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2016-08-19Ported battle.conf to libconfigHaru1-157/+0
Ported to modern Hercules and cleaned up from Panikon's commits: 44fea0b3cdba6901599265220228ba4359b1f96d, 9cba05bc0811e638bbaaa6cff887d0b2c9872560 Signed-off-by: Haru <haru@dotalux.com>
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-5/+5
Signed-off-by: Haru <haru@dotalux.com>
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-1/+6
- 1st Transcendent Spirit will now work as on official servers (#116) * The max total stat that is granted by the skill is now BaseLevel-10 with a maximum of 50 instead of always 50 * It will now work as Marionette Control and calculate the bonus at cast time rather than overwrite all existing bonuses * Agi Up and Blessing will now cancel the soul link - Fixed various problems that caused position lags on the client (#118) * Added a define ACTIVEPATHSEARCH in mob.c; if active (default and official), monsters will only grab targets if the walk path to the target is shorter or equal their search range; search range depends on whether the monster is moving or not (range2 for standing monsters and range3 for walking monsters); this requires a lot of CPU load, if it causes trouble, just comment the define for old behavior * Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed * OFFICIAL_WALKPATH now also applies to monsters * If the path search fails while a unit is already moving, we will now issue of fixpos packet so that the unit does not only stop moving on the server, but also on the client * Direction fixes - Updated the config setting attack_direction_change from 15 to 0 (official value); that means that a unit's direction will no longer change when it attacks; knock-back effects from e.g. Firewall will depend on the last direction the target walked into instead (bugreport:1322) - Ensured that the default direction of a monster is always "north", so that immobile monsters will now always be knocked back to the south by e.g. Firewall on default settings, unless a skill like e.g. Backstab changes their direction (bugreport:1322) - Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu * Magnum Break damage fixed - Targets two cells away will now only take 100%+10%*level damage (#108)
2014-09-19Fixes damage missing. Snap dodging bug.csnv1-0/+4
- Fixes damage miss on out of range Devotion. Follow-up: 964b47351ef2156423f6e0a68bfd3361283936c1 - Fixes snap dodge bug. Added setting snap_dodge to return to old behavior. Bug report: http://hercules.ws/board/tracker/issue-3510-snap-dodge-bug/
2014-08-12Battle config option for knockback style when on same tile.Taylor Locke1-0/+4
2014-05-13Fixed some charset issuesHaru1-1/+1
- Fixed files with mixed character set or invalid CP949 characters. - Uncommented '#music' script in the_sign_quest.txt (now the soundeffect filename should be fixed). - Added a note to the header of CP949 files not to read or save them as UTF8, since it'd break their encoding. It should be safe enough to read them as EUC-KR if your text editor doesn't offer CP949 as an option. - Added FIXME notes about untranslated strings in assassin_skills.txt and WolfchevLaboratory.txt. Signed-off-by: Haru <haru@dotalux.com>
2013-11-29Update JOB_REBELLION 'job_db1.txt' to its official values and some mini ↵malufett1-0/+1
adjustment. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
2013-06-14Whitespace, TABs & SpellingsAkkarinage1-1/+1
Replaced indents using spaces with tabs, reducing file sizes and conforming to standards.
2013-01-27Renaming some more, also temporarily made "display_version" off by default ↵shennetsind1-1/+1
until we decide what to do with the version since it's git. Signed-off-by: shennetsind <ind@henn.et>
2012-12-27* Fixed bugreport:4687, @lostskill was removing the skill from skill tree ↵momacabu1-2/+2
and not disabling it (making it grey); * Fixed mercenary window not showing up critical (bugreport:2369). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17050 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-29- Updated the unit engine to cache attacker count rather than utilise CPU ↵epoque111-18/+0
intensive block iterations - This update removes two unofficial settings, nothing that will go amiss git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16011 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24- Removed ASCII art from text files (keeping it in the console though).brianluau1-12/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15250 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-06-28* Updated specialeffect2 to accept player names. (follow up to r14353)L0ne_W0lf1-1/+1
* Bascilica now allows boss-flagged monsters to knock you back as per official. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14357 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-06-28* Follow up to r13895, added a battle.conf setting to control if ranges ↵L0ne_W0lf1-0/+6
should be checked with autocasts. 'autospell_check_range', by default is set to no, as this is official behavior. This does not affect autospellwhenhit. * Sonic Blow autocast now stops players attacking when it triggers. It's possible there is more depth to this on official servers, and should 'stop' attacking on regular casts as well. It appears so far that this is the only skill that behaves this way. * Modified the default value for homunculus_auto_vapor in source to 1. * pvp_points are no longer calculated in the gvg_dungeon flagged maps. * Corrected a view ID and an equip location in the item database. (bugreport:4330) * Corrected a typo in the DTS_Warper script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-08-18* Changed attribute_recover to no, being hit by the same element should not ↵L0ne_W0lf1-1/+1
recover HP. * Added monster_noteleport to Okolnir quest maps. Will fix the tarot card issue. - Fixed Brynhild dialog in the Asprika quests. (bugreport:3085) - Removed "Disabled" tag from Volcano base quest. (bugreport:3342) - Attempted to fix the sign quest dancing portion. (bugreport:3382) - Fixed Guardian in schg_cas03 using invalid coords. (bugreport:3462) - Fixed Turbo Track records using wrong variable type. (bugreport:3484) - Fixed the checkweights in the Crow of Fate quest. (bugreport:3500) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14013 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-06-29* Fixed attack not counted as connect when dodged and got damage from skill ↵Inkfish1-3/+3
bonus like Weaponry Research. * Corrected the description for vit_penalty_type. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13918 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-14* More logical modifications on skill_additional_effect thing. Thanks to ↵Inkfish1-4/+8
ultramage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13771 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-04-16- Corrected the attack_attr_none setting to behave as it should: for those ↵skotlex1-3/+3
whom it is set, their "innate" attack element is "not elemental", meaning it deals 100% against all elements (rather than making only NEUTRAL attacks become not elemental). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13676 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and ↵skotlex1-4/+3
changed the default to 15 (all types). - Modified battle_delay_damage so damage is not delayed more than one second for non-player attacks. - Modified party_member_added with a hack so that the clif functions will send the info of the new member since party_recv_info has not yet arrived. - Updated clif_calc_delay so the type sent to the client is based on the number of hits of the skill (as Aegis packets reveal) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12332 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-24* Limited manual detection of data truncation to string/enum/blob columns.FlavioJS1-0/+164
* Renamed conf-tmpl to conf. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11284 54d463be-8e91-2dee-dedb-b68131a5f0ec