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Signed-off-by: Haru <haru@dotalux.com>
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- Replaced leftover sprite IDs with constants
- Corrected some NPC facing directions (in modulo 8)
- Follow-up to 7b50fce0f62961b0228e6919562efcfe33e7fbca
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Credits:rAthena
Signed-off-by: Haru <haru@dotalux.com>
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Fixes #538
Signed-off-by: Haru <haru@dotalux.com>
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This reverts commit 9f9ec84fda9124d0927e99ca52a423a2b468c722.
Signed-off-by: Haru <haru@dotalux.com>
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Eden Mace I and Eden Staff I
Signed-off-by: zackdreaver <zackdreaver@gmail.com>
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121-140
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:7860, thanks to SSky
http://hercules.ws/board/tracker/issue-7860-eden-mission-board-npc-name/
- Follow-up to 6309eba
Signed-off-by: Haru <haru@dotalux.com>
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Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
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Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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- Changed a few leftover NPC IDs to constants
- Note: we're still missing support for mob sprite constants, so the
NPCs using mob sprites are still not converted.
Signed-off-by: Haru <haru@dotalux.com>
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npcs to use this.
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Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
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- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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Fixed some scripts
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- Follow up to 80510a0 { Corrected name placeholders }
- Vas cleanup on name placeholders
- Small change in /doc/permissions.txt
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shouldn't be at beginning of the script.
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-- Added 'disable_items' to all applicable scripts.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed more Izlude RE coordinates (bugreport:6285).
* Disabled "Fish Tails" NPC in El Dicastes quests until Izlude RE coordinates are found; also, fixed a small mistake.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17024 54d463be-8e91-2dee-dedb-b68131a5f0ec
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follow-up r16962).
* Added missing documentation for boss_monster, and fixed a waitingroom example (bugreport:6800).
* Added a small detail to pcblockmove documentation (bugreport:6894).
* Added an array example to getd() documentation (tid:63002).
* Follow-up r16961, standardization of documentation.
* Deleted incorrect UseSkillToPC comments in scripts. This command will hopefully be added in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16963 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Follow-up r16779: one missing check
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16781 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(npc/re/quests/eden/56-70.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16718 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Optimized Eden Quest lv. 71-85 (re\quests\eden\)
* Deleted a duplicate NPC, bugreport:6564 (re\quests\quests_dicastes.txt)
* Other small fixes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16715 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Follow-up r16671/r16677 on Eden files, oops.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16690 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16677 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(re\quests\eden\eden_quests.txt)
* Other misc. cleaning...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(eden/56-70.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed bugreport:6427 with new Alchemist quest (jobs\2-2\alchemist.txt)
* Other misc changes/fixes...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16615 54d463be-8e91-2dee-dedb-b68131a5f0ec
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