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Updated Clearance success rate;
Fixed it affecting guild members.
Thanks to Rytech/3CeaM
Closes #152
Signed-off-by: shennetsind <ind@henn.et>
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Specified that fixed casting time is in milliseconds;
Corrected misspelling of milliseconds elsewhere on that file.
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Partial Merge of 271ed52
Closes #179
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4c
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Added SC_WEDDING to unremovable status list and fixed baby experience skill not showing effect.
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-Update pre-re/skill_db.txt
* Updated the const.txt to support the newest common status, as well as the latest NPC's.
* Fixed a issue where the Dark Collector's assigned MAPID was incorrect.
* Updated all Rebellion skills to have official ranges and SP requirements.
-Also updated the skill_db entrys for these skills to have near official settings.
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http://hercules.ws/board/tracker/issue-7708-mandragora-howl-chance-way-too-high/
Mandragora Howl chance --- way too high.
Base on a patch of the fix made by Rytech in 3ceam.
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- Fixed bugreport:7724 (thanks ot Poison, LuLu)
http://hercules.ws/board/index.php?app=tracker&showissue=7724
- Please note that, in Pre-Renewal, the job_db values aren't accurate,
since the Rebellion class never existed before. It is currently using
values from the Gunslinger class, just like Oboro and Kagerou use
values from the Ninja class.
Signed-off-by: Haru <haru@dotalux.com>
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Credits to 3ceam2 for the base,Thanks to Rytech.
-The skill still needs to be completed, as well as support for higher base stats.
-Bonus stats are set to temporarily values until the official ones are known.
-Updated the item_db.txt file with information on the Rebellion's job equip mask.
-Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto.
-A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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Missing IOT_ constants that should've been included in that commit.
Signed-off-by: shennetsind <ind@henn.et>
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-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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SG Union skill being unavailable
http://hercules.ws/board/tracker/issue-7663-union-skill-bug/
Closes #86
Signed-off-by: shennetsind <ind@henn.et>
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Given the class is accessible under pre-re mode, its skills that rely on these catalysts are unable to function since the items they require do not exist.
Adding them.
http://hercules.ws/board/tracker/issue-7506-skill-items-missing-in-pre-re/
Signed-off-by: shennetsind <ind@henn.et>
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Given mounting support is present in pre-re I'm adding the item to squash the warning away, the problem by having item_delay being shared by pre-re and re will be sorted in a upcoming update.
http://hercules.ws/board/tracker/issue-7354-item-delaytxt/
Signed-off-by: shennetsind <ind@henn.et>
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128 being higher than the maximum available value for pre-re mode (in pre-re def is 'char/int-8', unlike renewal mode in which it is 'short/int-16')
http://hercules.ws/board/tracker/issue-7503-mob-parse-dbrow/
Signed-off-by: shennetsind <ind@henn.et>
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renewal item db price column fix.
Special Thanks to Muad_Dib for pinpointing the source of the problem and providing a solution, and also providing us with data for 32 new items (some are new headgears :P)
http://hercules.ws/board/tracker/issue-7610-wrong-price-for-iron-ore/
Signed-off-by: shennetsind <ind@henn.et>
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- AegisName values taken from Ind's Ultimate Item DB Update (1caae98)
- Fixed bugreport:7600 (thanks to bgamez23)
http://hercules.ws/board/tracker/issue-7600-error-itemdb-read-duplicate-aegisname/
- Corrected and enabled some previously unavailable/unknown IDs in
item_packages.conf (both pre-re and re) and item_group.conf (pre-re)
Signed-off-by: Haru <haru@dotalux.com>
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Issue existed in renewal mode only; Special Thanks to Jezu for bringing it up.
Signed-off-by: shennetsind <ind@henn.et>
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Added bonuses for items:
- 2917
- 2918
- 2919
- 2920
- 2921
- 2922
- 2923
- 2924
- 2925
- 2926
- 2927
- 2928
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Cleared 3 out of 5, #69
Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game.
Signed-off-by: shennetsind <ind@henn.et>
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Applying the missed 'upper' flag updates.
http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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Prioritising kRO-item-data above others whenever possible, Special Thanks to Yommy for the data and Haru for help on validating the output.
http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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str_data[].val was uninitialised and thus using garbage memory on compilers that don't automatically initialize
http://hercules.ws/board/tracker/issue-7547-notice-conflicting-itemscript-var/
Also updated guild aura sc_config options (special thanks to kyeme!)
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7550-baby-mage-inheriting-priest-
class-skills-re-mode-pre-re/
- My other commit isn't read to release yet, so I rather just push this
through now. Thanks jTynne!
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Item name constants conflicting with script var names will now result in a map server warning/notice and in the background map server will prioritise the script variable over the item name constant.
http://hercules.ws/board/tracker/issue-7525-set-variable-is-not-recognized-causing-freezing/
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Also followup 586c0f7983f81e97ca70c57712e25d4d51453d6b sc_config.txt update
Signed-off-by: shennetsind <ind@henn.et>
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Merged from rAthena, there is no commit to refer to as I've obtained the missing entries from their latest file.
Special Thanks to jTynne
http://hercules.ws/board/tracker/issue-7507-items-missing-from-item-d/
Signed-off-by: shennetsind <ind@henn.et>
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Also, Fixed Bug#7504 -
http://hercules.ws/board/tracker/issue-7504-missing-monsters/?gopid=1929
1#entry19291
~Merged from rAthena
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-Burning(Eff_Burning) is now supported with 'bonus2 bAddEff' script command.
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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Some documentation update on battlegrounds.conf
Fixed Hercules Queue Option constants, they're 1-2-3 not 0-1-2.
Some Bugfixes to the test script, special thanks to ossi0110
http://hercules.ws/board/topic/1302-bg-queue-debug
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Fixed Bug #7400
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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Special Thanks to ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Muad_Dib for all the new info! and to Masao for bringing the issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1302-bg-queue-debug/
Signed-off-by: shennetsind <ind@henn.et>
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-Where cardfix is not working properly. Thanks Kyeme
Renewal Update:
-updated/completed mastery fix damage factor(skills and sc).
-initial implementation for new NPC skills
(note: not yet functional dbs not yet updated).
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-ALL_ODINS_POWER should now work properly.
Follow up@074662a4b30e5d380fda32fd7df2d3ae2de759e0
-added some missing entry in dbs.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Added some missing calc in re atk.
Fixed Bug#7378
-PA_GOSPEL should now clear buffs upon casting.
Fixed Bug#7399
-Neutral skills should work properly with ghost type monsters.
RENEWAL UPDATES:
Updated some ninja & gunslinger skills to there renewal formula.
Added exploit fix(RE fixed) with hunter stacking trap trick.
Added some misc skills more to follow.
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Wasn't taking in account the delay_consume flag which actually means the item type is 11 not 2.
Also added a extra warning in the item packages parser.
Special Thanks to ossi0110 for bringing this up.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed "random" item package rates, special thanks to Beret.
Also, added the missing (+130) item package calls (special thanks to Streusel!)
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed some documentation
- Fixed some alignment
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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