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2011-12-11- Set svn:eol-style=native for some recently added text files (follow up to ↵brianluau2-6221/+6221
r15060). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15062 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-10-26* Added Rune Knight job quest, and mount rental NPC.L0neW0lf.eAthena1-0/+3931
* Added Rune Knight skill updates, and supporting information for r14983. * Updated Emperium to be plant-mode. * Updated item database with RE stats. * Added new constants to const.txt. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14984 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-09-30* Fixed skill_calc_heal applying heal bonuses only to AL_HEAL.L0ne_W0lf1-2/+19
* Still working on updating the status window to display properly. * Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20. * Criticals will now no longer ignore defense, but will still always hit. * Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it. * Cleaned up some minor things relating tot he arch bishop skill update. * Applied some of the 30/08/2011 kRO updates to arch bishop skills. * Added more SI_ Constants from newer clients to status.h. * Added constants to the database for future updates. * Updated Runestones and creation items. * Added Runestone delays to item_delay. * Added Runestones receipies to produce_db. * Added dummy rates to refine_db. * Added Rune Knight skills to skill_cast_db * Updated Rune Knight skills, and Arch Bishop skills. * Updated SP requirements in skill_require_db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-08-27- Implemented first version of Archbishop skills. Preliminary version, see ↵L0ne_W0lf1-0/+2273
doc/3rd_job_notes.txt for details/bugs/issues with skills. - Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic. Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be. - As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after. - Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc. - Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic. - Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale. - Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item) - Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP. - Modified updatestatus(), to display information more in line with the client's status window. - Updated some calculations in status_calc_misc to match renewal, needs a lot of work still. - ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled. * Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf * clif_skill_fail() now accepts a new parameter, to be used in later messages. * status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations. * Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec