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path: root/npc/quests/partyrelay.txt
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2016-01-17Script Standardization: changed select format in quests folderDastgir1-1/+1
2015-12-18Replaced numeric values with UNITTYPE_ constants in getmapxyHaru1-1/+1
Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d Signed-off-by: Haru <haru@dotalux.com>
2015-12-18ItemID to Constant: quests/woe FolderDastgir1-192/+192
2015-12-15Standardized header in scripts (part 9)Haru1-18/+38
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - Quest scripts folders Signed-off-by: Haru <haru@dotalux.com>
2015-11-15Fixed too-generic constant names of gettime() typesHaru1-3/+3
- Follow-up to 3bd77ffc0daca508352834add828766490075aee - The names were too generic (not namespaced), and were easily clashing with custom (and potential future official) constants or variables. - Constants are now prefixed with a 'GETTIME_' namespace: - GETTIME_SECOND - GETTIME_MINUTE - GETTIME_HOUR - GETTIME_WEEKDAY - GETTIME_DAYOFMONTH - GETTIME_MONTH - GETTIME_YEAR - GETTIME_DAYOFYEAR - Fixed some excessive (and some times incorrect) parentheses in various scripts using gettime(). - Updated documentation. Signed-off-by: Haru <haru@dotalux.com>
2015-10-27Replaced parameter type with constant.Emistry1-3/+3
constant for gettime( <type> ) constant for Weekday and Month.
2015-06-25Removed Blank MessagesDastgir1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2015-05-08Replaced checkre() calls with constantsHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2014-11-02Replaced 'set' with direct assignment where applicable (quests folder)Haru1-145/+145
Signed-off-by: Haru <haru@dotalux.com>
2013-10-28Added ability to use constants instead of sprite IDs for NPCs. Converted all ↵Kisuka1-24/+24
npcs to use this.
2013-10-24Update to last rAthena npc.Michieru1-439/+60
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
2012-08-01Full npc folder reorganization. (I hope I didn't break anything D:)daegaladh1-0/+3507
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec