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2007-04-22- Removed the include of features.h from the console.c plugin. It is ↵skotlex2-3/+6
apparently not needed (and it was preventing compilation on FreeBSD) - Fixed bug which totally broke item group bonuses. - Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map) - Optimized the unequip loop when changing sex. - Removed the check that prevented you from casting soul-collect when you already have 5 spirits. - Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers. - Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body. - Corrected Steel Body's icon (it actually belongs to AutoBerserk) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17Massive at+charcommand cleanup, big thanks to HiddenDragonDracoRPG2-465/+549
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-15- Changed the default setting for emergency_call to 11 (usable all the time, ↵skotlex2-1/+4
but only in Gvg Maps) as described by Tharis. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10266 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-13More Kiel Quest mapflagsPlaytester1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10246 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12Updated Kiel Hyre quest related filesPlaytester4-0/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10243 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12fixed makefile typo, maps_athena typo, svn:eol-style native for some filesultramage1-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Added debug command @displayskill. Should be used only by people searching ↵skotlex2-0/+6
for new skill IDs. - Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11Forgot que_thorPlaytester5-0/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10215 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11Updated various mapflags with 11.2 mapsPlaytester9-12/+55
Note: I hate updating mapflags git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10- Modified status_get_sc_def to handle both rate and tick reductions. This ↵skotlex2-4/+7
way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats. - Removed wrong defines status_get_sc_def_[mdef/vit/int/luk], they actually had a rather undefined behaviour. - The pc_max_status_def mob_max_status_def configs are now set on a 1-100% scale instead of 1.00-100.00% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08Declaring the 'saving in castles' thing as an ASB mistake and reverting ↵ultramage2-27/+24
(it's also exploitable to the max) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08- Updated some Guild WoE rules to behave as explained here: ↵skotlex2-24/+27
http://www.eathena.ws/board/index.php?showtopic=146581 - Removed the nosave mapflags from the Guild Castles, as per the previously linked topic. - Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes. - Improved the debug message when the npc_scriptcont npc IDs don't match. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06- Corrected amatsu dungeon's nomemo mapflags not workingultramage2-2/+3
- Added a missing map entry, 've_in02' to map list and index (too bad it's out of order) - Added an updated mapcache git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10171 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06I'm still here!DracoRPG1-1/+11
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for uses where there is / may be the .gat extension, code adjusted accordingly - moved map_normalize_name to mapindex_normalize_name so that everything handling map names uses the same extension-removing function - greatly enhanced the map cache generator, complete documentation on the tool and the map cache format can be found in doc/ - the map cache format changed a bit as a consequence, but of course a new valid one is included (contains latest Nameless Island maps) - fixed a duplicate entry in map index git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05typos: recieve -> receiveultramage2-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10163 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-04- Cleaned @whogm. It will display the name of all gms online. If their GM ↵skotlex1-1/+3
level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02- Corrected the login TXT server not initializing the waiting_disconnect ↵skotlex2-3/+7
variable. - Corrected the attack_attr_none check being backwards. - All pets can now move regardless of their Mob counter part setting. - Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01Set the default vending tax to 2% as it is in kRO SakrayPlaytester2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-27- Moved coma to skill_additional_effect, added special_state.bonus_coma to ↵skotlex2-0/+8
prevent doing comma calculations for every player attack. - Added config "vending_tax" to apply a tax to all vending requests, as it was in kRO Sakray some time ago (requested by Playtester) (items.conf). - Some cleaning of skill_additional_effect - Moved the starting of SC_DANCING from skill_initunitgroup to skill_unitsetting - Moved the checks for player_skill_partner_check and (gm_skilluncond for it) to skill_check_pc_partner - Negative aspd rate bonuses will be handled as aspd add rate since the default non-stackable bonus is useless on penalty bonuses. - Added check to prevent the client from using passive skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-22Some generic typo fixes (src and npc)ultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10054 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-21- Corrected setitemscript so it actually changes the script as requested ↵skotlex2-15/+18
instead of causing dangling pointers. - Cleaned up unitattack - Made packet_ver_flag's description use hexadecimal values for the packet versions, and changed the default to 0xFFFF. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10047 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-21- Added define MAX_CHARS so you can easily mod the server to support a ↵skotlex1-45/+45
different amount of characters per account (however, there is still the issue of hexing the client to support this change) - Updated msg_athena.conf so it no longer uses broken english on several entries. Thanks to Scerez for the updated file. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19- Rewrote the jail logic to always use a status change. This means that the ↵skotlex1-3/+3
character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail. - Made pc_setpos fail if you are jailed, effectively blocking you from being moved out of the jail map for the duration of jail. - Modified @adjcmdlvl so you can't set a command to require higher level than yourself, and so you can't edit the level of a command which is higher than your own. - Corrected attack_attr_none setting disabling elemental resist cards. - Added missing cap check of 100% to drop rate configs for heal/use/adddrop (cards)/treasures. - Corrected Autoblitz yelling the skill name if the attack splashed. - Corrected Dispell removing Jailed status. - Corrected being able to revive with 0 hp. - Modified the "Restart" code so that it makes you stand on spot when pc_setpos fails to move you back to your originating location. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10028 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-18- Removed the old 'mapserver charsave' mechanismultramage2-7/+2
- Fixed some wrong sql login logic - Fixed some compiler warnings, cleaned up mapserver sql-related vars git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10027 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-17A note about the case_insensitive config setting, read changelog for detailsultramage1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10023 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-16committing my work on the login server (mostly SQL)ultramage3-46/+28
- removed the check_ip_flag from login&char (there since r1) - removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1) - removed dynamic_account_ban, gm_db settings, weren't doing anything at all - modified the date_format setting to take the format string directly - removed overly verbose config loading messages - removed/simplified many more useless actions - renamed the dynamic_pass_failure_ban_ settings to make more sense - collected relevant config settings into a login_config structure and documented their purpose - allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option) - fixed dnsbl which was always taking only the first entry into account git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15removed all .GAT from configs, docs and examplesLupus23-2349/+2351
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-14- Increased Shield Chain's range by one. It is now a ranged skill.skotlex1-2/+2
- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-13Mapcache update, should polish off remaining bugsDracoRPG1-15/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10003 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-13- @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.skotlex2-2/+5
- when @killer is deactivated the issuer will stop attacking. - when @killable is deactivated, everyone around the user who is attacking the issuer will stop. - Cleaned up some the code for dispell. It no longer removes food boosts. - Players will stop attacking when they change their look. - Applied Alydis's fix to the mvp item logs logging mvp items even if the player couldn't get the item. - Changed the default of debuff_on_logout to 1 since food items shouldn't dispell on logout. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-08- Normalized the mapname in guild get/set castle data, should fix guild flags.skotlex1-10/+12
- Added log options 0x800/0x1000 to log storage moves ('R') and guild storage moves ('G') - Added upgrade_svn9976.sql to include 'R'/'G' on the picklog type column set. - Updated the logs_athena description to include the letter of each type (512 - M, 32 - N, etc) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9976 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07- Corrected the pet/homunc data not being free'd if the player logs out ↵skotlex1-0/+2
before being authed. - Initialized player's speed on pc_setnewpc to prevent homunculus copying a speed of 0. - Added comment to reloadbattleconf specifying that some settings do not take effect inmediately. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9975 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07New mapcache system :xDracoRPG3-706/+697
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-05* Added support for the 2 new packet versions. [Zephiris]Zephiris2-2/+7
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-04More tweaks to socket.c to simplify the codeultramage2-8/+3
- many generic cleanups - reformatting, useless code removal, etc - made the mode_neg setting a compile-time decision, not a run-time one - removed the silly frame_size setting (there since r1) - added some TODOs to http://www.eathena.ws/board/index.php?showtopic=127988 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9954 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25- You are allowed to attack/use skills now when your cloaking level is below 3.skotlex1-1/+1
- Small change to Stone Curse that may fix the permanent "semi-stone" status. - Corrected "taming monster" having your skill-use be stuck if you cancel the target selection process. - config setting party_show_share_picker now displays the jname of the item picked as well. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25Corrected some typos and small detailsultramage1-2/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-16- Modified the "guardian" spawn script command, it no longer receives a ↵skotlex2-4/+6
"amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. - Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position. - Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info - Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour. - Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12- Corrected range of self destruction / bio explosion to be equal to their ↵skotlex2-1/+4
splash range. - Corrected Spider Web casting around caster instead of target's position - Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't) - Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!) - Corrected the meaning of "skill_display_fail&2", made 2 the default setting. - Added bounds checking to map_foreachincell - Opt2 values (poison, blind, and so on) are now resent on warp/map-change - Corrected description of isloggedin script command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-08- Added code for SQL that will automatically detect the ping interval at ↵ultramage2-7/+3
startup, and copy-pasted it around the code - Removed the conf setting as it is not needed anymore git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9830 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01- Item search is now a bit smarter. When no item is found with the same ↵skotlex2-3/+5
'aegis name', then the 'normal' name is used instead. - Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well. - Removed some garbage from the item_data structure. - Improved a bit the description of the mvp item get time config settings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01Removed graph, httpd and webserverultramage1-3/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9757 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-30- Corrected char deletion not working (column is called homun_id, not hom_id...)skotlex3-16/+23
- Collapsed config settings produce_item_name_input, produce_potion_name_input, making_arrow_name_input, holywater_name_input, cdp_name_input into a single config produce_item_name_input which uses bitmasks to determine what it affects. - Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and Enabled as well as giving arrow requirements to skills that do not have them when used with ranged weapons (auto-guess for plagiarized/item-granted skills) - Minor cleanings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28- Fixed the description of @summonultramage2-8/+14
- Fixed @nuke's position (I edited the wrong file by accident) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9735 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28Some misc cleanups (typos, formatting, forgotten changelog entry etc)ultramage1-0/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9733 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27Simple cleanupultramage1-16/+39
- removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle - synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall, @charstoreall, @send, @mute, @changelook, @exp and @nuke - added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt, @trade, @changelook, @send - reorganized the atcommand_athena.conf file a bit git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9731 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27Removed useless read-from-GRF featuresDracoRPG1-22/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so ↵skotlex3-1/+7
it can be used for any object. - Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting. - Added battle config hom_rename so you can enable renaming multiple times your homunc. - Updated the hardcoded defaults for gvg-damage to what they should be. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-23- Moved the homunculus setting from pet.conf to homunc.confskotlex3-13/+15
- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-18- Modified the Storm Gust freeze counter code. It now takes into ↵skotlex1-0/+3
consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case). - Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec