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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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conf
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battle
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battle.conf
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2013-11-29
Update JOB_REBELLION 'job_db1.txt' to its official values and some mini adjus...
malufett
1
-0
/
+1
2013-06-14
Whitespace, TABs & Spellings
Akkarinage
1
-1
/
+1
2013-01-27
Renaming some more, also temporarily made "display_version" off by default un...
shennetsind
1
-1
/
+1
2012-12-27
* Fixed bugreport:4687, @lostskill was removing the skill from skill tree and...
momacabu
1
-2
/
+2
2012-04-29
- Updated the unit engine to cache attacker count rather than utilise CPU int...
epoque11
1
-18
/
+0
2011-12-24
- Replaced all occurrences of "eAthena" to "rAthena" string
mercurial123
1
-2
/
+2
2011-12-24
- Removed ASCII art from text files (keeping it in the console though).
brianluau
1
-12
/
+0
2010-06-28
* Updated specialeffect2 to accept player names. (follow up to r14353)
L0ne_W0lf
1
-1
/
+1
2010-06-28
* Follow up to r13895, added a battle.conf setting to control if ranges shoul...
L0ne_W0lf
1
-0
/
+6
2009-08-18
* Changed attribute_recover to no, being hit by the same element should not r...
L0ne_W0lf
1
-1
/
+1
2009-06-29
* Fixed attack not counted as connect when dodged and got damage from skill b...
Inkfish
1
-3
/
+3
2009-05-14
* More logical modifications on skill_additional_effect thing. Thanks to ultr...
Inkfish
1
-4
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+8
2009-04-16
- Corrected the attack_attr_none setting to behave as it should: for those wh...
skotlex
1
-3
/
+3
2008-03-09
- Modified attack_walk_delay so it behaves on a 'per-object' basis, and chang...
skotlex
1
-4
/
+3
2007-09-24
* Limited manual detection of data truncation to string/enum/blob columns.
FlavioJS
1
-0
/
+164