Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
|
|
This commit just propagates the AegisName changes to the pre-re database
and to the (re) scripts.
Two issues are fixed as a side-effect:
- The ghost_palace script was referring the non-existing constant(s):
Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0.
Paired with the script engine's inability to differentiate between
constants and player variables, that produced a very subtle issue.
- The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a
pair of swapped AegisName constants (RAG203 and RAG203_), the slotted
version was sold by the NPC instead of hte non-slotted one (the issue
was actually fixed in the previous commit, although the description of
the fix is here - these two commits are only split for legibility
purposes but they're to be considered indivisible).
Signed-off-by: Haru <haru@dotalux.com>
|
|
* Update Intro (Renewal)
- Conversion while Playing from kRO
- New starting Map: iz_int 18 27 (Requires New kRO MAP)
- iz_int01 - iz_int04 and int_land01 - int_land04 are added, but not used
- the rest of the script was updated to latest script standards
- x/y span for duplicates with OnTouch
- Fixed wrong getarg
- removed +"" in warp
|
|
|
|
- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
|
|
- The generated translation file now loads cleanly without encoding conversion errors
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
|
|
replace using Notepad++
|
|
|
|
|
|
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Jobs scripts folders
Signed-off-by: Haru <haru@dotalux.com>
|
|
Fixed invalid zeny deduction.
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
invalid information.
|
|
Also applied several minor whitespace fixes.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
|
|
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
|
|
Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
npcs to use this.
|
|
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
|
|
- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
|
|
- Follow up to 80510a0 { Corrected name placeholders }
- Vas cleanup on name placeholders
- Small change in /doc/permissions.txt
|
|
-Added new Novice Ground NPCs
|
|
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(re/jobs/novice/novice.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17025 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Replaced and added dividers in many script files with one standard divider.
* Other misc. cleaning...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(npc/re/jobs/novice/novice.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16679 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
(re\quests\eden\eden_quests.txt)
* Other misc. cleaning...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16671 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16534 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
required, credits to Saithis (custom\stylist.txt)
* Replaced effect numerics with constants in Ex. Super Novice script (re\jobs\novice\supernovice_ex.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16511 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
Gennosuke (the original script is edited a lot, though)
* Updated "Pile Bunker" quest to official, also thanks to Gennosuke
* Follow-up r16485, removed bind limit from documentation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16505 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Cleaned up "PvP NPCs" script a little bit (npc\other\pvp.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16438 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
once we get the official script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16437 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
* Fixed a minor typo, bugreport:6191
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16387 54d463be-8e91-2dee-dedb-b68131a5f0ec
|
|
maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
|