Age | Commit message (Collapse) | Author | Files | Lines |
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required is actually "loadevent", NOT "loadmap"!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7774 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added battle setting homun_critical_rate (defaults to 0)
- Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with
- enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7745 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7741 54d463be-8e91-2dee-dedb-b68131a5f0ec
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type on the go. Usage is "@partyoption <pickup share> <item distribution>", where both arguments can be 0/1, yes/no, etc.
- Updated @changeleader and @partyoption to use msg_Athena entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7737 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7717 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://ro.doddlercon.com/images/memo.jpg
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7705 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7687 54d463be-8e91-2dee-dedb-b68131a5f0ec
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until the mysterious ip-bug is resolved.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7660 54d463be-8e91-2dee-dedb-b68131a5f0ec
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specifying fixed save-intervals by using negative values. EG:
- Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online.
- Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore.
- Fixed magic power setting your min matk as max-matk.
- Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
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side).
- Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected.
- Cleaned up the char-sql reconnect code. It no longer sets everyone to offline.
- Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the minimum skill delay for all skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec
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indexes, makes equipping related code much easier to read.
- Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7550 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7516 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed Phantasmic Arrow and Magical Bullet not being correctly tagged as a ranged arrow-type attack.
- Updated help.txt and help2.txt, thanks to Inuyasha for providing the updated files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7490 54d463be-8e91-2dee-dedb-b68131a5f0ec
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kick_on_disconnect is disabled.
- Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be).
- Corrected code capping no_spawn_on_player to 50 when the max should be 100.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7459 54d463be-8e91-2dee-dedb-b68131a5f0ec
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cannot be dropped"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7435 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected some of the sleep checks when the char id does not matches with the char-id expected by the script engine.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7423 54d463be-8e91-2dee-dedb-b68131a5f0ec
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dynamic_pass_failure_ban_how_many:from 3 to 7
dynamic_pass_failure_ban_how_long:from 60 to 5
as in official servers. [Musashiden]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7383 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened.
- Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7375 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Use charif_sendallwos rather than manually altering the buffers of each server.
- Use the id variable for identifying current char-server instead of scanning the connected servers for it (it's doing the same work twice)
- Added config setting sync_ip_interval to specify how long to go before updating ip. Defaults to 0 (disabled)
- Sending ip update packets will only be done when the ip changed now.
- Removed dns_str variables, and now char_ip_str/login_ip_str/map_ip_str will hold the unresolved dns address (as these variables have no use otherwise)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7360 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7355 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed support of packet 0xc3 on the new packet versions. Thanks to Meruru for pointing out they aren't being used anymore.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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for targetted skills and -66% for ground skills >.>)
- Cleared up the comment on what item_check does and how it works.
- Changed the pointer dummy_item to a normal struct variable.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7316 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed setting for skill_nocast flag 16. It is no longer a "pk-mode map" setting, it's now a clone-forbidden skill. That is, skills with the flag 16 will never be copied by clones. If you use a PK-mode server, use flag 2 now to forbid skills from common maps.
- Default skills from not being cloned are Magnus Exorcism and Turn Undead.
- The map search free cell will now use the size of the map # of tries before giving up when the spawn area is the whole map. Added a check to inmediately give up when the number of spawn retries has reached the max specified (no_spawn_onplayer = 100).
- Cleaned up a bit the clone code to account for the unit flags UF_NOPC/UF_NOMOB when the skill is not ground-based (accounts for self skill that causes a ground-tile to be placed, like Dances).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7315 54d463be-8e91-2dee-dedb-b68131a5f0ec
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The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes.
- Applied use of parse_hostbyname() in chrif.c to fix compilation errors.
- status_percent_change will now account for when the target's max hp/sp is above INT_MAX.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7281 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7261 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7244 54d463be-8e91-2dee-dedb-b68131a5f0ec
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hellion quest. Also made Hellion revenant heal for 9999.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7224 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
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pet-name-change requests through the allowed char letters config.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7192 54d463be-8e91-2dee-dedb-b68131a5f0ec
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vit; resist += (max - resist)*luk/300;
- Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec
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by host fails. Thanks to Trancid for the details.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7133 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the player's buffer.
- Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests)
- Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7114 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to your last savepoint.
- Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
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only on warps that don't lead to nobranch maps. 2 - enable on all warps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7048 54d463be-8e91-2dee-dedb-b68131a5f0ec
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warped between maps when stepping on a npc-warp.
- Added monster_ai setting &64, when enabled makes a mob run to any nearby npc-warp when their current target has switched maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7039 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed pc_bonus to not underflow/overflow when adjusting def/mdef.
- These two together, should fix Tao Gunka Card.
- npc_debug_warps() will now be invoked if warp_point_debug is set.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6925 54d463be-8e91-2dee-dedb-b68131a5f0ec
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guilds as well. It cannot be applied to pets yet without adding a change-name-request interserver packet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6897 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added battle_config min_chat_delay (default 0) specifies in ms what is the min delay between player sent chats (whisper/global/party/guild). Messages that exceed this threshold are silently ignored for now (perhaps need to add a "DON'T SPAM" reply to the player?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6859 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- someone with an up-to-date client should test them
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6829 54d463be-8e91-2dee-dedb-b68131a5f0ec
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set (rather than weapon_defense_type)
- Updated comment description for config setting max_def
- Fixed battle_check_target check on BCT_ALL to check versus BL_CHAR instead of BL_PC and BL_MOB
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6826 54d463be-8e91-2dee-dedb-b68131a5f0ec
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