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path: root/db/skill_require_db.txt
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2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-1/+1
2006-08-19- Added skill's required item check on homunc skillstoms1-1/+1
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms1-2/+2
2006-08-16NJ_NEN now requires a FangPlaytester1-1/+1
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-1/+1
2006-08-12Fixed Fling requiring unknown amunitionPlaytester1-1/+1
2006-08-09Fixed Rapid Shower only using 1 bullet rather than 5Playtester1-1/+1
2006-08-01- Cleaned up some of the db files.skotlex1-15/+0
2006-07-31Merged mpeg's fix on ninja skillstoms1-2/+2
2006-07-30changed shell of blood into normal bullet. A_SHOTGUN is still around just in ...Vicious1-6/+6
2006-07-30Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALEtoms1-7/+7
2006-07-30GS Skill updates/fixesVicious1-3/+3
2006-07-28Shockwave, Flasher and Freezing Trap now consume 2 trap itemsPlaytester1-3/+3
2006-07-28- Cleaned up the NJ update code.skotlex1-1/+1
2006-07-28Commiting mpeg's NJ work(from jA). some things might have gotten reversed/bro...Vicious1-16/+16
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-2/+18
2006-07-10- Corrected skill require entry from the Twilight Pharmacy skills.skotlex1-6/+6
2006-06-28Fixed the SP usage of AS_SPLASHER. Thanks to Belle.MasterOfMuppets1-1/+1
2006-06-20- Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.skotlex1-2/+2
2006-06-02- Moved setting a mob's level from mob_spawn to status_calc_mob, resetting th...skotlex1-3/+3
2006-06-02- Made Grandcross usable with all weapons.skotlex1-1/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-1/+1
2006-05-10- Changed the state of Asura back to explosionspirits, added a hardcoded move...skotlex1-1/+1
2006-05-03- Corrected @whomap directly invoking msg_table[] rather than msg_txt()skotlex1-1/+1
2006-05-03- Fixed standing up not really standing you up.skotlex1-1/+1
2006-05-02- Removed the unit_can_move checks in skill cast-end, they should be performe...skotlex1-1/+1
2006-05-01- Added -DMAPREGSQL to Makefile, commented out by default for now.skotlex1-3/+3
2006-05-01- Skills with the move_enable state won't get the walkdelay increased on a sk...skotlex1-1/+1
2006-04-30- Merged the code of NJ_SHADOWJUMP with TK_JUMPKICK.skotlex1-1/+1
2006-04-17- Changed the npc_id mismatch warning to be more informative.skotlex1-1/+1
2006-04-06- Modified @allstats to prevent negative/overflow issues.skotlex1-2/+2
2006-04-06- Modified the item_db and added view_types to ammo: 1 arrows, 2 dagger (veno...skotlex1-24/+24
2006-04-02setting arrows to 1 wont work... the server was looking for daggers to be equ...reddozen1-8/+8
2006-03-31- Fixed skill_require_db loading.skotlex1-435/+435
2006-03-31- Changed the look field of all arrows to 1.skotlex1-433/+435
2006-03-30updated sp cost (from stable)Lupus1-1/+1
2006-03-29upd: sp cost, item weightLupus1-7/+23
2006-03-28 * Fixed Gunslinger and Ninja skills not showing up and not working due to an...reddozen1-41/+41
2006-03-27jA's db workVicious1-41/+41
2006-03-24* Fixed / finished most of Gunslinger [Reddozen]reddozen1-11/+11
2006-03-23- Changed Preserve's cost to 30spskotlex1-1/+1
2006-03-22[reddozen's fix]Lance1-5/+5
2006-03-16A small fix.MasterOfMuppets1-1/+1
2006-03-09* included MAX_WEAPON_SIZE for flexible weapon typesVicious1-19/+19
2006-03-08some skill check conditionVicious1-20/+16
2006-03-07more ground work for ninja/GSVicious1-46/+45
2006-03-07git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5499 54...blackhole891-0/+47
2006-02-14- Hiding cancels Close Confine.skotlex1-2/+2
2006-02-10- Weapon Repair update. Cost to 30SP, cast time to 7500, interruptable.skotlex1-1/+1
2006-01-29AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...Valaris1-0/+412