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level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
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variable.
- Corrected the attack_attr_none check being backwards.
- All pets can now move regardless of their Mob counter part setting.
- Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10117 54d463be-8e91-2dee-dedb-b68131a5f0ec
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prevent doing comma calculations for every player attack.
- Added config "vending_tax" to apply a tax to all vending requests, as it was in kRO Sakray some time ago (requested by Playtester) (items.conf).
- Some cleaning of skill_additional_effect
- Moved the starting of SC_DANCING from skill_initunitgroup to skill_unitsetting
- Moved the checks for player_skill_partner_check and (gm_skilluncond for it) to skill_check_pc_partner
- Negative aspd rate bonuses will be handled as aspd add rate since the default non-stackable bonus is useless on penalty bonuses.
- Added check to prevent the client from using passive skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10082 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10054 54d463be-8e91-2dee-dedb-b68131a5f0ec
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instead of causing dangling pointers.
- Cleaned up unitattack
- Made packet_ver_flag's description use hexadecimal values for the packet versions, and changed the default to 0xFFFF.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10047 54d463be-8e91-2dee-dedb-b68131a5f0ec
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different amount of characters per account (however, there is still the issue of hexing the client to support this change)
- Updated msg_athena.conf so it no longer uses broken english on several entries. Thanks to Scerez for the updated file.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10044 54d463be-8e91-2dee-dedb-b68131a5f0ec
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character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail.
- Made pc_setpos fail if you are jailed, effectively blocking you from being moved out of the jail map for the duration of jail.
- Modified @adjcmdlvl so you can't set a command to require higher level than yourself, and so you can't edit the level of a command which is higher than your own.
- Corrected attack_attr_none setting disabling elemental resist cards.
- Added missing cap check of 100% to drop rate configs for heal/use/adddrop (cards)/treasures.
- Corrected Autoblitz yelling the skill name if the attack splashed.
- Corrected Dispell removing Jailed status.
- Corrected being able to revive with 0 hp.
- Modified the "Restart" code so that it makes you stand on spot when pc_setpos fails to move you back to your originating location.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10028 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed some wrong sql login logic
- Fixed some compiler warnings, cleaned up mapserver sql-related vars
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10027 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10023 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed the check_ip_flag from login&char (there since r1)
- removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1)
- removed dynamic_account_ban, gm_db settings, weren't doing anything at all
- modified the date_format setting to take the format string directly
- removed overly verbose config loading messages
- removed/simplified many more useless actions
- renamed the dynamic_pass_failure_ban_ settings to make more sense
- collected relevant config settings into a login_config structure and documented their purpose
- allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option)
- fixed dnsbl which was always taking only the first entry into account
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10019 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- when @killer is deactivated the issuer will stop attacking.
- when @killable is deactivated, everyone around the user who is attacking the issuer will stop.
- Cleaned up some the code for dispell. It no longer removes food boosts.
- Players will stop attacking when they change their look.
- Applied Alydis's fix to the mvp item logs logging mvp items even if the player couldn't get the item.
- Changed the default of debuff_on_logout to 1 since food items shouldn't dispell on logout.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9997 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added log options 0x800/0x1000 to log storage moves ('R') and guild storage moves ('G')
- Added upgrade_svn9976.sql to include 'R'/'G' on the picklog type column set.
- Updated the logs_athena description to include the letter of each type (512 - M, 32 - N, etc)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9976 54d463be-8e91-2dee-dedb-b68131a5f0ec
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before being authed.
- Initialized player's speed on pc_setnewpc to prevent homunculus copying a speed of 0.
- Added comment to reloadbattleconf specifying that some settings do not take effect inmediately.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9975 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9971 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9958 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- many generic cleanups - reformatting, useless code removal, etc
- made the mode_neg setting a compile-time decision, not a run-time one
- removed the silly frame_size setting (there since r1)
- added some TODOs to http://www.eathena.ws/board/index.php?showtopic=127988
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9954 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Small change to Stone Curse that may fix the permanent "semi-stone" status.
- Corrected "taming monster" having your skill-use be stuck if you cancel the target selection process.
- config setting party_show_share_picker now displays the jname of the item picked as well.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9914 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
- Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position.
- Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info
- Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour.
- Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
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splash range.
- Corrected Spider Web casting around caster instead of target's position
- Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't)
- Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!)
- Corrected the meaning of "skill_display_fail&2", made 2 the default setting.
- Added bounds checking to map_foreachincell
- Opt2 values (poison, blind, and so on) are now resent on warp/map-change
- Corrected description of isloggedin script command.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
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startup, and copy-pasted it around the code
- Removed the conf setting as it is not needed anymore
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9830 54d463be-8e91-2dee-dedb-b68131a5f0ec
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'aegis name', then the 'normal' name is used instead.
- Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well.
- Removed some garbage from the item_data structure.
- Improved a bit the description of the mvp item get time config settings.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9757 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Collapsed config settings produce_item_name_input, produce_potion_name_input, making_arrow_name_input, holywater_name_input, cdp_name_input into a single config produce_item_name_input which uses bitmasks to determine what it affects.
- Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and Enabled as well as giving arrow requirements to skills that do not have them when used with ranged weapons (auto-guess for plagiarized/item-granted skills)
- Minor cleanings
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed @nuke's position (I edited the wrong file by accident)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9735 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9733 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
- synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall, @charstoreall, @send, @mute, @changelook, @exp and @nuke
- added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt, @trade, @changelook, @send
- reorganized the atcommand_athena.conf file a bit
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9731 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
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it can be used for any object.
- Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting.
- Added battle config hom_rename so you can enable renaming multiple times your homunc.
- Updated the hardcoded defaults for gvg-damage to what they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
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consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case).
- Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec
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compare them to the minimum/maximum values that you could have at your current level. This command is meant to help figure out if homuncs are indeed getting a faster stat growth than they should have.
- Fixed some of the default @ levels for hom related commands.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9663 54d463be-8e91-2dee-dedb-b68131a5f0ec
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deny,allow cases were switched)
- Updated the information about ip rules and DDoS protection in packet_athena.conf and commented out the line "allow: all" so connections are rejected when a DDoS is detected.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added parse_console to the plugin API.
- Added plugin for parsing the console. (working with cygwin)
- Added the console plugin to plugin_athena.conf commented out.
- Copied the parse_console code form login txt to login sql and char.
- Added propper plugin version compatibility tests.
- Better output when a plugin fails to load.
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The console plugin (at it's 3rd version) uses two pipes and another thread.
- the other thread reads data from stdin and sends it through one of the pipes
- the other pipe serves as semaphore (and terminator) to that thread
- the normal thread checks if the pipe has data once every timer cycle, if data is found it invokes parse_console with that data
Worth noting: the first version didn't use another thread and just checked if data was available on the input stream, but apparently that can't be done to standard input in windows
It's only been tested on cygwin (and should work on most *nix systems), can't test native windows right now because I'm having trouble exporting the required plugin variables in VS8
src/plugins/Makefile hasn't been updated because it's not working properly for me
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- renamed atcommand_sub to is_atcommand_sub (charcommand too)
- reformatted conf-tmpl's comments a bit
- and a fix to the stable changelog to make my last commit more descriptive
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9625 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- > TODO - symmetric deletion (http://www.eathena.ws/board/index.php?showtopic=130749)
- Added a first approximation of warps for the new maps (by $ephiroth)
- Added Rachel and Veins to the list of @go destinations
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Re-applied change r9593 that got accidentally reverted by r9595.
- Added the official behavior of monsters regaining full hp when they morph.
- Added support for text/comments at the end of monster spawn lines (<tab> required)
- Silenced the debug message in socket.c that's been freaking people out.
- Modified the useless error message in atcommand_effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9608 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected the comment for the global functions file.
- Updated Charge Attack's damage equation as per the only source I've seen of it so far.
- Now Guardians/Emperium can't hit /be hit if their current map isn't a gvg_castle or woe is off. This enables "localized" WoE by removing/setting the mapflag gvg_castle on the castles where you want WoE to take effect (note that even though normal players can't be hit on non gvg_castle maps, normal mobs can still be killed in such maps, you'd still need to modify the WoE scripts to use this kind of feature)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9575 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(http://www.eathena.ws/board/index.php?showtopic=129185)
- warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong)
- Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again.
- Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec
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that have a aDelay less than their aMotion time.
- Made the Note 4 comment clearer in the battle config files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9548 54d463be-8e91-2dee-dedb-b68131a5f0ec
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value to no.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9531 54d463be-8e91-2dee-dedb-b68131a5f0ec
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default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
- Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k)
- Removed monster_ai 0x80 since it's now handled by hom_setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9516 54d463be-8e91-2dee-dedb-b68131a5f0ec
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price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z.
- Most likely fixed client crash when xmas/wedding status runs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9505 54d463be-8e91-2dee-dedb-b68131a5f0ec
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though mobs can hit each other as they should, they will refuse to use support skills on enemies, which breaks several of their skills. Mobs can't both help and attack someone tagged as enemy D: I guess eA is just too smart to emulate Aegis's sloppy coding.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9500 54d463be-8e91-2dee-dedb-b68131a5f0ec
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