Age | Commit message (Collapse) | Author | Files | Lines |
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- Moved npc/custom/test.txt to npc/dev/test.txt
- Special thanks to AnnieRuru for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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- The script command pcre_match and the operator ~= will return the
number of regular expression matches in a given string (roughly
equivalent to the php function preg_match or the perl operator =~)
- The operator ~! is the opposite of ~= (roughly equivalent to the perl
operator !~)
- See script_commands and npc/custom/test.txt for more information.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:8074, thanks to ahmadshidqi
http://hercules.ws/board/tracker/issue-8074-help-crash/
- Also fixed some DBMap allocation mistakes introduced in 4f3156b.
- Added testcases to the self-test script.
- Made possible thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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- Also includes testcases for the recent ref fixes/changes.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes issue 7968, thanks to Moguri
http://hercules.ws/board/tracker/issue-7968-trader-npc-not-working/
- Corrected sprite name for KO_KAGE to match latest kRO info (previouly
KO_ZANZOU, conflicting with a Kagerou/Oboro skill identifier)
- Updated self-test script to include checks for constants and for setd
and getd.
- Made possible thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Assignment operators would not work correctly, or at all, when
followed by an expression (as opposed as a value).
- Fixes bugreport:7864, thanks to Lelouch, Ind.
- Added associativity tests for those operators to the self-test script.
- Added total error count to the self-test script (thanks to Lighta.)
Signed-off-by: Haru <haru@dotalux.com>
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- [ This commit is part of a larger script engine related update ]
- Adjacent string literals are now automatically concatenated into one
string upon parsing.
- Adjacent string literals are string literals (i.e. "such as this",
with only whitespace (including line breaks and/or comments) between
them. For example, the lines:
mes "this will be concatenated " /* skipping this
comment */ " into one string"; // at parse time
will produce an output of "this will be concatenated into one string".
- The feature brings parity with other languages (i.e. C), and makes it
easier to split long strings in multiple lines, without having to
resort to a, slower, run-time string concatenation operator ('+')
- Special thanks to Trojal for the idea.
Signed-off-by: Haru <haru@dotalux.com>
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- [ This commit is part of a larger script engine related update ]
- Operator precedence rules now closely follow those of languages such
as C and derivates/related (C++, Java, PHP, etc.)
- Please note that if you had custom scripts with non parenthesized
expressions containing bitwise |, &, ^ operators, they may behave
incorrectly now (or perhaps they were already behaving incorrectly,
since the previous behavior was undocumented).
- Added an up to date operator precedence/associativity table in the
script documentation.
- Added an operator/keyword self-test script in the npc/custom folder,
in case if may be of some use for future regression-testing.
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