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path: root/npc/scripts_monsters.conf
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2006-05-26Uncommented Odin and Kiel spawn files, they are mostly safe to usePlaytester1-2/+2
- you still can't access Kiel's place, though git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6781 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06renamed omobs to mobs, just as in stable. fixed typosLupus1-52/+52
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02Moved the spawn update to eamobs (of course the custom spawns where not ↵Poki#31-3/+5
changed... much :P) - Deleted City cleaners and pvp spawns. they are read from omobs. - Added a "Whats done" file to keep track of what spawns are changed, and what are not. Changed a few item names, as it was done in the translation project. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ↵Valaris1-0/+70
GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec