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2018-06-03Conversion of exp.txt to libconfigSmokexyz1-57/+0
2016-10-22Added Summoner Class.Dastgir Pojee1-2/+2
(Only Placeholder, other things related to summoner will follow-up soon) Added SQL-Upgrade: Added `class` column in charlog
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-2/+0
Signed-off-by: Haru <haru@dotalux.com>
2013-09-27Added full support for the Rebellion.shenhuyong1-2/+2
Credits to 3ceam2 for the base,Thanks to Rytech. -The skill still needs to be completed, as well as support for higher base stats. -Bonus stats are set to temporarily values until the official ones are known. -Updated the item_db.txt file with information on the Rebellion's job equip mask. -Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto. -A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
2012-06-24Corrected all pre-renewal and renewal EXP tables. (bugreport:6050 and ↵kenpachi2k111-16/+24
bugreport:6075) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16341 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20=Generaltechnote241-7/+7
*Did some cleaning up and enabled all job lines in job_db 1 and 2. *Added some more jobs to the pre-re and re exp tables. *Enabled all typeable job changing names for the job change command. -Also did some more cleaning and organizing for the list that shows -when typing the command by itself. This will be the final time I -touch this until a new job is released. *Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it. =Jobs *Added 7 new jobs. -Added jobs are Gangsi, Death Knight, Dark Collector, -Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro. -Note: Keep in mind that Gangsi, Death Knight, and Dark Collector -are official jobs that were never completed and arnt fully playable -like other jobs. Im just adding them in since their official and to -let the curious people out there mess with them. *Did some major skill tree updates. -Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION. -Fixed a few other trans skill requirements in the 3rd job skill trees. -Added complete skill trees for Sorcerer, Genetic, Baby 3rd's, -Expanded Super Novice/Baby, Kagerou, and Oboro. -Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in -the server, the skills introduced in these jobs will still be read -by the server, but will not appear on players skill window until entrys -are added to the skill_db and skill_requirement_db. -No error's will be generated when read. So its perfectly safe to leave -them entirely enabled so skills will slowly appear 1 by 1 as their coded in. -Also added a pre-tree for Gangsi, Death Knight, and Dark Collector -jobs for now and added some extra tree lines. These will be worked with in the future. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19=Generaltechnote241-13/+24
*Added some extra data here and there that will be used in the future. -Mostly stuff for adding more jobs. *Corrected how the server listed a few job names. Like Mage should be Magician. -As the job name is seen hard coded in the client. *Added support for all 3rd jobs in the pre-re exp table. -Base levels use a copy of the Trans exp table. Job levels use a copy of the -Trans 2nd job exp table. *Added baby 3rd's to the renewal exp table. *Did some cleaning and updating in the atcommand.c file for the jobchange command. -Added a few job changes by job name typing. -Spaced things out in the message strings to allow job names of up to 16 characters. -If a name is bigger then 16 characters, it will need to be reduced to fit the space. -No more then 4 jobs listed max per line -Also removed unneeded text lines as the ID's they point to are dummy ID's. -Finally, updated the list of dummy ID's to prevent changing to, as well as added a -message to display if someone attempts to job change to one of those dummy ID's. *Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues. -The space gap is now big enough to allow everything to line up. =Jobs *Added 3rd job babys. -Everything is working properly for them except the max stats and skill trees. -I will add this stuff in the next update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-10Fixed pre-RE EXP tables. (bugreport:5280)kenpachi2k111-22/+22
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15671 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-11- SVN Copied exp.txt, exp_guild.txt, exp_homun.txt to /db/pre-re/ and /db/re/brianluau1-0/+40
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15423 54d463be-8e91-2dee-dedb-b68131a5f0ec