Age | Commit message (Collapse) | Author | Files | Lines |
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- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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replace using Notepad++
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Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d
Signed-off-by: Haru <haru@dotalux.com>
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- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Event scripts folders
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 3bd77ffc0daca508352834add828766490075aee
- The names were too generic (not namespaced), and were easily clashing
with custom (and potential future official) constants or variables.
- Constants are now prefixed with a 'GETTIME_' namespace:
- GETTIME_SECOND
- GETTIME_MINUTE
- GETTIME_HOUR
- GETTIME_WEEKDAY
- GETTIME_DAYOFMONTH
- GETTIME_MONTH
- GETTIME_YEAR
- GETTIME_DAYOFYEAR
- Fixed some excessive (and some times incorrect) parentheses in
various scripts using gettime().
- Updated documentation.
Signed-off-by: Haru <haru@dotalux.com>
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constant for gettime( <type> )
constant for Weekday and Month.
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Some scripts were partly refactored/rewritten to use a more modern
coding style (and to fix some issues)
- Note: the 'menu' command will be deprecated soon in favor of 'select'
and 'prompt'.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Signed-off-by: Haru <haru@dotalux.com>
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- Fixed files with mixed character set or invalid CP949 characters.
- Uncommented '#music' script in the_sign_quest.txt (now the
soundeffect filename should be fixed).
- Added a note to the header of CP949 files not to read or save them as
UTF8, since it'd break their encoding. It should be safe enough to
read them as EUC-KR if your text editor doesn't offer CP949 as an
option.
- Added FIXME notes about untranslated strings in assassin_skills.txt
and WolfchevLaboratory.txt.
Signed-off-by: Haru <haru@dotalux.com>
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- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
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Reverted due to a serious regression.
I'll commit this again once I fixed the issue in the script engine.
Sorry for the inconvenience.
This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in remaining variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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- Consolidated case in variables, labels, constants.
Signed-off-by: Haru <haru@dotalux.com>
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- Added a note about variables and command scripts case sensitivity.
Even though the engine still accepts variable, function and command
names in a case insensitive way, it is discouraged to rely on such
behavior. Please update your custom scripts as soon as possible.
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Replaced numeric IDs in NPC definitions and setnpcdisplay calls with
the appropriate constants
- Made possible thanks to Ind
Signed-off-by: Haru <haru@dotalux.com>
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- Added support for constants whose name begins with a number.
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40.
- Replaced calls to setnpcdisplay with hardcoded numeric IDs to
constants.
- Thanks to Yommy.
Signed-off-by: Haru <haru@dotalux.com>
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npcs to use this.
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Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16929 54d463be-8e91-2dee-dedb-b68131a5f0ec
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whisper system documentation (doc\whisper_sys.txt)
* Follow-up r16745, fixed a few typos in atcommand documentation (doc\atcommands.txt)
* Minor cleaning - spacing, tabulation, comments, dividers
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Replaced and added dividers in many script files with one standard divider.
* Other misc. cleaning...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16727 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(events\christmas_2008.txt)
* Fixed a broken warp portal in prt_castle, bugreport:6461 (quests\first_class\tu_archer.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16627 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(quests/okolnir.txt)
- Removed an unofficial event. (events/quiz_qt.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16569 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Replaced old, outdated custom WOE setter (custom\WoE_Setter.txt) with my script, and renamed to "woe_controller"
* Optimized "Bossnia Warp NPCs" script (events\bossnia.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16373 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Cleaned up "Custom Scripts" configuration file (scripts_custom.conf)
* Moved "Event King Items" scripts from events to quests (custom\quests\kings_items.txt)
* Moved "p_track" from events to etc (custom\etc\p_track.txt)
* Renamed "lvl99_quest" to "jewel_case" for easier identification (custom\quests\jewel_case.txt)
* Deleted "2006_dogs_year" event script (pointless and incomplete)
> Script changes:
* Cleaned/standardized "Valentine Event Script" (events\valentinesday.txt)
* Cleaned "Slotted Sunglasses Quest" (custom\quests\sunglasses.txt)
* Optimized "Lord Kaho's Horns Quest" (custom\quests\kahohorn.txt)
* Cleaned and optimized "Balmung & Lord Kaho's Horns Quest" (custom\quests\kaho_balmung.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16313 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(events\valentinesday_2012.txt)
* Added entry to scripts_athena.conf, with slight re-ordering of the event list
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16293 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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