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path: root/db/skill_unit_db.txt
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2009-05-07* Fixed splash damage from Baphomet Card might miss. [Inkfish]Inkfish1-2/+2
2009-04-23Made some adjustments to the land skill code, based on official information:ultramage1-1/+1
2008-10-25* Just some random updates and bugfixes!L0ne_W0lf1-1/+1
2008-09-06- Renamed createmercenary to mercenary_create.zephyrus1-4/+5
2008-08-23- Completed Mercenary Create, Delete, Save. Tests OK.zephyrus1-4/+4
2008-08-21- Big update to Basilica, implementing official behavior.zephyrus1-1/+1
2008-08-10Some skill corrections based on bugreport:1945ultramage1-4/+4
2008-07-27* Added values to skill_require_db for mercenary skills.L0ne_W0lf1-0/+4
2008-04-28Another correction to "Evil Land", fixed damage-effect range.L0ne_W0lf1-1/+1
2008-04-10* Reverted the change to MAX_SQUARE_LAYOUT.L0ne_W0lf1-1/+1
2008-04-10* Updated NPC skill "Evil Land". More gravity wtfage.L0ne_W0lf1-1/+1
2008-03-09Cleaned up and corrected some more land skill code:ultramage1-31/+32
2008-03-04- Updated firepillar so it cannot be placed on top of others.skotlex1-1/+1
2008-02-07- Fixed Freezing Trap doing no damage (changed type from misc to weapon)skotlex1-1/+1
2007-11-17* Heat now only does 10 hits a secondPlaytester1-3/+3
2007-10-26* Some small db updatesPlaytester1-2/+2
2007-10-20* Some more updates to the skill unit codePlaytester1-3/+3
2007-09-29* Fixed "Heat" and "Crimson Fire Formation"Playtester1-4/+4
2007-09-09Fixed size of NPC_EVILLANDPlaytester1-1/+1
2007-08-24- Fixed the hotkey list sending to the client not displaying right away.skotlex1-1/+1
2007-08-14- Modified map_foreachinrange so that you can also specify the max length of ...skotlex1-1/+1
2007-08-11Added remaining 11.2 skill db entriesPlaytester1-0/+1
2007-02-25Corrected some typos and small detailsultramage1-4/+4
2007-02-08- Spider web can again be recasted on target.skotlex1-1/+1
2007-02-07- Modified spider web so that the skill_unit_db flag restrictions may take pl...skotlex1-1/+1
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...FlavioJS1-95/+95
2006-11-27- Corrected KiriKage's range so it works correctly when used by non-players o...skotlex1-1/+1
2006-11-24- Heaven's drive no longer targets traps.skotlex1-1/+1
2006-11-14- Reverted the hp conversion formula "fix" as it was correct before.skotlex1-3/+3
2006-11-09- Fixed Desperado's hit-rate.skotlex1-1/+1
2006-11-06- Corrected Ground Drift. Splash range of 3x3, stackable and placeable undern...skotlex1-1/+1
2006-09-04- Ordered up entries in skill_unit_dbskotlex1-2/+2
2006-08-29- Applied Mpeg's work on GStoms1-2/+2
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-0/+1
2006-08-28reverted mpeg's workVicious1-2/+2
2006-08-28Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg...toms1-2/+2
2006-08-17* Gospel can't stack anymorePlaytester1-1/+1
2006-08-08- Casting Kaensin will clear out Suiton and viceversa now.skotlex1-1/+1
2006-08-07- Cleaned some of mpeg's updated work.skotlex1-1/+1
2006-08-07mpeg's ninja workVicious1-6/+4
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...skotlex1-1/+1
2006-08-01- Made Deluge/volcano/v. gale be castable on top of each other againskotlex1-3/+3
2006-07-30Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALEtoms1-2/+2
2006-07-24- Added a check to prevent Deluge/Volcano/Violent Gale from being placed on t...skotlex1-3/+3
2006-07-20- Added a skill_unit_db entry for NJ_HYOUSYOURAKU, thanks to Eus for the data.skotlex1-0/+1
2006-07-14- Tuned up some more NJ_KAENSIN based on Tharis's information.skotlex1-1/+1
2006-07-13- Corrected NJ_KAENSIN as per description.skotlex1-1/+1
2006-07-12- Recoded NJ_BAKUENRYU to behave as I understand it best from the skill-descr...skotlex1-1/+0
2006-07-12- Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" ca...skotlex1-1/+1
2006-07-10- Corrected skill require entry from the Twilight Pharmacy skills.skotlex1-1/+0