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As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7214-moroccpayon-solution-npcs-missing/?gopid=20262#entry20262
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- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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- Follow up to 80510a0 { Corrected name placeholders }
- Vas cleanup on name placeholders
- Small change in /doc/permissions.txt
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- Updated the custom HD Refiner with it's original file. Credits and a big thanks to Euphy.
- Restored official authorship of Malaya Port Warps and fixed an minor issue.
- Forgot to add an check in episode 13.1 quest.
- Removed an not yet ready instance for Malaya Port from the scripts.conf file.
Again an big thanks to Euphy for pointing out those issues.
Signed-off-by: Masao <masao@gmx.ch>
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* This NPC uses the cash shop HD ores to upgrade your weapon or gear up to +10 when your current gear or weapon is already +7 without breaking it but downgrading it.
- Moved Malaya Port NPC's to re folder and updated the Malaya Port warps.
- Fixed Bug where players weren't able to finish the Guardian of Yggdrasil Quest and didn't get their reward.
- Fixed that players weren't able to start the "Ring of the wise king" and "Finding a Fairy" quest using the Cat Hand Agent warper inside Eden Group Headquarters.
Signed-off-by: Masao <masao@gmx.ch>
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- Added a few of many more to come Malaya Port NPC's.
- Fixed: http://hercules.ws/board/tracker/issue-5894-malaya-port/
Signed-off-by: Masao <masao@gmx.ch>
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Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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