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*Removed IT_THROWWEAPON as its not needed.
-The items that use this are being treated as a ammo type through A_THROWWEAPON.
=Database
*Updated throwable items and cannonballs to official.
-Genetics can now equip cannonballs.
-Throwable items are now ammo type number 9 as they should be.
=Jobs
*Genetic's Cart Cannon and Sling Item skills should now work due to the item fixes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill_require_db.txt entries for pre-re db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15921 54d463be-8e91-2dee-dedb-b68131a5f0ec
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not preventing movement
- Added missing units from pre-renewal skill_unit_db.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15919 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added more /emotions to pet emotion processing.
- Removed the clif_skill_fail so it doesn't spam them with a message
(the client limits spamming clif_parse_Emotion, but not spamming @commands).
- Follow up to r15009: used clif_emotion constants (see r14518).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15916 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fire Bolt: Casting time is reduced by 50%
- Cold Bolt: Casting time is reduced by 50%
- Lightning Bolt: Casting time is reduced by 50%
- Mist Slash: SP cost has changed; now 15 SP at all levels
- Shadow Slash: SP cost has changed; now 10 SP at all levels
- Apple of Idun (50%): Recovers HP every 5 seconds (from 6 seconds)
- Humming: Increase hit rate boosted by 2 times
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15913 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Fixed a issue where a large chunk of the skill trees was accidentally removed in r15885.
=Documents
*Updated the item_db.txt document to show info for latest job masks, upper masks, and ammo types.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
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monster.
- Changed 'checkvending' to return 2 if player is using @autotrade.
- Follow up to r15871: used spaces so everything lines up (people might use different Tab Size in their text editors).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15872 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs.
*Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless.
-Gravity never released baby versions of these classes. If they do in the future then ill readded them.
*Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs
-to lower the file size and make it easier to keep things tighty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
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traps are now able to be cast under a target's feet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15850 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Added some jobs with ID's and MAPID's masks to prepare for the adding of more jobs in const.txt
*Fixed a typo on JOBL_THIRD check in const.txt
*Added all currently known tags and ID's support for NPC's, skills, status, and units.
*Changed SI_SITTING to official name SI_SIT.
*Increased MAX_SKILL to 3040.
=NPC
*Corrected a typo in the jobmaster script.
-Fixed required job level for changing to 3rd to 50.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15836 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15824 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15780 54d463be-8e91-2dee-dedb-b68131a5f0ec
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weapon in account plus it weapon element (no longer forced-neutral).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15768 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15767 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15750 54d463be-8e91-2dee-dedb-b68131a5f0ec
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manyu item.
- Causes target player, mob, homunculus or mercenary to enter in endless sleep state until cast again (logoff cancels).
- Cannot be cast on self
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15747 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15745 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15731 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* DB courtesy of Kenpachi
* added support for different stats per refine level for renewal
* cleaned up the corresponding code a little
* REMODE now displays the atk values on the client correctly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15730 54d463be-8e91-2dee-dedb-b68131a5f0ec
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up r15722)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15724 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(bugreport:5451)
Removed Reins of Mount from pre-RE item DB. (bugreport:5335)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15723 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed Bradium Golem from pre-RE mob_race2_db.txt. (bugreport:5257)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15720 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15712 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Before:
- Guild Aura would only trigger when guild master moved
Now:
- Guild Aura is triggered when master moves and/or when guild mate gets inside the area
- Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db
Also:
- Added new skill_unit_db target type 'guild'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* everything has been tested (with the exception of WZ_SIGHTBLASTER)
* the status now uses a much simpler two-state mechanism; see http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4833 for details
* non-offensive and non-magic skills no longer consume the status
* set WZ_ICEWALL NK flag to NK_NO_DAMAGE to properly not consume the status
* fixed stale matk used for unit- and timerskills
* fixed the original bug with isilla card triggering a status recalc (bugreport:4833, matk swapping no longer needed)
* removed a couple now unnecessary exceptions (they now work out of the box/as side effects)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15694 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15691 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15680 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed some create_arrow_db.txt comments. (Follow up r15672.)
Fixed Sura job change quest. (bugreport:5431)
Corrected a NPC location in quests_veins.txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15679 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Some monsters reported are of pre-renewal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15677 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Not is recommended use this version yet, there are small packets structures to do changes.
* Added support for packet 0x970.
New schema of character creation.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15675 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15672 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15670 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Added Bradium Golem to mob_race2_db.txt (bugreport:5257)
Fixed Pile Bunkers (ID:1549) job requirements. (bugreport:5394)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15669 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15664 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15662 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Added town mapflag to brasilis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15630 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Arrow Shower's attack power (50+10*SkillLvl)
- Wind Blade's MATK per hit (from 100% to 150%)
- Storm Gust's chance of freezing (65-5*SkillLvl)
- Land Mine, Blast Mine, Claymore Trap's damage formula
- Spear Quicken's ASPD (fixed 7), CRIT (3*SkillLvl) and FLEE (2*SkillLvl)
- Holy Cross's double damage with 2-handed spear
- Axe Mastery's damage increase also applies to Sword class weapons
- Spiral Pierce's weapon requirement (now allows swords)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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branches of 3rd classes for easier testing proper job change mechanics
* updated const.txt with some job-system related values
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15624 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(Glorious Arc Wand)
Removed left over refine_db.txt in /db/ folder.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15623 54d463be-8e91-2dee-dedb-b68131a5f0ec
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