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Special Thanks to quesoph for bringing this to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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Also modified the output (i think its sightly improved), also added a console command to skip updates so no need to go add the query yourself 'sql update skip <file name>'
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Would take place when trying to make use of a empty slot recently empty'd.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/blog/1/entry-36-pincode-credit-mistake/
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to KeiKun~!
http://hercules.ws/board/tracker/issue-7319-db-name/
Signed-off-by: shennetsind <ind@henn.et>
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Adjusting db.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
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Added iPc, iParty, iMap, iTimer to HPM exported interfaces
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
Signed-off-by: shennetsind <ind@henn.et>
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report ASAP and I will revert it gladly.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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- Also fixed a bug preventing the plugins to be loeaded because HPMI and HPMI_s weren't HPExport
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Zopokx's
http://hercules.ws/board/tracker/issue-7250-cant-create-party-and-guild/
Signed-off-by: shennetsind <ind@henn.et>
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Screwed up.
http://hercules.ws/board/tracker/issue-7250-cant-create-party-and-guild/
Follow up 0aee4fd57f2f4135361f4182a08a98cf52ed9d10
Signed-off-by: shennetsind <ind@henn.et>
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Made SQL and strlib functions HPM-friendly, special thanks to Yommy for bringing the issue up.
Added partial map.c support, for the all-handy map[] array, beware that soon the whole map.c renewal design will be commit and when that happens your usage of map.c functions in plugins might require some updates.
Signed-off-by: shennetsind <ind@henn.et>
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Made Possible Thanks to Yommy <3~!
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7225-about-perfect-hide-status/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed a mapindex_name2id problem that'd persistently not fix a broken mapindex data (e.g. char save/last map data being incorrect). It'll now align it to MAP_DEFAULT when such error occurs.
Also speeded up mapindex_name2id queries, replaced the loop by the red-black-tree db lookup.
Special Thanks to yommy~!
Signed-off-by: shennetsind <ind@henn.et>
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also: modified encode_zip in grfio for a upcoming modification and some minor stuff in some other places.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/549-introducing-hercules-plugin-manager/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7189-warning-while-recompiling-using-centos5/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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when creating a new character).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Also Implemented allow party invitations state.
Implemented saving of client options (atm show_equip and allow party invitation)
http://hercules.ws/board/tracker/issue-7127-view-equipment/
Signed-off-by: shennetsind <ind@henn.et>
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wooo. its like a inner necessity, can't commit something important without leaving some debug leftover behind =_=
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Shakto, malufett!
http://hercules.ws/board/blog/1/entry-26-2013-char-select-packet-update/
Signed-off-by: shennetsind <ind@henn.et>
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As suggested by kyeme in http://hercules.ws/board/topic/292-suggestion-in-accinfo/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed a issue that was making it unable to create new characters
Signed-off-by: shennetsind <ind@henn.et>
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a user-friendly way to notify users when their servers are out of sync, e.g.
http://hercules.ws/board/topic/328-intif-guild-data-size-error/
http://hercules.ws/board/topic/315-error-chrif-authok-data-size-mismatch-52224-52228/
Signed-off-by: shennetsind <ind@henn.et>
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It became pointless, since 0241d0195558b7e57d2181f2f097cf774a1ef463 introduced a more accurate way to control the amount of characters in an account.
This update also reduced the amount of mysql queries used on char creation by 2.
Signed-off-by: shennetsind <ind@henn.et>
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servers with pincode enabled would always reject char selection
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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-Follow up for the Pincode Feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Added pincode support
Changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy for providing the packet structure/data.
Signed-off-by: shennetsind <ind@henn.et>
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Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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-added a hack check for pincode feature.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Fixed some warning in Windows.
-Fixed 'pincode_charselect' where it doesn't work properly
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
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Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
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As requested in http://hercules.ws/board/topic/248-reserved-slot-system/
Signed-off-by: shennetsind <ind@henn.et>
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