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when creating a new character).
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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It became pointless, since 0241d0195558b7e57d2181f2f097cf774a1ef463 introduced a more accurate way to control the amount of characters in an account.
This update also reduced the amount of mysql queries used on char creation by 2.
Signed-off-by: shennetsind <ind@henn.et>
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Dropping the not-used setting from the previous implementation.
http://hercules.ws/board/topic/272-re-introducing-console-input/
Signed-off-by: shennetsind <ind@henn.et>
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Now cross-platform, and stable ( after fixing I tested it a couple dozen times ).
Special Thanks to Yommy for providing me with his packet list, without it I would have never figured what was wrong with it.
Special Thanks to Jeroen who reported a inconsistency on the feature when used on windows.
Signed-off-by: shennetsind <ind@henn.et>
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Feature is not, I repeat, NOT complete. the decryption is not fully functional which leads to dial values different from the ones the player used.
Credits:
lemongrass3110 for the base
yommy for the packets
LightFighter for the decrypt function (altho its not stable :P)
Signed-off-by: shennetsind <ind@henn.et>
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until we decide what to do with the version since it's git.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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