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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16060 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16056 54d463be-8e91-2dee-dedb-b68131a5f0ec
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All the queries are handled by char-server.
You might notice there is a odd way to retrieve job names in char server, this is only temporary until we're done arguing what'd be the best way to do it in char and map server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16025 54d463be-8e91-2dee-dedb-b68131a5f0ec
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svn history).
- Added svn:eol-style=native property for some recently added text files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15924 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Removed IT_THROWWEAPON as its not needed.
-The items that use this are being treated as a ammo type through A_THROWWEAPON.
=Database
*Updated throwable items and cannonballs to official.
-Genetics can now equip cannonballs.
-Throwable items are now ammo type number 9 as they should be.
=Jobs
*Genetic's Cart Cannon and Sling Item skills should now work due to the item fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill_require_db.txt entries for pre-re db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15921 54d463be-8e91-2dee-dedb-b68131a5f0ec
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not preventing movement
- Added missing units from pre-renewal skill_unit_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15919 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added more /emotions to pet emotion processing.
- Removed the clif_skill_fail so it doesn't spam them with a message
(the client limits spamming clif_parse_Emotion, but not spamming @commands).
- Follow up to r15009: used clif_emotion constants (see r14518).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15916 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fire Bolt: Casting time is reduced by 50%
- Cold Bolt: Casting time is reduced by 50%
- Lightning Bolt: Casting time is reduced by 50%
- Mist Slash: SP cost has changed; now 15 SP at all levels
- Shadow Slash: SP cost has changed; now 10 SP at all levels
- Apple of Idun (50%): Recovers HP every 5 seconds (from 6 seconds)
- Humming: Increase hit rate boosted by 2 times
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15913 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Fixed a issue where a large chunk of the skill trees was accidentally removed in r15885.
=Documents
*Updated the item_db.txt document to show info for latest job masks, upper masks, and ammo types.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
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monster.
- Changed 'checkvending' to return 2 if player is using @autotrade.
- Follow up to r15871: used spaces so everything lines up (people might use different Tab Size in their text editors).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15872 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs.
*Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless.
-Gravity never released baby versions of these classes. If they do in the future then ill readded them.
*Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs
-to lower the file size and make it easier to keep things tighty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
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traps are now able to be cast under a target's feet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15850 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some jobs with ID's and MAPID's masks to prepare for the adding of more jobs in const.txt
*Fixed a typo on JOBL_THIRD check in const.txt
*Added all currently known tags and ID's support for NPC's, skills, status, and units.
*Changed SI_SITTING to official name SI_SIT.
*Increased MAX_SKILL to 3040.
=NPC
*Corrected a typo in the jobmaster script.
-Fixed required job level for changing to 3rd to 50.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15836 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15824 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15780 54d463be-8e91-2dee-dedb-b68131a5f0ec
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weapon in account plus it weapon element (no longer forced-neutral).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15768 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15767 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15750 54d463be-8e91-2dee-dedb-b68131a5f0ec
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manyu item.
- Causes target player, mob, homunculus or mercenary to enter in endless sleep state until cast again (logoff cancels).
- Cannot be cast on self
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15747 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15745 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15731 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* DB courtesy of Kenpachi
* added support for different stats per refine level for renewal
* cleaned up the corresponding code a little
* REMODE now displays the atk values on the client correctly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15730 54d463be-8e91-2dee-dedb-b68131a5f0ec
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up r15722)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15724 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:5451)
Removed Reins of Mount from pre-RE item DB. (bugreport:5335)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15723 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed Bradium Golem from pre-RE mob_race2_db.txt. (bugreport:5257)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15720 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15712 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Before:
- Guild Aura would only trigger when guild master moved
Now:
- Guild Aura is triggered when master moves and/or when guild mate gets inside the area
- Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db
Also:
- Added new skill_unit_db target type 'guild'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* everything has been tested (with the exception of WZ_SIGHTBLASTER)
* the status now uses a much simpler two-state mechanism; see http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4833 for details
* non-offensive and non-magic skills no longer consume the status
* set WZ_ICEWALL NK flag to NK_NO_DAMAGE to properly not consume the status
* fixed stale matk used for unit- and timerskills
* fixed the original bug with isilla card triggering a status recalc (bugreport:4833, matk swapping no longer needed)
* removed a couple now unnecessary exceptions (they now work out of the box/as side effects)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15694 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15691 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15680 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed some create_arrow_db.txt comments. (Follow up r15672.)
Fixed Sura job change quest. (bugreport:5431)
Corrected a NPC location in quests_veins.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15679 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Some monsters reported are of pre-renewal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15677 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Not is recommended use this version yet, there are small packets structures to do changes.
* Added support for packet 0x970.
New schema of character creation.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15675 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15672 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15670 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Added Bradium Golem to mob_race2_db.txt (bugreport:5257)
Fixed Pile Bunkers (ID:1549) job requirements. (bugreport:5394)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15669 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15664 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15662 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Added town mapflag to brasilis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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