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This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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Fix cases were player were executed
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On Aegis players set their HP to 0 by script are still alive. Since we don't want to copy this, scripts that set HP to 0 and expects the player to stay alive are changed.
Additionally some scripts where changed where the HP were set to 1% instead to 1 HP and also the percentheal -100 with intended death set into close2. In megingard_seal.txt a end; was missing.
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- NPC_NAME for the whole npc name including hidden part
- NPC_NAME_VISIBLE for the visible part of the npc name
- NPC_NAME_HIDDEN for the hidden part of the npc name
- NPC_NAME_UNIQUE for the npc unique name
- NPC_MAP for npc map
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Script CleanUp Phase 2
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Signed-off-by: Haru <haru@dotalux.com>
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replace using Notepad++
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Follow-up to dbe5f2237cada6a261e297b60857dc305860a88d
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 3bd77ffc0daca508352834add828766490075aee
- The names were too generic (not namespaced), and were easily clashing
with custom (and potential future official) constants or variables.
- Constants are now prefixed with a 'GETTIME_' namespace:
- GETTIME_SECOND
- GETTIME_MINUTE
- GETTIME_HOUR
- GETTIME_WEEKDAY
- GETTIME_DAYOFMONTH
- GETTIME_MONTH
- GETTIME_YEAR
- GETTIME_DAYOFYEAR
- Fixed some excessive (and some times incorrect) parentheses in
various scripts using gettime().
- Updated documentation.
Signed-off-by: Haru <haru@dotalux.com>
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- The commands queueadd, queueremove, queueopt, queuedel and qiclear
now all return true (success) or false (failure). - Taken/extended
from AnnieRuru's PR #847.
- The constants HQO_OnDeath, HQO_OnLogOut, HQO_OnMapChange were renamed
to QUEUEOPT_DEATH, QUEUEOPT_LOGOUT, QUEUEOPT_MAPCHANGE respectively.
- The name of the variable @QMapChangeTo$ used during the
QUEUEOPT_MAPCHANGE event has been renamed to @Queue_Destination_Map$.
Signed-off-by: Haru <haru@dotalux.com>
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constant for gettime( <type> )
constant for Weekday and Month.
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Changed NPC id->constant in eden_iro.txt
Fixed case warning errors on may_hats.txt and mushroom_event.txt
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Updated warper. Changed close; to end;
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window a close; is not needed
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Signed-off-by: Haru <haru@dotalux.com>
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Prevent the NPC to show rental items when players try to bind an items.
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Special thanks to Ridley8819
Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Replaced their use in scripts with checkmount and setmount,
respectively.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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To avoid ambiguity:
- The script command ismounting is now hascashmount
- The script command setmounting is now setcashmount
- The at-command @mount2 is now @cashmount
Signed-off-by: Haru <haru@dotalux.com>
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* Disguise Event was having Renewal and Pre-Renewal Monster Constant in an array without any checks
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there is a well known bug of this script (I've known this since eathena actually)
when you are certainly going to lose the bet, log out immediately while the card are still dealt
and you don't get zeny deletion
thx to Holiness to bring this up again
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deletion bug
https://github.com/rathena/rathena/commit/3c24f45
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http://hercules.ws/board/tracker/issue-8248-job-master-bug/
- Job Master now properly resets Novice Basic Skill upon job change into Baby Novice.
- Sparkles and thanks to @Ridley8819 for pointing out the issue.
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- Improved legibility (renamed variables, replaced numbers with
constants.
- Changed syntax to match Hercules standards.
- Fixed status point exploit upon Baby Novice job change.
- Special thanks to bgamez23.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- All text files should end with an EOL. Period.
- See http://robots.thoughtbot.com/no-newline-at-end-of-file for info
on how to configure the most common text editors to do it
automatically for you.
Signed-off-by: Haru <haru@dotalux.com>
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script, if
a dialog window is open it'll also CLOSE it.
Corrected Zeny formula in THQS
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Added npc_market_data_db to inter-server.conf
Added shop message to messages.conf
Fixed small typo in clif_GM_kickack
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Fix hunting mission not able to take mission after a character has deleted
http://hercules.ws/board/tracker/issue-8104-hunting-missiontxt-delete-character/
Clarify Weight and MaxWeight unit as in 0.1
http://hercules.ws/board/tracker/issue-7836-weight-and-maxweight/
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- Moved npc/custom/test.txt to npc/dev/test.txt
- Special thanks to AnnieRuru for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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