Age | Commit message (Collapse) | Author | Files | Lines |
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disabled npc's do not show the effects
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This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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This removes some unsupported symbols (despite they being official names) in
AegisNames. The replacement rules used are:
- Any non-`[A-Za-z0-9_']` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the string,
or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are appended
appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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followup 2f06704ee
introduced in 6006bca05 when the script was rewritten.
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Fix cases were player were executed
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On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed.
Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
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- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
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Fixes to Doctor Quest, Crazy Uproar Quest, Kafra HQ's Potato Trader
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(Questlog wouldn't be cleaned before)
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needed to be JLVL 15 or higher.
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- The generated translation file now loads cleanly without encoding conversion errors
Signed-off-by: Haru <haru@dotalux.com>
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corrupting your quest log.
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The boots Iron_Boots01 is only equipable by Swordsman Class, Archer Class, Merchant Class and Thief Class.
Any other job must receive Iron_Boots02 (included Ninja and Gunslinger).
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npc/quests/quests_moscovia.txt script.
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When player is in step 9 from Alberta Boy quest (variable "ep13_2_hiki"), this NPC restart the entire quest, because there is no case to prevent variable > 8.
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[Help Mikhail] Quest.
delitem script uses .@di array instead of .@n array.
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- Change the coordinate of Taekwon Job Changer 'Phoenix' from payon to payon_in01
- Change the facing position of Repairman
- Change the selling items of Tool Dealer and Pet Groomer in RENEWAL
- Add PRE-RENEWAL Tool Dealer and Pet Groomer.
- Change the coordinates of some warps
- Change the coordinate of Guide in payon
- Change the coordinate of Helm of Angel and Deviruchi Cap quest npc
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Signed-off-by: Haru <haru@dotalux.com>
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replace using Notepad++
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Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d
Signed-off-by: Haru <haru@dotalux.com>
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- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Quest scripts folders
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 3bd77ffc0daca508352834add828766490075aee
- The names were too generic (not namespaced), and were easily clashing
with custom (and potential future official) constants or variables.
- Constants are now prefixed with a 'GETTIME_' namespace:
- GETTIME_SECOND
- GETTIME_MINUTE
- GETTIME_HOUR
- GETTIME_WEEKDAY
- GETTIME_DAYOFMONTH
- GETTIME_MONTH
- GETTIME_YEAR
- GETTIME_DAYOFYEAR
- Fixed some excessive (and some times incorrect) parentheses in
various scripts using gettime().
- Updated documentation.
Signed-off-by: Haru <haru@dotalux.com>
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constant for gettime( <type> )
constant for Weekday and Month.
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Fixed a bug in Lv4 Weapon Quest dialog
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Fix quests/first_class/tu_merchant.txt
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Fix quest log linking in first_class/tu_sword.txt
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Dialog with rolled rock/paper/scissors didn't appear because of variable typo.
An ancient one. Discovered by Aafemt.
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Signed-off-by: Haru <haru@dotalux.com>
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that was blocking players who had level 10 increase weight limit to continue the quest
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Signed-off-by: Haru <haru@dotalux.com>
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- Replaced leftover sprite IDs with constants
- Corrected some NPC facing directions (in modulo 8)
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Always results "0" in dialog.
An ancient one. Discovered by Aafemt.
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http://herc.ws/board/tracker/issue-8677-lots-of-blank-things-in-scripts/
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Reference: rathena/rathena@1d64b8f9e1d95f40778a625c10735a10d9e6f5db (part)
Signed-off-by: Haru <haru@dotalux.com>
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Reference: rathena/rathena@1d64b8f9e1d95f40778a625c10735a10d9e6f5db (part)
Signed-off-by: Haru <haru@dotalux.com>
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Special thanks to MordekaiserGod for pointing out the issue.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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