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path: root/src/common/mmo.h
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2007-10-24* Cleaned up some messy guild code (more to come)ultramage1-8/+4
2007-10-23* Removed the inter_athena.conf maildb settings as they are not required anym...zephyrus1-4/+4
2007-10-22- Added the new mail system. Requires optimization and tests.zephyrus1-0/+31
2007-10-20Fixed a nasty bug from r11410 which let people create chars with already take...ultramage1-1/+1
2007-10-18Fixed numerous /W4 warnings (and created more :)ultramage1-0/+1
2007-10-18* Removed commented-out code for check_fake_id()ultramage1-3/+3
2007-10-04* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING defineultramage1-3/+4
2007-10-03* Cleaned up parts of skill.c related to skill unitsultramage1-0/+2
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-1/+2
2007-09-22* Added a sanity check for MAX_ZENY (doesn't compile if too big).FlavioJS1-0/+5
2007-09-20* Merged the tmpsql branch:FlavioJS1-4/+3
2007-08-15- Merged and completed Latio's work on server-side hot-key saving (http://www...skotlex1-0/+16
2007-07-20* Corrected packet_db.txt. See topic:158382 for details. As a side-effect, th...ultramage1-5/+0
2007-07-01* TXT->SQL converter fixupultramage1-2/+0
2007-04-28'minor' detailsultramage1-1/+1
2007-04-28* Tried and fixed md5 password encryptionultramage1-1/+1
2007-04-07- Fixed the platform-specific stricmp compilation problemultramage1-19/+0
2007-04-07- Added function str2ip() to do platform-safe conversionsultramage1-2/+0
2007-04-06I'm still here!DracoRPG1-2/+3
2007-04-05* Made a crazy attempt to at least partially synchronize login&char codeultramage1-2/+2
2007-03-22Some generic typo fixes (src and npc)ultramage1-1/+1
2007-03-21- Added define MAX_CHARS so you can easily mod the server to support a differ...skotlex1-0/+2
2007-03-16committing my work on the login server (mostly SQL)ultramage1-6/+0
2007-02-28- Made it possible to modify the server packet version from the Makefile.skotlex1-1/+3
2007-02-21Applied a consistent look to all header files (copyright, ifdefs)ultramage1-1/+1
2007-02-15- The default packet version is now 8. Clients from November2006 and before c...skotlex1-1/+1
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ...skotlex1-1/+1
2006-12-20- Moved PACKETVER to mmo.h, and added support for the expanded character info...skotlex1-0/+3
2006-12-07- Fixed ladmin's linux compilation and moved some platform specific defines t...FlavioJS1-25/+1
2006-12-05- Moved START_ACCOUNT_NUM and END_ACCOUNT_NUM from login.h to mmo.h and chang...FlavioJS1-531/+535
2006-11-27- Updated the status change field "option" to an int rather than short. This ...skotlex1-1/+1
2006-09-30- Rewrote the txt->sql converter. It now links directly to the char server fi...skotlex1-0/+7
2006-08-24- Cleanup/typo on homunc's codetoms1-0/+2
2006-08-20Fixed "int format, long unsigned int arg" warningtoms1-2/+2
2006-08-15- Updated the char save structure for char-TXT servers so that the homun id w...skotlex1-2/+1
2006-08-02Code cleanup & optimization on guild part of char-servertoms1-4/+6
2006-07-27* Fix homunc & code cleanup [Toms] toms1-1/+1
2006-07-24Random Homunculus cleanupDracoRPG1-1/+1
2006-07-18- Added a proper check to make aggressive mobs never override homun targets r...skotlex1-1/+0
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-3/+29
2006-07-06- Modified the party_data structure on the map server to remove some redundan...skotlex1-0/+2
2006-06-13- Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homu...skotlex1-0/+4
2006-06-12- Made guild member exp an unsigned int.skotlex1-1/+2
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-2/+0
2006-06-09- Modified guild exp to be an unsigned int rather than a signed one.skotlex1-1/+2
2006-05-31- Moved the JOB_* defines from map.h to mmo.h, update char.c to use them.skotlex1-0/+83
2006-05-25- Increased capacity for Account Variables to 64skotlex1-1/+1
2006-04-22- Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_endskotlex1-1/+2
2006-03-27- Changed status_point/skill_point to unsigned short. Adjusted the code as ne...skotlex1-1/+1
2006-03-09- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage...skotlex1-1/+1