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Also, Fixed Bug#7504 -
http://hercules.ws/board/tracker/issue-7504-missing-monsters/?gopid=1929
1#entry19291
~Merged from rAthena
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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Added missing description on CLONE and MOB_BOSS target types, special thanks to frenzmu06!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=3508
Also fixed map zone target type "All" to include "mob_boss" and "clone"
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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wrong comment in map_zone_db.conf files
http://hercules.ws/board/tracker/issue-7155-strange-wonky-stuff-with-map-zone-skill-stuff/
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg and battleground maps (implemented under their respective zones)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg maps (Implemented under GvG zone)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Listed available options for 'disabled_skills'
Signed-off-by: shennetsind <ind@henn.et>
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Introducing unit-type-based skill restrictions, details in the link
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227
Special Thanks to lighta and Muad_Dib
Signed-off-by: shennetsind <ind@henn.et>
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Modified extension from .txt to .conf as proposed by Beret, highlights better on most ide's.
Signed-off-by: shennetsind <ind@henn.et>
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