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- Follow-up to c50e094dff1898badd4136d9cdeb7318c803cb61
Signed-off-by: Haru <haru@dotalux.com>
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As requested by the community in http://hercules.ws/board/topic/3832-hpm-custom-data-struct-for-instance-data-guild-data-and-party-data/
Signed-off-by: shennetsind <ind@henn.et>
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Changed PACKETVER_RE to be commented out by default since 20131223 is not ragexere.
Thanks to evilpuncker
http://hercules.ws/board/tracker/issue-7973-missed-update-at-mmoh/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/3886-hercules-1st-2014-megapatch/
Signed-off-by: shennetsind <ind@henn.et>
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Login server no longer insta-denies expired accounts, as there may be free to play (or non paying) char server modes in the list, also made sure type 3 is sent as normal mode to non-expired accounts (client has a hardcoded if type == 3 => "claim need to pay & deny message"
Special Thanks to Beret.
Signed-off-by: shennetsind <ind@henn.et>
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Info:
http://hercules.ws/board/topic/3614-christmas-patch-gifto/
Signed-off-by: shennetsind <ind@henn.et>
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- Warnings detected thanks to Xcode's compiler settings (more strict by
default) and clang, warnings mostly but not only related to data sizes
on 64 bit systems, that were silenced until now by very lax compiler
settings.
- This also decreases by a great deal the amount of warnings produced by
MSVC in x64 mode (for the adventurous ones who tried that)
- Also fixed (or silenced in case of false positives) the potential
issues pointed out by the (awesome) clang static analyzer.
- Patch co-produced with Ind, I'm merging and committing in his place!
Signed-off-by: Haru <haru@dotalux.com>
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- Improved memory usage of the quest log system. (saves up to 75kB per
online character). Fixes issue #133.
- Fixed various issues with quest entries disappearing from characters
without an apparent reason, or monster kill counters getting stuck -
the issues were caused by a de-synchronization between the two
parallel questlog arrays in map_session_data.
- Added some code documentation.
- Thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Sanitized all potentially unsafe macros (related eA:15259)
- Improved some function-like macros to evaluate their argument only
once and keep it in a temporary variable. This improves performance
in the damage calculation related code.
Signed-off-by: Haru <haru@dotalux.com>
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Enabling the maintenance mode will now restrict login based on group id (previously maintenance mode was merely cosmetic and would allow all accounts to access).
Renamed char-server.conf setting char_maintenance to char_server_type, added char_maintenance_min_group_id to be used in conjunction with char_server_type:1
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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Re-added the changes that were gone in the update conflict.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
Conflicts:
src/map/pc.c
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- The --disable-packetver-re (or --enable-packetver-re=no) flag
prevents the definition of PACKETVER_RE (without editing mmo.h)
- The --with-key1=, --with-key2=, --with-key3= flags override the
encryption key defined by the current packetver. All three flags are
required if at least one is used, or they'll be ignored.
- These options are mostly useful for buildbots, developers who often
use git bisect, or users who want to minimize their diffs and still
want to override those settings.
- (unrelated minor tweak) Silenced an unnecessarily verbose STDERR
message caused by the $CC shipped with clang-5 during the MinGW check.
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@speed no longer screws up on map change, modified @speed feedback so its clear whether the permanent speed flag is gone, enhanced @speed by making it capable of bypassing battle_config.max_walk_speed, made status_calc_speed rely on MIN_WALK_SPEED instead of the hardcoded 0, modified MIN_WALK_SPEED from 0 to 20 (it 1) wasnt being respected and 2) less than 20 clips).
@speed is now capable of moving the character faster, prior to this commit @speed 0 was equivalent to @speed 50 of this new version, @speed 20 for example is now the new maximum (and moves much faster).
http://hercules.ws/board/tracker/issue-7786-speed-bug-when-changing-maps/
Thanks to Mumbles for all the info
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Fonts are now relog-persistent.
Font items are now toggle-on/off, they no longer go away on use, they go away when their rental duration is over (and the font effect goes back to original).
Special Thanks to Yommy for all the data!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/581-implement-the-shadows-system/
Special Thanks to Yommy for all the client data, Haru for making it possible to get it out and rosfus for the details on the feature.
Shadows Feature requires packetver 20120925 or newer.
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Also: Updated all packets related to the shadows system, improved memory/processing of inventory/cart/storage/viewequip packets
Signed-off-by: shennetsind <ind@henn.et>
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As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/2455-introducing-bank-support/
Thanks to Yommy, Haru!
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced.
Moved missing vars and declarations of interest into the interface.
Removed a couple things from pc.h into mmo.h due to circular dependence.
Signed-off-by: shennetsind <ind@henn.et>
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Credits to 3ceam2 for the base,Thanks to Rytech.
-The skill still needs to be completed, as well as support for higher base stats.
-Bonus stats are set to temporarily values until the official ones are known.
-Updated the item_db.txt file with information on the Rebellion's job equip mask.
-Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto.
-A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
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Follow-up to 6cf032d. Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Thanks to Beret for reporting the issues, Ind for his great help with
research, suggestions and the necessary tools to fix this.
Signed-off-by: Haru <haru@dotalux.com>
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Adjusted value as to not conflict with the perm_granted flag
Special Thanks to Wildcard, malufett.
Also made pc_skillup rely on the change_level_2nd/3rd vars instead of hardcoded values, and added a pc_gainexp packetver check that'd otherwise cause map server warnings when within the range.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Vylow for bringing this to our attention.
Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer)
Made Possible Thanks to Yommy =3
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to shenhuyong
http://hercules.ws/board/tracker/issue-7412-create-instancereloadscript-causes-map-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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- Moved PARTY_RECRUIT definition to mmo.h to avoid segfault;
- Check if item is already at maximum refine;
- Fixed that @reloadscript with one npc bug (thanks to akinari).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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* Implemented all Mora quests (excluding instance-related quests and Mora Enchants).
* Updated Mora town NPCs, Quiver Maker, and guides.
* Updated Bifrost spawns and warps.
All Credits to Euphy for sending those to us, Thank you~!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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LOOK_BASE wasn't being handled despite being in the documentation.
Special Thanks to Beret~!
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy, and M45T3R!
Signed-off-by: shennetsind <ind@henn.et>
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Follow up 0aee4fd57f2f4135361f4182a08a98cf52ed9d10
Signed-off-by: shennetsind <ind@henn.et>
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Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up.
Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates.
Signed-off-by: shennetsind <ind@henn.et>
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Thanks to malufett :3
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Also Implemented allow party invitations state.
Implemented saving of client options (atm show_equip and allow party invitation)
http://hercules.ws/board/tracker/issue-7127-view-equipment/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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-Added new Mercenary's
-Updated item_db.txt
-Updated mob_db.txt
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Increased MAX_QUEST_DB
http://hercules.ws/board/tracker/issue-7108-error-in-console-quest-r/
Signed-off-by: shennetsind <ind@henn.et>
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-Updated Izlude
-Added Fly Wing to Lunatic & Poring
-Added new Quests (Thanks Flaid)
--Expanded MAX_QUEST_DB for the newly added quests
Signed-off-by: Streusel
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not that it actually changes something yet, but Jman needs a new commit to test Hercules IRC Bot.
Signed-off-by: shennetsind <ind@henn.et>
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