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2015-11-22ItemDB Update:Jedzkie1-31/+20
- Implemented the Geffen Scrolls and Mental Potion official effects. Thanks to Kyeme. (Ref: http://herc.ws/board/topic/1125-please-implement-the-magic-scroll-mental-potion-etc/)
2015-11-20ItemDB Updates:Jedzkie1-31/+40
- Fixes http://herc.ws/board/tracker/issue-7330-halohalo/ where Item 'Halohalo' will not stack together w/ other Status Foods. - Change the Status Food Behavior based on Aegis: (NOTE: ID# 12202, 12203, 12204, 12205, 12206, 12207 and 12247) • Removed when the player dies. • Update its HP/SP percentheal based on Aegis script. - Follow up https://github.com/HerculesWS/Hercules/commit/e511dcf5940cee7a6e43744543a5ca96bc23cf84#commitcomment-14500629. Thanks to AnnieRuru. - Follow up https://github.com/HerculesWS/Hercules/commit/d9ad1cc97be0a90b3ef2f653ae2d2cdd77dddd83#commitcomment-14502822. Thanks also to AnnieRuru. - Change the sequence of our current Trade Restriction based on kRO's itemmoveinfov5.txt
2015-11-19ItemDB Update:Jedzkie1-8/+14
- Follow up https://github.com/HerculesWS/Hercules/commit/d9ad1cc97be0a90b3ef2f653ae2d2cdd77dddd83. - Fixes http://herc.ws/board/tracker/issue-8592-mega-resist-potion/, where the SC_TARGET_BLOOD is not working properly. Thanks to kyeme. - Adjust some whitespaces.
2015-11-19ItemDB Updates:Jedzkie1-23/+23
- Fix 'Light Concentration Potion', 'Light Awakening Potion' and 'Light Berserk Potion' not giving additional ASPD when used. Thanks to Emistry. (Ref: http://herc.ws/board/tracker/issue-8482-light-centerawakeningbersek-potion/) - Change the 'Fools Day Box' and 'Fools Day Box2' variable from .@i to .@temp. - Added 9 New Items and its trade restriction based on itemmoveinfov5.txt of kRO. • Infinite Concentration Potion (ID#12884) (Ref: http://www.divine-pride.net/database/item/12884) • Infinite Awakening Potion (ID#12885) (Ref: http://www.divine-pride.net/database/item/12885) • Infinite Berserk Potion (ID#12886) (Ref: http://www.divine-pride.net/database/item/12886) • Infinite Fly Wing (ID:12887) (Ref: http://www.divine-pride.net/database/item/12887) • Infinite Concentration Potion Box (ID#17226) (Ref: http://www.divine-pride.net/database/item/17226) • Infinite Awakening Potion Box (ID#17227) (Ref: http://www.divine-pride.net/database/item/17227) • Infinite Berserk Potion Box (ID#17228) (Ref: http://www.divine-pride.net/database/item/17228) • Infinite Fly Wing Box (ID:17229) (Ref: http://www.divine-pride.net/database/item/17229) • Infinite Fly Wing Box 3Days (ID:17251) (Ref: http://www.divine-pride.net/database/item/17251)
2015-11-19ItemDB Updates:Jedzkie1-18/+20
- Change the effect of 'Devil Morocc Card' from MaxHP to MaxSP (Ref: http://www.divine-pride.net/database/item/4559) - Change the behavior of 'Fools Day Box' and 'Fools Day Box2'. (Thanks to Haru and Emistry) - Added the combo effect script of 'White Knightage Card' and 'Khalitzburg Knightage Card'. (Ref: http://www.divine-pride.net/database/item/4608) - Fix 'Birdcage Of Paradise' where the skill bonus is not working in Ranger Job and seperate its combo effect. - Added 54 New Cards up to the latest kRO Sakray Update (November 18, 2015) • Infinite Toad Card (ID#4642) (Ref: http://www.divine-pride.net/database/item/4642) • Infinite Vagabond Card (ID#4643) (Ref: http://www.divine-pride.net/database/item/4643) • Infinite Vocal Card (ID#4644) (Ref: http://www.divine-pride.net/database/item/4644) • Infinite Eclipse Card (ID#4645) (Ref: http://www.divine-pride.net/database/item/4645) • Infinite Chimera Card (ID#4646) (Ref: http://www.divine-pride.net/database/item/4646) • Infinite Osiris Card (ID#4647) (Ref: http://www.divine-pride.net/database/item/4647) • Infinite Eddga Card (ID#4648) (Ref: http://www.divine-pride.net/database/item/4648) • Infinite Phreeoni Card (ID#4649) (Ref: http://www.divine-pride.net/database/item/4649) • [WIP] Infinite Infinite Orc Hero Card (ID#4650) (Ref: http://www.divine-pride.net/database/item/4650) • Infinite Tao Gunka Card (ID#4651) (Ref: http://www.divine-pride.net/database/item/4651) • Nightmare Amon Ra Card (ID#4652) (Ref: http://www.divine-pride.net/database/item/4652) • Nightmare Arclouse Card (ID#4653) (Ref: http://www.divine-pride.net/database/item/4653) • Nightmare Mimic Card (ID#4654) (Ref: http://www.divine-pride.net/database/item/4654) • Nightmare Minorous Card (ID#4655) (Ref: http://www.divine-pride.net/database/item/4655) • [WIP] Nightmare Mummy Card (ID#4656) (Ref: http://www.divine-pride.net/database/item/4656) • [WIP] Nightmare Ancient Mummy Card (ID#4657) (Ref: http://www.divine-pride.net/database/item/4657) • Nightmare Verit Card (ID#4658) (Ref: http://www.divine-pride.net/database/item/4658) • Eggring Card (ID#4659) (Ref: http://www.divine-pride.net/database/item/4659) • Scout Basilisk Card (ID#4660) (Ref: http://www.divine-pride.net/database/item/4660) • Charge Basilisk Card (ID#4661) (Ref: http://www.divine-pride.net/database/item/4661) • Big Eggring Card (ID#4662) (Ref: http://www.divine-pride.net/database/item/4662) • Leaf Lunatic Card (ID#4663) (Ref: http://www.divine-pride.net/database/item/4663) • Grass Fabre Card (ID#4664) (Ref: http://www.divine-pride.net/database/item/4664) • Wild Honet Card (ID#4665) (Ref: http://www.divine-pride.net/database/item/4665) • Sweet Roda Frog Card (ID#4666) (Ref: http://www.divine-pride.net/database/item/4666) • Hunter Wolf Card (ID#4667) (Ref: http://www.divine-pride.net/database/item/4667) • Trance Spore Card (ID#4668) (Ref: http://www.divine-pride.net/database/item/4668) • Jungle Mandragora Card (ID#4669) (Ref: http://www.divine-pride.net/database/item/4669) • Fruit Pom Spider Card (ID#4670) (Ref: http://www.divine-pride.net/database/item/4670) • Sorcerer Celia Card (ID#4671) (Ref: http://www.divine-pride.net/database/item/4671) • Sura Chen Card (ID#4672) (Ref: http://www.divine-pride.net/database/item/4672) • Minstrel Alphoccio Card (ID#4673) (Ref: http://www.divine-pride.net/database/item/4673) • Guillotine Cross Eremes Card (ID#4674) (Ref: http://www.divine-pride.net/database/item/4674) • Arch Bishop Magaleta Card (ID#4675) (Ref: http://www.divine-pride.net/database/item/4675) • Ranger Cecil Card (ID#4676) (Ref: http://www.divine-pride.net/database/item/4676) • Mechanic Howard Card (ID#4677) (Ref: http://www.divine-pride.net/database/item/4677) • Warlock Kathryne Card (ID#4678) (Ref: http://www.divine-pride.net/database/item/4678) • Rune Knight Seyren Card (ID#4679) (Ref: http://www.divine-pride.net/database/item/4679) • Royal Guard Randel Card (ID#4680) (Ref: http://www.divine-pride.net/database/item/4680) • Genetic Flamel Card (ID#4681) (Ref: http://www.divine-pride.net/database/item/4681) • Shadow Chaser Gertie Card (ID#4682) (Ref: http://www.divine-pride.net/database/item/4682) • Wanderer Trentini Card (ID#4683) (Ref: http://www.divine-pride.net/database/item/4683) • True Eremes Guile Card (ID#4684) (Ref: http://www.divine-pride.net/database/item/4684) • True Margaretha Sorin Card (ID#4685) (Ref: http://www.divine-pride.net/database/item/4685) • True Kathryne Keyron Card (ID#4686) (Ref: http://www.divine-pride.net/database/item/4686) • True Cecil Damon Card (ID#4687) (Ref: http://www.divine-pride.net/database/item/4687) • True Howard Alt-Eisen Card (ID#4688) (Ref: http://www.divine-pride.net/database/item/4688) • True Seyren Windsor Card (ID#4689) (Ref: http://www.divine-pride.net/database/item/4689) • True Randel Lawrence Card (ID#4690) (Ref: http://www.divine-pride.net/database/item/4690) • True Flamel Emure Card (ID#4691) (Ref: http://www.divine-pride.net/database/item/4691) • True Celia Alde Card (ID#4692) (Ref: http://www.divine-pride.net/database/item/4692) • True Chen Liu Card (ID#4693) (Ref: http://www.divine-pride.net/database/item/4693) • True Gertie Card (ID#4694) (Ref: http://www.divine-pride.net/database/item/4694) • True Trentini Card (ID#4695) (Ref: http://www.divine-pride.net/database/item/4695) • True Alphoccio Card (ID#4696) (Ref: http://www.divine-pride.net/database/item/4696)
2015-11-19Minor follow up.Jedzkie1-1/+1
2015-11-18ItemDB Updates:Jedzkie1-28/+50
- Update Flame Stone, Ice Stone, Wind Stone, and Shadow Orb selling price base on kRO. - Update 'Mother_Heart' item effect. (Ref: http://www.divine-pride.net/database/item/2885) - Update 'Fools_Day_Box' and 'Fools_Day_Box2' based on Aegis. - Update some item scripts based on Aegis. - Changed some ItemID into Constants, Partial commit of my ItemID to Constant assignment. - Added New items and its effect and trade restrictions: • Mercenary_Casting_ (ID# 12807) (Ref: http://www.divine-pride.net/database/item/12807) • Mother_Love_Box (ID# 12808) (Ref: http://www.divine-pride.net/database/item/12808) • Level_Up_Box (ID# 12809) (Ref: http://www.divine-pride.net/database/item/12809) • Zherlthsh_Tck_Box_ (ID# 12819) (Ref: http://www.divine-pride.net/database/item/12819)
2015-11-18ItemDB Update:Jedzkie1-2/+2
- Fixes Issue #688. - Update the item 'Acaraje' to its official effect. (Ref: http://herc.ws/board/tracker/issue-7773-acaraje-12375/) - Fix 'Vitata500' not giving additional % in sp. (Thanks to Haru) (Ref: http://www.divine-pride.net/database/item/12436) - Fix Ljosalfar and Mermaid Bubbles disappear its effect when died / dispell and etc.
2015-11-18Revert "Update map_cache.dat.".Jedzkie1-0/+0
2015-11-17Revert "Item DB Updates:"Haru1-18/+43
This reverts commit 912578159c8ccca9545e3c7dce9f7ce2b92bee2e. This will be re-committed in a more atomic form.
2015-11-17Item DB Updates:Jedzkie1-43/+18
- Update Geffen Scrolls to its official behavior and effect. - Added Official item effect of Mental Potion. - Fixed Chinese Pestel item effect. - Fixed Vitata500 not giving 5% sp. - Added 'Costume: Time Accessory'.
2015-11-17Update map_cache.dat.Jedzkie1-0/+0
Signed-off-by: Jedzkie <jedzkie13@rocketmail.com>
2015-11-15Fixed too-generic constant names of gettime() typesHaru1-3/+6
- Follow-up to 3bd77ffc0daca508352834add828766490075aee - The names were too generic (not namespaced), and were easily clashing with custom (and potential future official) constants or variables. - Constants are now prefixed with a 'GETTIME_' namespace: - GETTIME_SECOND - GETTIME_MINUTE - GETTIME_HOUR - GETTIME_WEEKDAY - GETTIME_DAYOFMONTH - GETTIME_MONTH - GETTIME_YEAR - GETTIME_DAYOFYEAR - Fixed some excessive (and some times incorrect) parentheses in various scripts using gettime(). - Updated documentation. Signed-off-by: Haru <haru@dotalux.com>
2015-10-26Fixes Constant Name in item_db(#821)Dastgir1-1/+1
2015-10-20Converted all the commented out mob_db/mob_db22 entries to the new formatHaru1-187/+3099
Signed-off-by: Haru <haru@dotalux.com>
2015-10-20Convert mob_db to new format.Andrei Karas2-1144/+46983
2015-10-06Merge pull request #682 from Smokexyz/masterHaruna2-39/+131
Convert refine_db.txt to refine_db.conf (libconfig)
2015-10-02Convert refine_db.txt to refine_db.conf (libconfig)Smokexyz2-39/+131
Thanks for Haru and 4414 for pointing out inefficiency in code, edited as suggested. Rework - Changed refine_db.conf format to a more concise one, thanks to Haru for suggesting. [2/10/15] Updated with corrections pointed out by Haru. Updated warning and error messages.
2015-09-27Fixed typo in pet_db.txt header, Fullness descriptionAlexander Kozlov1-1/+1
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru6-88/+86
Signed-off-by: Haru <haru@dotalux.com>
2015-09-17corrected some white spaces and added missing EOL.Frost9-185/+148
Split from #558 (and added a few more corrections) Signed-off-by: Haru <haru@dotalux.com>
2015-09-08Added pre-re/re support to the pet db. Fixes #702Haru1-0/+118
Thanks to aleprincess Signed-off-by: Haru <haru@dotalux.com>
2015-07-08Update Unique ID system to match official now it cover all cash items ↵Ibrahim Hossam1-0/+1
include stackable ones. Implement ForceSerial option in Package Item Database to force serial for any item. Implement ForceSerial option in item database to force serial for any item. Implement Merge Client interface to merge stackable items with serial numbers ( check npc/other/item_merge.txt ).
2015-06-25Added WoE Teleport Scroll, and fixes its typoDastgir1-2/+3
Signed-off-by: Haru <haru@dotalux.com>
2015-06-24Updated item_db with Race2 ConstantsDastgir1-9/+9
2015-06-12Changed RC_DemiHuman to RC_DemiPlayer in Pre-RenewalDastgir2-284/+284
2015-06-02Follow up to 712812bMysteries6-12/+12
- More link changes - Added proper link to Roulette topic
2015-05-03Fixed Bug#8652malufett1-0/+1
-http://hercules.ws/board/tracker/issue-8652-sp-again/?gopid=25092#entry25092 -Added missing weight factor of Minstrel/Wanderer. Thanks Michi Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-04-25Updated _figures using Class instead of BaseClass according to issue #504.Streusel1-7/+7
Special thanks to MordekaiserGod for bringing it up.
2015-04-10Merge branch 'master' of https://github.com/HerculesWS/Hercules into ↵malufett1-8/+0
JobDBRedesign
2015-04-06Removed All Fields with default values in item_db.confDastgir1-8/+0
2015-04-02Merge branch 'master' of https://github.com/HerculesWS/Hercules into ↵malufett1-1/+1
JobDBRedesign
2015-03-29Fixed Bug#5654malufett1-1/+1
-http://hercules.ws/board/tracker/issue-5654-high-wizard-gravitational-field/ Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-28Follow up@fb88a56b9519adedfca06085de6c2ccc5da72582malufett1-1/+1
-Append Dastgir suggestion Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-28Follow up@fb88a56b9519adedfca06085de6c2ccc5da72582malufett1-1/+1
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-27Hercules 'job_db1.txt' Redesignmalufett2-283/+1372
-Initial and for review Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-03-17Corrected homunculus stats for pre-re.milky-milk1-8/+8
2015-02-20Fixed Bug#8537malufett1-3/+3
-http://hercules.ws/board/tracker/issue-8537-arch-bishop-skills-clementia-canto-candidus-praefatio-does-not-work-on-partymates-wearing-robe-of-affection-any-holy-armor/?gopid=24590#entry24590 Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-02-13Follow up@21b72c42cbcf05377a4e72087db3fd0fb9a1d651malufett3-1/+4
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2015-01-29Implemented 2010 Headgear Quests. Also corrected ID of Green Maiden in ↵Dastgir1-3/+3
Endless Tower, and Bascojin Slave.
2015-01-25Fix bug 8507 http://hercules.ws/board/tracker/issue-8507-filirs-pinions/Michieru1-0/+1
2014-12-28Fixed offensive skill formulas of KG/OB to official.malufett3-3/+3
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-28Added RE version for 'size_fix.txt'.malufett1-0/+7
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2014-12-27Merge pull request #421 from csnv/songredoHaruna1-7/+7
Songs aegis behavior updated. Bonus correction
2014-12-26Added note about KeepAfterUse to pre-re item_dbHaru1-0/+1
- Follow-up to d4e0689 - Special thanks to Litro - Also synchronized header comment of the item_db2 Signed-off-by: Haru <haru@dotalux.com>
2014-12-24Songs aegis behavior updated. Bonus correctioncsnv1-7/+7
- Fixed bug 8412 http://hercules.ws/board/tracker/issue-8412-songs/ Now songs auto-refreshes every 3 seconds. - Musical Lesson bonus rounded down for BA_ASSASSINCROSS.
2014-12-14Fixed some improper grammar.Mysteries1-1/+1
2014-12-07Revert mob_db atk2, Mobinfo will be fixed later.Michieru1-1/+0
Update Red Pirate Banada to official.
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-2/+2
- 1st Transcendent Spirit will now work as on official servers (#116) * The max total stat that is granted by the skill is now BaseLevel-10 with a maximum of 50 instead of always 50 * It will now work as Marionette Control and calculate the bonus at cast time rather than overwrite all existing bonuses * Agi Up and Blessing will now cancel the soul link - Fixed various problems that caused position lags on the client (#118) * Added a define ACTIVEPATHSEARCH in mob.c; if active (default and official), monsters will only grab targets if the walk path to the target is shorter or equal their search range; search range depends on whether the monster is moving or not (range2 for standing monsters and range3 for walking monsters); this requires a lot of CPU load, if it causes trouble, just comment the define for old behavior * Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed * OFFICIAL_WALKPATH now also applies to monsters * If the path search fails while a unit is already moving, we will now issue of fixpos packet so that the unit does not only stop moving on the server, but also on the client * Direction fixes - Updated the config setting attack_direction_change from 15 to 0 (official value); that means that a unit's direction will no longer change when it attacks; knock-back effects from e.g. Firewall will depend on the last direction the target walked into instead (bugreport:1322) - Ensured that the default direction of a monster is always "north", so that immobile monsters will now always be knocked back to the south by e.g. Firewall on default settings, unless a skill like e.g. Backstab changes their direction (bugreport:1322) - Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu * Magnum Break damage fixed - Targets two cells away will now only take 100%+10%*level damage (#108)
2014-11-17(Bugs 5237 and 7979)GrumpyLittlePanda1-5/+5
- Land Protector now behaves more like on official servers * Land Protector now protects from units being placed on it, no matter if they have splash range or not * Land Protector no longer protects from damage from units not outside Land Protector that splash inside * Meteor Storm no longer shows meteors falling if they would land on Land Protector * Pneuma can no longer be placed next to Land Protector * Safety wall no longer consumes gem if cast on LP. * Also cleaned up the code a bit, so the checks are done where they should be done - Ground skill splash ranges updated to their official values * Lord of Vermilion places units in a 11x11 area with 3x3 splash range each * Storm Gust places units in a 9x9 area with 3x3 splash range each * Heaven's Drive places units in a 5x5 area with no splash range * Venom Dust now has a splash range of 3x3 and is consequently larger than before - Storm Gust's knock-back behavior updated to official * Each of Storm Gust's units will knock back "Away from center" * As units in the south-west are processed first, the knock-back direction will usually be north-east * At the edges the knock-back direction will be "to the outside" * Land Protector and Ganbantein will influence the knock-back behavior strongly, e.g. if Storm Gust has a hole in the middle, it will have a "suck in" effect * Added a config option for those who want the old "random direction" behavior from eAthena