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path: root/npc/re/quests/quests_eclage.txt
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2020-07-29Remove unused dirsAndrei Karas1-19513/+0
2020-01-13Update copyright headers for year 2020Haru1-2/+2
Signed-off-by: Haru <haru@dotalux.com>
2019-07-28Sanitize handling of the input() values.Emistry Haoyan1-24/+20
- avoid potential hacks for old scripts that use `input()` script commands. Signed-off-by: Haru <haru@dotalux.com>
2017-06-03remove specialeffect2 from npcsgumi1-4/+4
2016-11-20Replaced some unsupported symbols in AegisNames (step 2)Haru1-3/+3
This removes the remaining unsupported symbols (despite they being official names) in AegisNames: The apostrophe (`'`) sign is suppressed. The full replacement rules (cumulative with the step 1 commit) are thus: - Any apostrophe is suppressed. - Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`). - If the replaced symbol is at a word boundary (beginning or end of the string, or next to another underscore), it is suppressed instead. - If the replacement causes an AegisName conflict, underscores are appended appropriately. Signed-off-by: Haru <haru@dotalux.com>
2016-11-20Propageted the AegisName fix to scripts and pre-re databaseHaru1-4/+4
This commit just propagates the AegisName changes to the pre-re database and to the (re) scripts. Two issues are fixed as a side-effect: - The ghost_palace script was referring the non-existing constant(s): Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0. Paired with the script engine's inability to differentiate between constants and player variables, that produced a very subtle issue. - The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a pair of swapped AegisName constants (RAG203 and RAG203_), the slotted version was sold by the NPC instead of hte non-slotted one (the issue was actually fixed in the previous commit, although the description of the fix is here - these two commits are only split for legibility purposes but they're to be considered indivisible). Signed-off-by: Haru <haru@dotalux.com>
2016-08-29*strnpcinfo now uses constantsAsheraf1-11/+11
- NPC_NAME for the whole npc name including hidden part - NPC_NAME_VISIBLE for the visible part of the npc name - NPC_NAME_HIDDEN for the hidden part of the npc name - NPC_NAME_UNIQUE for the npc unique name - NPC_MAP for npc map
2016-07-10Fixes Mystery Burglary QuestRidley88191-1/+1
-NPC checked for wrong quest and therefore didn't do anything on that part of the quest.
2016-06-25Corrected various translation/text encoding issuesHaru1-1/+1
- The generated translation file now loads cleanly without encoding conversion errors Signed-off-by: Haru <haru@dotalux.com>
2016-02-29Replaced the SEX_FEMALE/SEX_MALE constants to scripts, where appropriateEmistry1-4/+4
2016-01-17Script Standardization: changed select format in RE folderDastgir1-222/+222
2015-12-15Standardized header in scripts (part 9)Haru1-30/+41
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-113/+45
Signed-off-by: Haru <haru@dotalux.com>
2015-08-12typo fix @ Eclage questDastgir1-1/+1
2015-08-10Minor script cleanup (part 2)Haru1-3/+3
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8) - Follow-up to 7b50fce0f62961b0228e6919562efcfe33e7fbca
2015-08-09Minor script cleanup.Haru1-27/+27
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8)
2015-07-14Fixed bug #595Emistry1-1/+1
https://github.com/HerculesWS/Hercules/issues/595
2015-06-24Fixed costume name in eclage questDastgir1-4/+4
2015-05-19Typo Fix on Teleport Cats, Bug Report #8689, Thanks to Arei for reporting.Dastgir1-1/+1
2015-02-21Teleport Cat now warps properly, Issue#8541Dastgir1-7/+6
2015-01-28Fixes the Eclage Quest Checking.Dastgir1-34/+38
2015-01-28Fixes Invalid questprogress condition on Eclage Quests. Fixes Slot Expert ↵Dastgir1-7/+11
rate of success. Bug Report#8511
2015-01-14Incorrect quest progress checking.Emistry1-1/+1
I think the quest progress check is incorrect. should be these 4 quests I believe. ``` 7423,0,0,0,0,0,0,0,"A rumor about the King 1" 7424,0,0,0,0,0,0,0,"A rumor about the King 2" 7425,0,0,0,0,0,0,0,"A rumor about the King 3" 7426,0,0,0,0,0,0,0,"A rumor about the King 4" ```
2015-01-11Added Complete Eclage NPCs,Quests and Instancesdastgirpojee1-902/+18633
2014-11-02Replaced 'set' with direct assignment where applicable (re/quests folder)Haru1-17/+16
Signed-off-by: Haru <haru@dotalux.com>
2014-10-28Removed use of 'checkquest' from scripts (re folder)Haru1-11/+11
Signed-off-by: Haru <haru@dotalux.com>
2013-11-30Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179Taylor Locke1-1/+1
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
2013-11-28Revert "Cleaned up Zeny manipulation in scripts."Haru1-1/+1
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
2013-11-25Cleaned up Zeny manipulation in scripts.Taylor Locke1-1/+1
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-60/+60
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-3/+1
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2013-07-04Merged/Updated/Added scripts from rAthena.j-tkay1-0/+1839
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>