Age | Commit message (Collapse) | Author | Files | Lines |
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
http://hercules.ws/board/tracker/issue-8140-toucan-npc-error-message/
That error usually happens when the player clicked on a NPC that has the view id
of a mob, to activate this kind of npc it's needed to be in a 2,2 range
from it. If the OnTouch area of a npc, coincides with the 2,2 range of
another it's expected that the OnTouch event be put first in stack, because
unit_walktoxy_timer is executed before any other function in this case.
So it's best practice to put an 'end;' before OnTouch events in npcs that
have view ids of mobs to avoid this kind of error.
Also updated script_commands.txt to add this recomendation.
|
|
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
|
|
Some_Of_Report item.
Update malaya quest, added item Lost_Belongings to Tiyanak mob & fix wrong item id and change headers to Masao original.
|
|
- Fixes bugreport:7860, thanks to SSky
http://hercules.ws/board/tracker/issue-7860-eden-mission-board-npc-name/
- Follow-up to 6309eba
Signed-off-by: Haru <haru@dotalux.com>
|
|
Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
|
|
Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
- Replaced some leftover numeric IDs
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Added a note about variables and command scripts case sensitivity.
Even though the engine still accepts variable, function and command
names in a case insensitive way, it is discouraged to rely on such
behavior. Please update your custom scripts as soon as possible.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced last leftover numeric sprite ID with the appropriate constant
- Special thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Added support for constants whose name begins with a number.
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40.
- Replaced calls to setnpcdisplay with hardcoded numeric IDs to
constants.
- Thanks to Yommy.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Changed a few leftover NPC IDs to constants
- Note: we're still missing support for mob sprite constants, so the
NPCs using mob sprites are still not converted.
Signed-off-by: Haru <haru@dotalux.com>
|
|
npcs to use this.
|
|
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
|
|
Partial Merge of 0b68607
Quest Changelog:
- 1.2 Replaced with official script. [Euphy]
Closes #177
Closes #178
Signed-off-by: shennetsind <ind@henn.et>
|
|
Changelog:
2.1 Added reset option to "Kareka". [Euphy]
2.2 Added Izlude duplicates. [Euphy]
2.3 Added GM management NPCs. [Euphy]
Closes #146
Signed-off-by: shennetsind <ind@henn.et>
|
|
- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
|
|
|
|
|
|
|
|
|
|
Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
|
|
Fixed some scripts
|
|
* Implemented all Mora quests (excluding instance-related quests and Mora Enchants).
* Updated Mora town NPCs, Quiver Maker, and guides.
* Updated Bifrost spawns and warps.
All Credits to Euphy for sending those to us, Thank you~!
Signed-off-by: shennetsind <ind@henn.et>
|
|
Readded Compatibility
|
|
- Follow up to 80510a0 { Corrected name placeholders }
- Vas cleanup on name placeholders
- Small change in /doc/permissions.txt
|
|
|
|
* Fixed bug #7234 - Credits to Euphy!
* Fish tails coordinates.
* Minor fix.
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
|
|
|
|
|
|
shouldn't be at beginning of the script.
|
|
|
|
|
|
|
|
report]
* Added support for Baby Novices in the Novice's Quest Skills
* Hotfix for the Blacksmith Rank bugreport: http://hercules.ws/board/tracker/issue-7288-max-refine-blacksmith-rank/
* Added duplicates from pre-re Mage Quest required in Sage Quest Skill.
|
|
other Malangdo scripts.
* Implemented status change timers for 2012-06-18 onwards; added packets for 2013-03-20Ragexe. (Hercules 267eb1f)
* Fixed a crash when def1 hit 400. (Hercules 7e35b76)
* Fixed a warning in clang related to the channel system. (Hercules 16dfef6)
* Fixed @disguise breaking with @refresh. (Hercules b804926)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17234 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Updated quest_db with all remaining Malangdo entries.
* Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
* Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
* Moved equip index constants in pc.h so that equip_index no longer needs to updating. (follow-up r17221, Hercules ea42e92)
* Minor changes to script_commands.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17224 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Added some Malangdo coin exchange NPCs, more will come later.
* Updated Malangdo warp portals.
* Fixed item ID 12220 and clarified documentation of 'getiteminfo' types 11 and 14 (bugreport:7256).
* Minor Renewal item database update.
* Applied changes from r17171 to SQL databases.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17172 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
-Added coin_exchange.txt Credits to EUphy & Lemongrass
|
|
This commit includes a optional SQL upgrade file, that will reset all the dewata quests and the related variables, that your users have done.
Thanks to Euphy for helping me and additionally thanks to Flaid for taking his time to test our conversion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17178 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
-- Added 'disable_items' to all applicable scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
|