportshennetsind1-1/+1
Info: http://hercules.ws/board/topic/3614-christmas-patch-gifto/ Signed-off-by: shennetsind <ind@henn.et>
2013-12-17Fixed several compiler warningsHaru1-1/+2
- Warnings detected thanks to Xcode's compiler settings (more strict by default) and clang, warnings mostly but not only related to data sizes on 64 bit systems, that were silenced until now by very lax compiler settings. - This also decreases by a great deal the amount of warnings produced by MSVC in x64 mode (for the adventurous ones who tried that) - Also fixed (or silenced in case of false positives) the potential issues pointed out by the (awesome) clang static analyzer. - Patch co-produced with Ind, I'm merging and committing in his place! Signed-off-by: Haru <haru@dotalux.com>
2013-12-03Questlog fixesHaru1-7/+11
- Improved memory usage of the quest log system. (saves up to 75kB per online character). Fixes issue #133. - Fixed various issues with quest entries disappearing from characters without an apparent reason, or monster kill counters getting stuck - the issues were caused by a de-synchronization between the two parallel questlog arrays in map_session_data. - Added some code documentation. - Thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
2013-11-19Sanitized and improved several macros through the codeHaru1-1/+1
- Sanitized all potentially unsafe macros (related eA:15259) - Improved some function-like macros to evaluate their argument only once and keep it in a temporary variable. This improves performance in the damage calculation related code. Signed-off-by: Haru <haru@dotalux.com>
2013-11-16Fixed char server's maintenance modeshennetsind1-0/+8
Enabling the maintenance mode will now restrict login based on group id (previously maintenance mode was merely cosmetic and would allow all accounts to access). Renamed char-server.conf setting char_maintenance to char_server_type, added char_maintenance_min_group_id to be used in conjunction with char_server_type:1 Signed-off-by: shennetsind <ind@henn.et>
2013-11-07Item Bound Fixes/Adjustments/Improvementsshennetsind1-1/+11
Special Thanks to Haruna Signed-off-by: shennetsind <ind@henn.et>
2013-11-06Update Fixshennetsind1-1/+1
Re-added the changes that were gone in the update conflict. Signed-off-by: shennetsind <ind@henn.et>
2013-11-06Merge remote-tracking branch 'upstream/master'shennetsind1-8/+8
Signed-off-by: shennetsind <ind@henn.et> Conflicts: src/map/pc.c
2013-11-03Added some packetver-related flags to the UNIX build scriptHaru1-7/+7
- The --disable-packetver-re (or --enable-packetver-re=no) flag prevents the definition of PACKETVER_RE (without editing mmo.h) - The --with-key1=, --with-key2=, --with-key3= flags override the encryption key defined by the current packetver. All three flags are required if at least one is used, or they'll be ignored. - These options are mostly useful for buildbots, developers who often use git bisect, or users who want to minimize their diffs and still want to override those settings. - (unrelated minor tweak) Silenced an unnecessarily verbose STDERR message caused by the $CC shipped with clang-5 during the MinGW check.
2013-11-02Fixed Bug #7786shennetsind1-1/+1
@speed no longer screws up on map change, modified @speed feedback so its clear whether the permanent speed flag is gone, enhanced @speed by making it capable of bypassing battle_config.max_walk_speed, made status_calc_speed rely on MIN_WALK_SPEED instead of the hardcoded 0, modified MIN_WALK_SPEED from 0 to 20 (it 1) wasnt being respected and 2) less than 20 clips). @speed is now capable of moving the character faster, prior to this commit @speed 0 was equivalent to @speed 50 of this new version, @speed 20 for example is now the new maximum (and moves much faster). http://hercules.ws/board/tracker/issue-7786-speed-bug-when-changing-maps/ Thanks to Mumbles for all the info Signed-off-by: shennetsind <ind@henn.et>
2013-11-02Updated to latest Herculesshennetsind1-0/+3
Signed-off-by: shennetsind <ind@henn.et>
2013-10-30Official Font Supportshennetsind1-0/+2
Fonts are now relog-persistent. Font items are now toggle-on/off, they no longer go away on use, they go away when their rental duration is over (and the font effect goes back to original). Special Thanks to Yommy for all the data! Signed-off-by: shennetsind <ind@henn.et>
2013-10-27Shadows System Baseshennetsind1-1/+9
http://hercules.ws/board/topic/581-implement-the-shadows-system/ Special Thanks to Yommy for all the client data, Haru for making it possible to get it out and rosfus for the details on the feature. Shadows Feature requires packetver 20120925 or newer. ---------- Also: Updated all packets related to the shadows system, improved memory/processing of inventory/cart/storage/viewequip packets Signed-off-by: shennetsind <ind@henn.et>
2013-10-19Instance Dungeons Updateshennetsind1-1/+1
As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim). Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress. - NPC Changelog: -- npc/instances/EndlessTower.txt --- 2.2 Instance system rewrite. [Euphy] --- 2.3 Added some missing announcements. [Euphy] --- 2.4 Added GM management function. [Euphy] -- npc/instances/NydhoggsNest.txt --- 1.5 Instance system rewrite. [Euphy] --- 1.6 Added GM management NPCs. [Euphy] -- npc/instances/OrcsMemory.txt --- 1.7 Instance system rewrite. [Euphy] -- npc/instances/SealedShrine.txt --- 2.3 Instance system rewrite. [Euphy] -- npc/other/gm_npcs.txt --- 1.0 First version. [Euphy] -- npc/re/instances/BakonawaLake.txt --- 1.0 First version. [Euphy] --- 1.1 Added GM management NPC. [Euphy] -- npc/re/instances/BangungotHospital.txt --- 1.0 First version. [Euphy] --- 1.1 Added GM management function. [Euphy] -- npc/re/instances/BuwayaCave.txt --- 1.0 First version. [Euphy] -- npc/re/instances/HazyForest.txt --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/MalangdoCulvert.txt --- 1.0b Fixed incorrect use of 'close'. [Joseph] --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/OctopusCave.txt --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/OldGlastHeim.txt --- 1.0 First version. [Euphy] Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it. Signed-off-by: shennetsind <ind@henn.et>
2013-10-10Introducing Bank Supportshennetsind1-0/+5
http://hercules.ws/board/topic/2455-introducing-bank-support/ Thanks to Yommy, Haru! Signed-off-by: shennetsind <ind@henn.et>
2013-09-29HPM: Status.c Completedshennetsind1-0/+51
Fully Interfaced. Moved missing vars and declarations of interest into the interface. Removed a couple things from pc.h into mmo.h due to circular dependence. Signed-off-by: shennetsind <ind@henn.et>
2013-09-27Added full support for the Rebellion.shenhuyong1-0/+1
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2013-09-19Cleaned up and de-duplicated ranklist-related codeHaru1-0/+7
Follow-up to 6cf032d. Special thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
2013-09-03Fixed several packet errors with pre-renewal clients from 2006-2008Haru1-2/+4
Thanks to Beret for reporting the issues, Ind for his great help with research, suggestions and the necessary tools to fix this. Signed-off-by: Haru <haru@dotalux.com>
2013-08-07Fixed skill flagging (mostly related to SKILL_FLAG_REPLACED_LV_0 )shennetsind1-2/+4
Adjusted value as to not conflict with the perm_granted flag Special Thanks to Wildcard, malufett. Also made pc_skillup rely on the change_level_2nd/3rd vars instead of hardcoded values, and added a pc_gainexp packetver check that'd otherwise cause map server warnings when within the range. Signed-off-by: shennetsind <ind@henn.et>
2013-07-03Expanded quest db sizeshennetsind1-1/+1
Special Thanks to Vylow for bringing this to our attention. Signed-off-by: shennetsind <ind@henn.et>