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- Case-sensitive AegisName and Sprite ID lookups are now optional,
controlled by the case_sensitive_aegisnames battle config flag (you
can set it to "no" to restore the case insensitive behavior.)
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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adjustment.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Updated conf/battle/misc.conf manner_system to reflect latest official server behavior.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7740-mute/
Signed-off-by: shennetsind <ind@henn.et>
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- Made possible thanks to (and using base code by) Ai4rei - eAthena
r15263 and add-on patch
http://hercules.ws/board/topic/2974-add-on-patch-for-ea-r15263-commit/
- Modified to allow checking for a percentage of transparent pixels
rather than full image transparency.
- Tweaked to accept some other bmp formats that are currently allowed
by the client.
- The performance hit from enabling this check is negligible (benchmarks
show that scanning an emblem requires about half the time required to
decompress it after it's received), but it does exist, as noted in the
configuration file.
- Special thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
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1. Homun cooldowns are no longer reset upon being vaporized.
2. Call Homun now displays the skill title above the char upon success.
3. Homuns that have been out of owners sight for over 3 seconds will now be teleport back to master.
4. pc_jobchange now correctly vaporizes the homun.
5. New homunculus now spawn with full health.
Special Thanks to kyeme/Beret for all the information and official server testing.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed idletime_criteria description, the demonstration of how the default value is aggregated had the wrong value.
http://hercules.ws/board/tracker/issue-7801-description-of-idletime-criteria/
(Thanks to jaBote!)
Signed-off-by: shennetsind <ind@henn.et>
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Since cooldowns are now persistent to logout, the meaning of the setting has changed (see description within changeset).
http://hercules.ws/board/tracker/issue-7784-guild-skill-relog-delay/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed default value, Thanks to jaBote's hawk eyes!
Signed-off-by: shennetsind <ind@henn.et>
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There have been requests for the extension of the feature, I was reluctant given more options would cause features relying on the feature to be easier to counter (less accurate), with the modification of the feature to employ options the feature is now configurable at the server owners discretion.
Special Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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-Hercules now fully support Monster Transformation.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Adjusted range, thanks to haruna realising the feature had been fixed on recent clients.
Special Thanks to ossi0110 for testing the feature on multiple 2013 clients, which allowed us to restrict the date range more accurately.
Signed-off-by: shennetsind <ind@henn.et>
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Regarding http://hercules.ws/board/topic/414-auction-feature-all-screwed-up
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/2455-introducing-bank-support/
Thanks to Yommy, Haru!
Signed-off-by: shennetsind <ind@henn.et>
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- Ensured final end-of-line character in every file.
- Corrected cases of mixed line endings (mostly CR and CRLF within the
same file.)
- Removed extra BOM from some scripts, since it causes a parsing error.
Signed-off-by: Haru <haru@dotalux.com>
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Implemented official guild notice behavior of re-displaying upon teleport, added conf/battle/guild.conf setting to modify this.
Special Thanks to kyeme, Frost.
http://hercules.ws/board/tracker/issue-7694-guild-notice/
Signed-off-by: shennetsind <ind@henn.et>
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Game client is currently broken on this feature, sending the request when the criteria doesn't match and not doing anything when it matches, I've restored the previous method to make the feature work once again, the message is configurable by conf/messages.conf and whether maxed characters can use it now a setting in conf/battle/player.conf
http://hercules.ws/board/tracker/issue-6626-cant-prayer-guardian-angel-super-novice/
Signed-off-by: shennetsind <ind@henn.et>
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Ai4rei/Mirei for the code;
kyeme for suggesting it;
Napster for updating the patch.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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http://hercules.ws/board/topic/1244-official-item-grouppackagechain/
Also
Further implemented itemdb.c/storage.c interfaces, and a minor update to db2sql plugin.
Signed-off-by: shennetsind <ind@henn.et>
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Replaced indents using spaces with tabs, reducing file sizes and
conforming to standards.
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Official Packet Obfuscation Support
http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/
Signed-off-by: shennetsind <ind@henn.et>
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Rename SC names to eagis standard.
Implement SC Configuration.(see db/sc_config.txt)
Skill updates and fixes.
Some code optimization.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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much more flexible, as per community suggestion in
http://hercules.ws/board/topic/320-motd-change-suggestion/
dropped motd_type config
new motd is at npc/MOTD.txt
dropped @motd, @gmotd commands
Signed-off-by: shennetsind <ind@henn.et>
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non-walkable cells; also added configuration.
* Few changes to gitignore and gitattributes.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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http://hercules.ws/board/tracker/issue-7193-monsterhp/
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Follow up 0f4a50d13538c3e5d3ca4d3822f92217c8da0479 re-introduced mob_max_skilllvl
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Updated some packet intro dates (special thanks to yommy! <33)
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/topic/485-hanbok-costumes-update/
Signed-off-by: shennetsind <ind@henn.et>
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to apply official formulas and make sure the checks are applied in the correct order
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Feature Design by GreenBox
Special Thanks to mkbu95 for bringing this topic up! (packet db)
http://hercules.ws/board/topic/353-packetdb-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to unleashed, Judas and everyone who contributed to the 2013 client.
Also introducing into the packet table the current 2013-03-20 Special Thanks to Judas!
Signed-off-by: shennetsind <ind@henn.et>
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removing debug leftover. shameee.
Signed-off-by: shennetsind <ind@henn.et>
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They're:
- weapon_damage_rate
- magic_damage_rate
- misc_damage_rate
- long_damage_rate
- short_damage_rate
Dropped 15 battle settings that became pointless with this upgrade.
Updated battleground zone damage reductions, skill damage from -30% to -20% and weapon damage from -40% to -30%.
Special Thanks to Muad_Dib.
Signed-off-by: shennetsind <ind@henn.et>
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Updated config description
Signed-off-by: shennetsind <ind@henn.et>
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Added the last missing functions into the interface, all functions in clif.c are now wired to the interface.
http://hercules.ws/board/topic/237-hercules-renewal/
Also shortened clif->displaymessage to clif->message, removed the old clif->message and merged its functionality with clif->disp_overhead (both use the same packet and do the same thing :P)
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and a gazillion other stuff:
http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
Signed-off-by: shennetsind <ind@henn.et>
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-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
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- Added checkidle() command that was present in rAthena since r17126
- Documented checkidle() function
- More clearly defined variables in eA Job System documentation
- Added missing 'stopnpctimer' in custom Cluckers script
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The effect of the config is now restricted to GvG.
http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/
Signed-off-by: shennetsind <ind@henn.et>
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Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see
'doc/item_bonus.txt' for info)
Added new conf for max walk path.(Bug Report # 7042)
http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
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Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified.
Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type
http://hercules.ws/board/tracker/issue-7048-requestreport-regarding-to-item-noequiptxt/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used
Signed-off-by: shennetsind <ind@henn.et>
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until we decide what to do with the version since it's git.
Signed-off-by: shennetsind <ind@henn.et>
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--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Fixed bugreport:6408 where casting WL_WHITEIMPRISON caster is not attach to trigger autoloot and events.
Update WZ_ESTIMATION settings to RE default.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17064 54d463be-8e91-2dee-dedb-b68131a5f0ec
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and not disabling it (making it grey);
* Fixed mercenary window not showing up critical (bugreport:2369).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17050 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed bugreport:6303: official servers now always reshuffle the dice emoticon. To disable change the configuration to 'no'. Thanks to Vianna for providing the information!
* Fixed bugreport:7026: creating a guild and exiting in a short amount of time wouldn't save the guild properly. Thank you clydelion!
* Fixed bugreport:7030: removed warning introduced by r16987. Thanks Mr. Brian and Sir BuildBot for pointing!
* Fixed bugreport:7031: if a player crashed during warp it would cause OnTouch_ to not trigger anymore. Thanks to flaviojs (eA-r15185) for the fix and Napster for pointing out!
* Fixed bugreport:7032: Clementia and Canto Candidus give an additional of +1 str/agi/dex each 10 job levels (from caster). Thanks solvent!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17034 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed more Izlude RE coordinates (bugreport:6285).
* Disabled "Fish Tails" NPC in El Dicastes quests until Izlude RE coordinates are found; also, fixed a small mistake.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17024 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added a clearer example for party_even_share_bonus (tid:58005).
* Standardized job headers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17010 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Follow-up r16941: added documentation.
* Updated WOE Controller script to v1.4, which modifies LoadEvent mapflag settings for easier cross-compatibility and standardizes script format.
* Minor tweaks here and there.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16947 54d463be-8e91-2dee-dedb-b68131a5f0ec
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