Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- The field was used both for sprite view IDs and for weapon or
ammunition subtypes. Now the fields 'ViewSprite' and 'Subtype' are
used respectively.
Signed-off-by: Haru <haru@dotalux.com>
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This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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It now includes a GPL-compliant license/copyright mention
Signed-off-by: Haru <haru@dotalux.com>
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- Item Databases
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include stackable ones.
Implement ForceSerial option in Package Item Database to force serial for
any item.
Implement ForceSerial option in item database to force serial for any item.
Implement Merge Client interface to merge stackable items with serial numbers ( check npc/other/item_merge.txt ).
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- Follow-up to d4e0689
- Special thanks to Litro
- Also synchronized header comment of the item_db2
Signed-off-by: Haru <haru@dotalux.com>
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- Special thanks to ossi0110, kyeme
- Fixes bugreport:7821
http://hercules.ws/board/tracker/issue-7821-missing-item-dbconf-columne/
Signed-off-by: Haru <haru@dotalux.com>
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http://hercules.ws/board/topic/2954-item-db-file-structure-overhaul
- Item db was changed to libconfig format.
- This new format is larger than the original format, but it's less
subject to conflicts when some items are edited and the file gets
updated.
- It is no longer necessary to specify fields with no value, and only
the actually used fields are specified.
- Items scripts (especially the long ones) are made more readable by
splitting them into multiple lines, with proper indentation.
- A converter perl script is provided in the tools directory (and a link
to the web-based version of the same script canbe found in the above
forum topic)
- All of this was made possible thanks to Ind, Yommy.
Signed-off-by: Haru <haru@dotalux.com>
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