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2018-11-02Remove conf dir.Andrei Karas49-7872/+0
2018-10-21Merge pull request #2182 from guilherme-gm/201808-trapfixHaru1-0/+6
Fixes some issues with traps
2018-10-21Merge pull request #2208 from dastgirp/issue/2177Haru1-0/+8
Changes the item price to 1 if it is 0
2018-10-13Fixed Issue #2177Dastgir1-0/+8
If Item Price is 0, it is now changed to 1.
2018-10-07Merge pull request #2253 from Emistry/doc_permissionHaru1-1/+1
Update Permission Documents
2018-10-06Update Permission DocumentsEmistry Haoyan1-1/+1
- Changed into markdown format.
2018-10-05Add at command @camerainfo.Andrei Karas2-1/+3
2018-08-31Update Maps DatabaseAsheraf1-0/+20
2018-08-30Makes trap damage possible to be reflectedGuilherme G. Menaldo1-0/+6
2018-07-29add messages for atcommand_setzonegumi1-1/+8
2018-07-28Merge pull request #2067 from dastgirp/1-achievementHaru1-0/+1
Implemented Achievement System and Title System
2018-07-25Merge pull request #2138 from Asheraf/stylistupdateHaru1-3/+1
Add support for bodystyle in stylist shop ui
2018-07-24Implementation of the official Achievement System.smokexyz1-0/+1
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
2018-07-24Merge pull request #2088 from guilherme-gm/fix-ghostmonstersHaru1-0/+7
Fixed monsters not disappearing from some clients upon death
2018-07-19enable bodystyle saving by defaultAsheraf1-3/+1
2018-07-12Fixed clearunit packet not being sent to clients going out of the view range ↵Guilherme G. Menaldo1-0/+7
when monster dies
2018-07-12Fix date part2Unknown36-36/+36
2018-06-29Merge pull request #2098 from Asheraf/pairshipupdateHaru1-0/+154
update private airship map list to match main kRO servers
2018-06-25Implemented Pet AutofeedingDastgir1-0/+5
2018-06-21Update Maps DatabaseAsheraf1-0/+154
2018-06-02Implementation of stylist uiAsheraf1-1/+5
2018-05-04Implementation of Private AirShipAsheraf1-1/+2
2018-04-23Merge pull request #2005 from guilherme-gm/guildskillcdHaru1-4/+5
Allow guild skills cooldown to continue when logged out
2018-04-22Merge pull request #2020 from Asheraf/packetsHaru1-1/+1
Enable some features for newer client versions
2018-04-22Merge pull request #2007 from Jedzkie/PincodeUpdateHaru1-1/+26
Pincode Update
2018-04-18Enable attendance system for PACKETVER_ZERO_NUM >= 20180411Asheraf1-1/+1
2018-04-08Merge pull request #2001 from guilherme-gm/tombspawnHaru1-0/+4
Added delay to tomb spawn
2018-04-08Allow guild skills cooldown to continue when logged outGuilherme G. Menaldo1-4/+5
2018-04-08Added delay to tomb spawnGuilherme G. Menaldo1-0/+4
2018-04-08Merge pull request #2006 from Jedzkie/MessageFixesHaru1-1/+4
Message Fixes
2018-04-07Implementation of Attendance systemAsheraf2-1/+11
2018-04-08Update Skill/Item messagesJedzkie1-1/+4
2018-04-07Add an option to prevent item usage when storage is openJedzkie1-0/+4
In official servers, you can't open boxes and use usable/consumables items when the storage is open. Fixes #1806
2018-04-02Pincode UpdateJedzkie1-1/+26
- Added blacklist feature - Added official message when successfully create a pincode / successfully change a pincode
2018-02-12Fix messages about enabled/disabled cvc mode.Andrei Karas1-1/+3
2018-01-25Implementation of Official Clan SystemMurilo Pereti Tavares3-3/+56
All official features work including the autokick for inactive members And the system is completely customizable.
2017-12-17Merge pull request #1923 from 4144/fixpacketsHaru1-1/+1
Add support for Ragnarok zero clients, split packets.h again
2017-12-14Enable packets encryption by default.Andrei Karas1-1/+1
Old autodetection mode for some clients not works and need fix it.
2017-11-18Implement Homunculus autofeedingAsheraf1-0/+5
2017-10-29Add configurable way to show char servers with color in list in client.Andrei Karas1-0/+16
Options configurable in login-server.conf in users_count section.
2017-10-21Merge pull request #1833 from Emistry/mapflag_noautolootHaru1-2/+5
Add NoAutoloot mapflag
2017-10-22Add NoAutoloot mapflagEmistry Haoyan1-2/+5
- Enable server to disable autoloot settings for certain maps.
2017-10-21Merge pull request #1812 from mekolat/partyleader2Haru1-0/+6
add option to restrict party leader change to same map
2017-09-12Fix several typos and grammar mistakesHaru1-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2017-08-01add option to restrict party leader change to same mapgumi1-0/+6
2017-07-30Implementation of RoDEXKirieZ1-0/+10
2017-06-13Removed reading battle.conf multiple times from import folder.Dastgir1-3/+1
2017-05-27Merge pull request #1722 from Smokexyz/mmo_charstatus-fixHaru1-1/+1
Dismemberment of `storage_data` from `mmo_charstatus`.
2017-05-22Add storage_data reception, parsing and sending to/from the map-server.Smokexyz1-1/+1
Remove loading and saving of storage_data through char.c Re-declaration of structure storage_data as a vector. Re-code of portions in the map-server using storage_data. A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server. Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1. Storage items are stored in a dynamically allocated array and handled accordingly. struct mmo_charstatus size reduces by 34,800 bytes. Update pc_checkitem() with masks for item checks. `sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types` `battle/items.conf` has been updated to reflect configuration changes. Further updates to assert a successful reception of storage data in related functions.
2017-05-09Merge pull request #1699 from Jedzkie/11-SummerCostumeHaru1-0/+8
Implemented Official Summer 2 Costume