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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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To avoid ambiguity:
- The script command ismounting is now hascashmount
- The script command setmounting is now setcashmount
- The at-command @mount2 is now @cashmount
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
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Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
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- [ This commit is part of a larger script engine related update ]
- Operator precedence rules now closely follow those of languages such
as C and derivates/related (C++, Java, PHP, etc.)
- Please note that if you had custom scripts with non parenthesized
expressions containing bitwise |, &, ^ operators, they may behave
incorrectly now (or perhaps they were already behaving incorrectly,
since the previous behavior was undocumented).
- Added an up to date operator precedence/associativity table in the
script documentation.
- Added an operator/keyword self-test script in the npc/custom folder,
in case if may be of some use for future regression-testing.
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Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
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- Replaced some leftover numeric IDs
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in remaining variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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- Added a note about variables and command scripts case sensitivity.
Even though the engine still accepts variable, function and command
names in a case insensitive way, it is discouraged to rely on such
behavior. Please update your custom scripts as soon as possible.
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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- Changed a few leftover NPC IDs to constants
- Note: we're still missing support for mob sprite constants, so the
NPCs using mob sprites are still not converted.
Signed-off-by: Haru <haru@dotalux.com>
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npcs to use this.
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Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
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As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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report]
* Added support for Baby Novices in the Novice's Quest Skills
* Hotfix for the Blacksmith Rank bugreport: http://hercules.ws/board/tracker/issue-7288-max-refine-blacksmith-rank/
* Added duplicates from pre-re Mage Quest required in Sage Quest Skill.
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All credits to Ai4rei! Thank you!
http://hercules.ws/board/tracker/issue-6466-fortune/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7154-equipment-based-skills-skill-891-for-example-persisting-through-resetsremoving-gears/
Merge of 3a9bacc515674885f079391899b22a5ccd8c2e31
Special Thanks to akinari1087
http://hercules.ws/board/topic/410-skill-script-command-updatefix/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Streusel
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(with many new features).
* Fixed another Renewal Izlude coordinate (bugreport:7169).
* Fixed a mail bug, since r16574.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17096 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(other/mercenary_rent.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17016 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a few incorrect labels in Poring War script, bugreport:6794 (other\poring_war.txt)
* Follow-up r16900, added svn:eol-style=native property.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16903 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Updated slots on RWC 2008 Dragon Helms (bugreport:6645)
* Other minor changes...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16765 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cities/morocc.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16756 54d463be-8e91-2dee-dedb-b68131a5f0ec
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whisper system documentation (doc\whisper_sys.txt)
* Follow-up r16745, fixed a few typos in atcommand documentation (doc\atcommands.txt)
* Minor cleaning - spacing, tabulation, comments, dividers
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Replaced and added dividers in many script files with one standard divider.
* Other misc. cleaning...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Optimized Eden Quest lv. 71-85 (re\quests\eden\)
* Deleted a duplicate NPC, bugreport:6564 (re\quests\quests_dicastes.txt)
* Other small fixes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16715 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Misc. standardization...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16672 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed item #5503, bugreport:6440
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16630 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(other/monster_race.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed bugreport:6427 with new Alchemist quest (jobs\2-2\alchemist.txt)
* Other misc changes/fixes...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16615 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Renamed upgrade_svn16517.sql to the correct SVN revision it was added in (r16518).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16614 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16597 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added "favorite" column to main.sql file, bugreport:6425 (sql-files\main.sql)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16574 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(quests\The_Sign_Quest.txt)
* Removed OnInit label of "Card Trader" NPC, since it most likely won't be used (other\card_trader.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16377 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Some cleaning of the Sorcerer job change quest (jobs\3-2\sorcerer.txt)
* Cleaning of "Bunny Band Quest" script (quests\bunnyband.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16367 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Cleanup of "Gonryun Power Arena" script (other\powernpc.txt)
* Condensed "Seal Status" script a little bit (other\sealstatus.txt)
* Other general cleaning... :3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16323 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(other\card_trader.txt)
* Some optimization of Ash-Vacuum quests (quests\quests_13_1.txt)
* "Sphinx Mask Quest" script optimized (custom\quests\sphinx_mask.txt)
* Moved "Caral" NPC from non-existent moc_fild04 to cmd_fild08, as per bugreport:5959 (custom\quests\thq\THQS_Quests.txt)
* Fixed Job_Archbishop/Job_Archbishop_T typos in job change script, but other issues in bugreport:5938 not addressed (jobs\3-1\archbishop.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16254 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16195 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a bug in the monster_race.txt where you would get stuck in the dialog window. bugreport:5861
- Fixed a bug in 71-88 eden group mission npc's where you would get stuck in the dialog window. bugreport:5875
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16180 54d463be-8e91-2dee-dedb-b68131a5f0ec
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