Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Update lvl4_weapon_quest.txt
|
|
Update lvl4_weapon_quest.txt
|
|
Endless Tower, and Bascojin Slave.
|
|
you can change the "npchand == 1" to "npchand1 == 1" or simply change the "npchand1 = random(1,3)" to "npchand = random(1,3)"
|
|
if (.@shobu > 1) {
mes "[Kayron]";
mes "Let's see...";
mes "You won " + shobu + " times.";
mes "You must be really";
mes "Without a doubt, you've";
mes "got some pretty good luck~";
next;
mes "[Kayron]";
mes "Alright, I'll keep my end of the bargain. Give me the materials";
mes "and some time to finish preparing. I'll talk to you later, okay?";
close;
}
mes "You won " + shobu + " times.";
should be:
mes "You won " + .@shobu + " times.";
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Some scripts were partly refactored/rewritten to use a more modern
coding style (and to fix some issues)
- Note: the 'menu' command will be deprecated soon in favor of 'select'
and 'prompt'.
Signed-off-by: Haru <haru@dotalux.com>
|
|
* fixing some typo on script
|
|
Merchant NPC in Izlude.
|
|
Fix Heart Fragment quest.
|
|
- The Security NPC should print **your** code in the dialog, not the number you have to guess !
- Typo error ```.@ball``` instead of ```@ball```
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
|
|
Some_Of_Report item.
Update malaya quest, added item Lost_Belongings to Tiyanak mob & fix wrong item id and change headers to Masao original.
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Signed-off-by: Haru <haru@dotalux.com>
|
|
Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
|
|
- Most of the checks for the GUSLI accessory were completely
ineffective, and could be bypassed by wearing any accessory.
- Replaced numeric item ID with the item DB constant.
Signed-off-by: Haru <haru@dotalux.com>
|
|
Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
|
|
|
|
- Replaced some leftover numeric IDs
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Consolidated case in remaining variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Added a note about variables and command scripts case sensitivity.
Even though the engine still accepts variable, function and command
names in a case insensitive way, it is discouraged to rely on such
behavior. Please update your custom scripts as soon as possible.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Added support for constants whose name begins with a number.
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40.
- Replaced calls to setnpcdisplay with hardcoded numeric IDs to
constants.
- Thanks to Yommy.
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Changed a few leftover NPC IDs to constants
- Note: we're still missing support for mob sprite constants, so the
NPCs using mob sprites are still not converted.
Signed-off-by: Haru <haru@dotalux.com>
|
|
npcs to use this.
|
|
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
|
|
Partial Merge of 198dc48 / 48d36c2
Changelog:
- npc/merchants/buying_shops.txt
-- 1.1a Moved Catalog Magician to Renewal path. [Euphy]
- npc/quests/quests_moscovia.txt
-- 2.0b Bug fixes. [Lemongrass]
-- 2.1 Fixed incorrect use of 'close'. [Joseph]
-- 2.2 Updated RE/Pre-RE EXP. [Euphy]
- npc/re/merchants/catalog.txt
-- 1.1 Updated dialogue. [Euphy]
Closes #149
Signed-off-by: shennetsind <ind@henn.et>
|
|
Partial Merge of eeafb5393f09b4fbea6d6f6df20f50fdbb6db432
- Moved "Wincing Old Man" (from quests_veins) to pre-re/re coordinates. [Euphy]
Closes #145
Signed-off-by: shennetsind <ind@henn.et>
|
|
File Changelog:
1.7 Fixed exp, texts, and requirements in pre-renewal [Daegaladh]
1.8 Updated to match the official script. [Euphy]
1.9 Added GM management function. [Euphy]
Closes #176
Signed-off-by: shennetsind <ind@henn.et>
|
|
- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
|
|
http://hercules.ws/board/tracker/issue-7214-moroccpayon-solution-npcs-missing/?gopid=20262#entry20262
|
|
- When attempting to use a value greater than INT_MAX or smaller than
INT_MIN (about +/- 2 billions), an error message will be shown and
script execution will be aborted.
- Corrected some scripts that were attempting to use such values.
- Fixed some possible issues when using literal negative values in
scripts.
Thanks to Ind for his help on this issue (figuring it out and fixing it)
Signed-off-by: Haru <haru@dotalux.com>
|
|
- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
|
|
Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
|
|
Thanks rAthena!
|
|
Fixed some scripts
|
|
- Follow up to 80510a0 { Corrected name placeholders }
- Vas cleanup on name placeholders
- Small change in /doc/permissions.txt
|
|
- Updated the custom HD Refiner with it's original file. Credits and a big thanks to Euphy.
- Restored official authorship of Malaya Port Warps and fixed an minor issue.
- Forgot to add an check in episode 13.1 quest.
- Removed an not yet ready instance for Malaya Port from the scripts.conf file.
Again an big thanks to Euphy for pointing out those issues.
Signed-off-by: Masao <masao@gmx.ch>
|
|
* This NPC uses the cash shop HD ores to upgrade your weapon or gear up to +10 when your current gear or weapon is already +7 without breaking it but downgrading it.
- Moved Malaya Port NPC's to re folder and updated the Malaya Port warps.
- Fixed Bug where players weren't able to finish the Guardian of Yggdrasil Quest and didn't get their reward.
- Fixed that players weren't able to start the "Ring of the wise king" and "Finding a Fairy" quest using the Cat Hand Agent warper inside Eden Group Headquarters.
Signed-off-by: Masao <masao@gmx.ch>
|
|
report]
* Added support for Baby Novices in the Novice's Quest Skills
* Hotfix for the Blacksmith Rank bugreport: http://hercules.ws/board/tracker/issue-7288-max-refine-blacksmith-rank/
* Added duplicates from pre-re Mage Quest required in Sage Quest Skill.
|
|
|