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Given the class is accessible under pre-re mode, its skills that rely on these catalysts are unable to function since the items they require do not exist.
Adding them.
http://hercules.ws/board/tracker/issue-7506-skill-items-missing-in-pre-re/
Signed-off-by: shennetsind <ind@henn.et>
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Given mounting support is present in pre-re I'm adding the item to squash the warning away, the problem by having item_delay being shared by pre-re and re will be sorted in a upcoming update.
http://hercules.ws/board/tracker/issue-7354-item-delaytxt/
Signed-off-by: shennetsind <ind@henn.et>
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128 being higher than the maximum available value for pre-re mode (in pre-re def is 'char/int-8', unlike renewal mode in which it is 'short/int-16')
http://hercules.ws/board/tracker/issue-7503-mob-parse-dbrow/
Signed-off-by: shennetsind <ind@henn.et>
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- AegisName values taken from Ind's Ultimate Item DB Update (1caae98)
- Fixed bugreport:7600 (thanks to bgamez23)
http://hercules.ws/board/tracker/issue-7600-error-itemdb-read-duplicate-aegisname/
- Corrected and enabled some previously unavailable/unknown IDs in
item_packages.conf (both pre-re and re) and item_group.conf (pre-re)
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/tracker/issue-7550-baby-mage-inheriting-priest-
class-skills-re-mode-pre-re/
- My other commit isn't read to release yet, so I rather just push this
through now. Thanks jTynne!
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Also, Fixed Bug#7504 -
http://hercules.ws/board/tracker/issue-7504-missing-monsters/?gopid=1929
1#entry19291
~Merged from rAthena
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-where SR_GENTLETOUCH_REVITALIZE is not working properly.
Fixed Bug#6547 & Bug#6141
-SC_BLOODYLUST should now work properly like as official behavior.
Fixed Bug#7395
-SO_SPELLFIST should now work properly.
Fixed Bug#7477
-removed hidden walkdaley that makes character stop when hit even if SC_ENDURE is active.
Fixed Bug#7475
-fixed error message in SA_AUTOSPELL when cancel button is pressed.
Fixed Bug#7337
-MG_CHANGECART should now work properly.
Fixed Bug#7474
-SC_MAELSTROM should now work properly like as official behavior.
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http://hercules.ws/board/topic/1389-hcache-item-packages-update/
Signed-off-by: shennetsind <ind@henn.et>
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-where 'working in progress' state is not cancel in change map/teleport.
Fixed Bug#7265
-where casting AL_INCAGI into chars force them to stand where it now suppose to be.
Fixed Bug#7337
-fixed some skills that deals 'work in progress' state.
Fixed Bug#7467
-fixed compiling warning message.
Renewal Updates
-Temporary fix for skills final damage reduction.
-Updated NJ_KUNAI to its renewal formula.
-Updated/Fixed some interface messages.
-Implemented additional new 3rd job skills(GN_ILLUSIONDOPING,RK_LUXANIMA,SO_ELEMENTAL_SHIELD,SC_ESCAPE)
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to ossi0110
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Muad_Dib for all the new info! and to Masao for bringing the issue to our attention.
Signed-off-by: shennetsind <ind@henn.et>
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-ALL_ODINS_POWER should now work properly.
Follow up@074662a4b30e5d380fda32fd7df2d3ae2de759e0
-added some missing entry in dbs.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Wasn't taking in account the delay_consume flag which actually means the item type is 11 not 2.
Also added a extra warning in the item packages parser.
Special Thanks to ossi0110 for bringing this up.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed "random" item package rates, special thanks to Beret.
Also, added the missing (+130) item package calls (special thanks to Streusel!)
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed some documentation
- Fixed some alignment
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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Special thanks to Via and the others in irc for reporting this.
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Added a some documentation to the file.
Since Github doesn't allow me to edit some files at once and I haven't Git tools right now, a follow up will come right now with the db/re/skill-tree.conf file doc. Thanks to Gepard for pointing it out on the forum topic.
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Special Thanks to Vali
http://hercules.ws/board/tracker/issue-7401-new-skill-tree-db-bug/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
Signed-off-by: shennetsind <ind@henn.et>
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Might as well when I'm at it..
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Fixed compilation error and server console error.
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Follow up for not updated SC in item_db.txt
Thanks Kyeme
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Forgot the db files. whops.
Signed-off-by: shennetsind <ind@henn.et>
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- http://hercules.ws/board/tracker/issue-7322-about-pluginsconf/
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http://hercules.ws/board/tracker/issue-7016-skill-db-not-behaving-as-des
cribed-in-discription/
- Made /conf/plugins.conf a little bit more better to understand.
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Fixed Bug #7227 Part 2.
http://hercules.ws/board/tracker/issue-7227-item-12790-unknown-name/
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy~! Thanks <3
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Yommy <3~ Thanks!
Signed-off-by: shennetsind <ind@henn.et>
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- Updated bonus scripts of Chemical Protection scrolls to ensure that skill requirements are fulfilled.
http://hercules.ws/board/tracker/issue-6396-chemical-protection/
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- Updated bonus order of 12218 to enable correct showing of skill effects.
http://hercules.ws/board/tracker/issue-7202-assumptio-effect-on-scrolls/
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- Removed double entries for item 6441 and 6442 and updated their names according to fRO database. (http://rns.gamona.de/index.php?show=viewitem&itemid=6441, http://rns.gamona.de/index.php?show=viewitem&itemid=6442)
- Updated name of 12416 in all 4 item database files. (LUcky -> Lucky)
- Updated order of 19533 and 19534 in /db/re/item_db.txt.
- Updated AegisName of 4853-4858.
http://hercules.ws/board/tracker/issue-7156-double-items/
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http://hercules.ws/board/topic/485-hanbok-costumes-update/
Signed-off-by: shennetsind <ind@henn.et>
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Added missing description on CLONE and MOB_BOSS target types, special thanks to frenzmu06!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=3508
Also fixed map zone target type "All" to include "mob_boss" and "clone"
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/470-hercules-april-22-patch/
Signed-off-by: shennetsind <ind@henn.et>
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- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added some Malangdo coin exchange NPCs, more will come later.
* Updated Malangdo warp portals.
* Fixed item ID 12220 and clarified documentation of 'getiteminfo' types 11 and 14 (bugreport:7256).
* Minor Renewal item database update.
* Applied changes from r17171 to SQL databases.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17172 54d463be-8e91-2dee-dedb-b68131a5f0ec
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wrong comment in map_zone_db.conf files
http://hercules.ws/board/tracker/issue-7155-strange-wonky-stuff-with-map-zone-skill-stuff/
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg and battleground maps (implemented under their respective zones)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Used officially in gvg maps (Implemented under GvG zone)
Special Thanks to Muad_Dib!
Signed-off-by: shennetsind <ind@henn.et>
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Listed available options for 'disabled_skills'
Signed-off-by: shennetsind <ind@henn.et>
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Introducing unit-type-based skill restrictions, details in the link
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/?p=2227
Special Thanks to lighta and Muad_Dib
Signed-off-by: shennetsind <ind@henn.et>
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Modified extension from .txt to .conf as proposed by Beret, highlights better on most ide's.
Signed-off-by: shennetsind <ind@henn.et>
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This was once available through the now-gone skill_nocast_db.txt.
To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field
Signed-off-by: shennetsind <ind@henn.et>
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Click the link for full info~!
http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
Signed-off-by: shennetsind <ind@henn.et>
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17198 54d463be-8e91-2dee-dedb-b68131a5f0ec
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