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http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- job_db1 (Pre-re / RE)
- skill_tree (Pre-re / RE)
- job_db2
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16469 54d463be-8e91-2dee-dedb-b68131a5f0ec
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*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
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357). (bugreport:5082)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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there for other classes.
- credits to 3ceam for the base.
- should you step by any bugs let us know, http://rathena.org/board/tracker
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- credits to 3ceam for the base.
- should you step by any bugs let us know, http://rathena.org/board/tracker
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15606 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- credits to 3ceam for the base
- should you step by any bugs let us know, http://rathena.org/board/tracker
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15589 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Removed some double entries from item DB.
Added lost of entries to item_trade.txt and cleand it a little.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15571 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* skill_tree.txt is split into re and pre-re folder. In renewal version only level 5 spear mastery is required for spiral pierce.
* Removed an unnecessary new line on a message.
* Enabled mechanic summons in pre-re/mob_db.txt to avoid some startup error messages.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15546 54d463be-8e91-2dee-dedb-b68131a5f0ec
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