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- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Battlegrounds and WoE scripts folders
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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npcs to use this.
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Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
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-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- in bg_common.txt, stripped out KvM npcs, fixed coordinates.
- Needs to be tested, none of the BG files are on by default.
- Created subfolder battleground/KvM/ which now holds KVM files.
- Added kvm_enter.txt, which warps players to the waiting rooms.
- Added kvm_item_pay.txt, which holds the point redemption NPC.
- Made the KvM battlegrounds work closer to official, needs work.
* Corrected variable typos in the acolyte arena. (bugreport:4374)
* Corrected donpcevent typo in the party arena. (bugreport:4374)
* Added two global functions which will return equip data as strings.
- F_GetWeaponType: returns the type of weapon by 'look', (ie "Dagger")
- F_GetArmorType: returns the kind of armor via 'equip loc'. (ie "Armor")
* Fixed duplicate documentation for getitemslot. (bugreport:4362)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14369 54d463be-8e91-2dee-dedb-b68131a5f0ec
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