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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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npc
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re
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instances
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OldGlastHeim.txt
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2015-12-18
Replaced numeric values with UNITTYPE_ constants in getmapxy
Haru
1
-2
/
+2
2015-12-18
ItemID to Constant: re Folder
Dastgir
1
-2
/
+2
2015-12-15
Standardized header in scripts (part 12)
Haru
1
-29
/
+43
2015-12-06
Minor follow-up to e9eeb59068934ee8e71b7b9f37f131ef41459e76
Haru
1
-3
/
+3
2015-10-26
Fixed OldGlastHeim instance not showing any npc
Dastgir
1
-5
/
+6
2015-06-25
Fixed Several Bugs(Old GlastHeim)
Dastgir
1
-89
/
+11
2014-11-02
Replaced 'set' with direct assignment where applicable (re folder)
Haru
1
-55
/
+55
2014-10-28
Removed use of 'checkquest' from scripts (re folder)
Haru
1
-8
/
+8
2014-05-13
Removed trailing whitespace (scripts)
Haru
1
-4
/
+4
2013-11-11
Follow-up to 0b7b3796ec987cbb1c263722b841cfa5795aa6d3
Haru
1
-11
/
+11
2013-11-10
Follow-up to 857bdc4f98be6cd1e185a24565d6b6b54752b9b4
Haru
1
-2
/
+2
2013-11-08
Added support for monster spritename constants
Haru
1
-1
/
+1
2013-10-28
Added ability to use constants instead of sprite IDs for NPCs. Converted all ...
Kisuka
1
-99
/
+99
2013-10-24
Update to last rAthena npc.
Michieru
1
-6
/
+6
2013-10-19
Instance Dungeons Update
shennetsind
1
-0
/
+2059