Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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- avoid potential hacks for old scripts that use `input()` script
commands.
Signed-off-by: Haru <haru@dotalux.com>
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- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Other scripts folders
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
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Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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npcs to use this.
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Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
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All credits to Ai4rei! Thank you!
http://hercules.ws/board/tracker/issue-6466-fortune/
Signed-off-by: shennetsind <ind@henn.et>
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* Fixed item #5503, bugreport:6440
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16630 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13985 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13500 54d463be-8e91-2dee-dedb-b68131a5f0ec
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neglected... again...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11202 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added in the comeplete fortune teller.
- Rewrote the Arrow quiver and Gemstone trader NPCs.
Moved the Gemstone trader intot he '/merchants' folder.
- Updated the information for the Payon Inn accordingly.
* Removed an NPC from the Lighthalzen quests. Should fix the
"NPC not removed." message when reloading scripts. .Removed
because I couldn't find this NPC anywhere it he official file.
* Fixed a few over-looked names in the Kafra teleport function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10815 54d463be-8e91-2dee-dedb-b68131a5f0ec
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