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2015-10-06Merge pull request #682 from Smokexyz/masterHaruna2-39/+131
Convert refine_db.txt to refine_db.conf (libconfig)
2015-10-02Convert refine_db.txt to refine_db.conf (libconfig)Smokexyz2-39/+131
Thanks for Haru and 4414 for pointing out inefficiency in code, edited as suggested. Rework - Changed refine_db.conf format to a more concise one, thanks to Haru for suggesting. [2/10/15] Updated with corrections pointed out by Haru. Updated warning and error messages.
2015-09-27Fixed typo in pet_db.txt header, Fullness descriptionAlexander Kozlov1-1/+1
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru6-88/+86
Signed-off-by: Haru <haru@dotalux.com>
2015-09-17corrected some white spaces and added missing EOL.Frost9-185/+148
Split from #558 (and added a few more corrections) Signed-off-by: Haru <haru@dotalux.com>
2015-09-08Added pre-re/re support to the pet db. Fixes #702Haru1-0/+118
Thanks to aleprincess Signed-off-by: Haru <haru@dotalux.com>
2015-07-08Update Unique ID system to match official now it cover all cash items ↵Ibrahim Hossam1-0/+1
include stackable ones. Implement ForceSerial option in Package Item Database to force serial for any item. Implement ForceSerial option in item database to force serial for any item. Implement Merge Client interface to merge stackable items with serial numbers ( check npc/other/item_merge.txt ).
2015-06-25Added WoE Teleport Scroll, and fixes its typoDastgir1-2/+3
Signed-off-by: Haru <haru@dotalux.com>
2015-06-24Updated item_db with Race2 ConstantsDastgir1-9/+9
2015-06-12Changed RC_DemiHuman to RC_DemiPlayer in Pre-RenewalDastgir2-284/+284
2015-06-02Follow up to 712812bMysteries6-12/+12
- More link changes - Added proper link to Roulette topic
2015-05-03Fixed Bug#8652malufett1-0/+1
-http://hercules.ws/board/tracker/issue-8652-sp-again/?gopid=25092#entry25092 -Added missing weight factor of Minstrel/Wanderer. Thanks Michi Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-04-25Updated _figures using Class instead of BaseClass according to issue #504.Streusel1-7/+7
Special thanks to MordekaiserGod for bringing it up.
2015-04-10Merge branch 'master' of https://github.com/HerculesWS/Hercules into ↵malufett1-8/+0
JobDBRedesign
2015-04-06Removed All Fields with default values in item_db.confDastgir1-8/+0
2015-04-02Merge branch 'master' of https://github.com/HerculesWS/Hercules into ↵malufett1-1/+1
JobDBRedesign
2015-03-29Fixed Bug#5654malufett1-1/+1
-http://hercules.ws/board/tracker/issue-5654-high-wizard-gravitational-field/ Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-28Follow up@fb88a56b9519adedfca06085de6c2ccc5da72582malufett1-1/+1
-Append Dastgir suggestion Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-28Follow up@fb88a56b9519adedfca06085de6c2ccc5da72582malufett1-1/+1
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-27Hercules 'job_db1.txt' Redesignmalufett2-283/+1372
-Initial and for review Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-17Corrected homunculus stats for pre-re.milky-milk1-8/+8
2015-02-20Fixed Bug#8537malufett1-3/+3
-http://hercules.ws/board/tracker/issue-8537-arch-bishop-skills-clementia-canto-candidus-praefatio-does-not-work-on-partymates-wearing-robe-of-affection-any-holy-armor/?gopid=24590#entry24590 Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-02-13Follow up@21b72c42cbcf05377a4e72087db3fd0fb9a1d651malufett3-1/+4
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-01-29Implemented 2010 Headgear Quests. Also corrected ID of Green Maiden in ↵Dastgir1-3/+3
Endless Tower, and Bascojin Slave.
2015-01-25Fix bug 8507 http://hercules.ws/board/tracker/issue-8507-filirs-pinions/Michieru1-0/+1
2014-12-28Fixed offensive skill formulas of KG/OB to official.malufett3-3/+3
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-28Added RE version for 'size_fix.txt'.malufett1-0/+7
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-27Merge pull request #421 from csnv/songredoHaruna1-7/+7
Songs aegis behavior updated. Bonus correction
2014-12-26Added note about KeepAfterUse to pre-re item_dbHaru1-0/+1
- Follow-up to d4e0689 - Special thanks to Litro - Also synchronized header comment of the item_db2 Signed-off-by: Haru <haru@dotalux.com>
2014-12-24Songs aegis behavior updated. Bonus correctioncsnv1-7/+7
- Fixed bug 8412 http://hercules.ws/board/tracker/issue-8412-songs/ Now songs auto-refreshes every 3 seconds. - Musical Lesson bonus rounded down for BA_ASSASSINCROSS.
2014-12-14Fixed some improper grammar.Mysteries1-1/+1
2014-12-07Revert mob_db atk2, Mobinfo will be fixed later.Michieru1-1/+0
Update Red Pirate Banada to official.
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-2/+2
- 1st Transcendent Spirit will now work as on official servers (#116) * The max total stat that is granted by the skill is now BaseLevel-10 with a maximum of 50 instead of always 50 * It will now work as Marionette Control and calculate the bonus at cast time rather than overwrite all existing bonuses * Agi Up and Blessing will now cancel the soul link - Fixed various problems that caused position lags on the client (#118) * Added a define ACTIVEPATHSEARCH in mob.c; if active (default and official), monsters will only grab targets if the walk path to the target is shorter or equal their search range; search range depends on whether the monster is moving or not (range2 for standing monsters and range3 for walking monsters); this requires a lot of CPU load, if it causes trouble, just comment the define for old behavior * Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed * OFFICIAL_WALKPATH now also applies to monsters * If the path search fails while a unit is already moving, we will now issue of fixpos packet so that the unit does not only stop moving on the server, but also on the client * Direction fixes - Updated the config setting attack_direction_change from 15 to 0 (official value); that means that a unit's direction will no longer change when it attacks; knock-back effects from e.g. Firewall will depend on the last direction the target walked into instead (bugreport:1322) - Ensured that the default direction of a monster is always "north", so that immobile monsters will now always be knocked back to the south by e.g. Firewall on default settings, unless a skill like e.g. Backstab changes their direction (bugreport:1322) - Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu * Magnum Break damage fixed - Targets two cells away will now only take 100%+10%*level damage (#108)
2014-11-17(Bugs 5237 and 7979)GrumpyLittlePanda1-5/+5
- Land Protector now behaves more like on official servers * Land Protector now protects from units being placed on it, no matter if they have splash range or not * Land Protector no longer protects from damage from units not outside Land Protector that splash inside * Meteor Storm no longer shows meteors falling if they would land on Land Protector * Pneuma can no longer be placed next to Land Protector * Safety wall no longer consumes gem if cast on LP. * Also cleaned up the code a bit, so the checks are done where they should be done - Ground skill splash ranges updated to their official values * Lord of Vermilion places units in a 11x11 area with 3x3 splash range each * Storm Gust places units in a 9x9 area with 3x3 splash range each * Heaven's Drive places units in a 5x5 area with no splash range * Venom Dust now has a splash range of 3x3 and is consequently larger than before - Storm Gust's knock-back behavior updated to official * Each of Storm Gust's units will knock back "Away from center" * As units in the south-west are processed first, the knock-back direction will usually be north-east * At the edges the knock-back direction will be "to the outside" * Land Protector and Ganbantein will influence the knock-back behavior strongly, e.g. if Storm Gust has a hole in the middle, it will have a "suck in" effect * Added a config option for those who want the old "random direction" behavior from eAthena
2014-11-07Added Roulette Items to pre-redastgir2-3/+141
Changed "set" to Direct assigning.
2014-11-03Adjusted roulette logic ( see 239d480487e24294975f35ed55f210837ad1088e )shennetsind1-8/+53
Special Thanks to Yommy and Ziu for the adjusted logic! This commit also introduces the proper coins to obtain the roulette points, thanks to Michieru. Signed-off-by: shennetsind <ind@henn.et>
2014-11-02Replaced 'set' with direct assignment where applicable (item db)Haru1-15/+15
This also includes various other tweaks to the item db scripts, including the newly introduced min() and max() commands. Signed-off-by: Haru <haru@dotalux.com>
2014-10-25Sight Blaster and other skill fixes, magic reflect, crash, trap display and ↵Michieru1-1/+1
monster behavior fixes - Fixed cast time of Sightrasher in pre-renewal (700ms -> 500ms) - Official Sight Blaster behavior (bugreport:6945, partially bugreport:144) * Sight Blaster's AoE is now 3x3 even in pre-renewal (it was originally larger so it hits traps before they trigger) * Sight Blaster will now prevent traps from triggering as long as they are knocked back * Fixed a bug that caused Sight Blaster to not work on traps and ice walls at all * Sight Blaster will no longer expire when the attack was reflected * Sight Blaster will now expire when hitting an ice wall * Sight Blaster will now properly protect you from being attacked from its AoE range - Sight, Ruwach and Sight Blaster will now check for a target every 20ms (previously every 250ms) - Step action will now be canceled when being knocked back (skills won't be executed anymore when knocked out of range) - When knock back magic is reflected it will no longer lead to the caster being knocked back (related to bugreport:6945) - Activated traps can no longer be hit - Fixed a problem that left "trap ghosts" forever on the screen when a trap was knocked out of the screen - Monster behavior fixes * Monsters will no longer be able to do normal attacks when hiding * If out of any reason a monster on "attack" state can't move and can't do normal attacks, it will now use "attack" state skills * The order of monster thought processing is now equal to official servers - Fixed some potential map server crashes Mega thanks to Playtester (rathena b88e95381d6a7)
2014-09-20Replaced hardcoded values with constants for status_change_start's flagHaru1-17/+17
- Please use the values from enum scstart_flag when calling status_change_start or related functions. - This also applies to the sc_start script commands. Signed-off-by: Haru <haru@dotalux.com>
2014-09-19Update official Homunculus renewal stats (bug:6970) ↵Michieru1-0/+33
http://hercules.ws/board/tracker/issue-6970-homunculus-renewal-stats/ Follow up (bug 8348): https://github.com/HerculesWS/Hercules/commit/ddc52570a9bf694cdba6445bc02350a94856a583 Update official overbrand damage (special thanks to Rytech) The skill damage is no longer affected by your base level. It is now affected by the enemy's base level (special thanks to Rytech) Updated the list of skills usable while mounted on a mado. (special thanks to Rytech)
2014-09-04• Fixed some rental items both PRE-RENEWAL and RENEWALJedzkie1-26/+50
• Added missing item scripts in PRE-RENEWAL. Signed-off-by: Jedzkie <jedzkie13@rocketmail.com>
2014-08-29Fix status def calculation (bug:8306)Michieru1-17/+17
Updated script command 'sc_start' to allow for more variables and options rAthena 17326 (bug:8217) Fix Cart Tornado damage to official elemental crashing/memory error (thanks to Ind)
2014-08-06- Fix 3rd class skills on pre-renewal.Michieru4-473/+471
- When under Mind Break Matk Effect and Mdef reduction should not show on ALT Q(bug:7915) - Plagiarism should not copy New 3rd class skills. Thanks to OmegaRed (bug:8118) - Update Runstone Lux Anima to official formula (bug:8285) - Add official formula for Demonic Fire - Update damage formula for Unlimit, apply Def and Mdef to 1 during the skill and adjust the cooldown to official. (bug:8227) - Flash Combo should not consume hp-sp and the skill not ignore the distance. - Fix a bug with Full Throttle that not consuming sp correctly and adjust the cooldown to official. - All WoE items are inactive outside WoE or PVP - Add bonus3 bSPVanishRate for Vellum Items. - Script Vellum Items. - Add 2 new bonus bSetDefRace and bSetMDefRace for the Vellum Items. (rAthena c046668034) - Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (rAthena 694719048e) - Implemented official Bowling Bash with all its special behaviors including the gutter line * As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf (Bug:4209) - Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (rAthena a15cee063d)
2014-07-06Follow up to 2e6016f6d7ec3493888513239f518c7cfc06d3b8 forgot to add pre-re fixpanikon1-0/+2
2014-05-31Removed some files which are no longer usedDastgir Pojee3-2945/+0
2014-05-31Extended ItemDB to support several other formats (part 1)Dastgir Pojee1-20/+14973
- Updated item_db.conf in preparation for the source edits. Signed-off-by: Haru <haru@dotalux.com>
2014-05-08Homonculus S Updatemalufett2-11/+11
-Updated and fixed Eira skills to official behavior. Fixed Bug#8168 -http://hercules.ws/board/tracker/issue-8168-crush-strike/?gopid=22703#entry22703 Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-02-21Correct minor mistake in skill_require_db.txt thanks to QQfoolsorellinapanikon1-3/+3
2014-02-19Readding last merge as last revert was unintended. Sorry for the trouble.panikon1-1/+1
2014-02-19Revert "Merge branch 'master' of https://github.com/HerculesWS/Hercules"panikon1-1/+1
This reverts commit c4a9dd3f2804b75c1d49b5ab58a3ba80ea4303c2, reversing changes made to 58544d7f610261a903b3e843a795efd7571b2d56.